Player Matchup

Bellona
Bellona
Enga_pal_lobby
Bellona
Level 6
God Stats
5W - 6L
1,324 SR
Queue Stats
161W - 181L
1,310 Elo+
Party 2
Zeus
Zeus
JlioJr
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 131L
1,250 Elo+
Party 2
Anhur
Anhur
XX-KING_MAYA-XX
Anhur
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
130W - 143L
1,236 Elo+
Party 2
Pele
Pele
dracopmaya
Pele
Level 24
God Stats
3W - 1L
1,556 SR
Queue Stats
9W - 28L
1,198 Elo+
Party 2
Guan Yu
Guan Yu
l-l_HiTan_l-l
Guan Yu
Level 44
God Stats
4W - 2L
1,685 SR
Queue Stats
240W - 296L
1,318 Elo+
Party 2
Team Averages
Level 40
1,513 SR
1,263 Elo+

VS

Team Averages
Level 17
1,464 SR
1,413 Elo+
Freya
Freya
KidJD
Freya
Level 28
God Stats
38W - 19L
1,571 SR
Queue Stats
88W - 70L
1,460 Elo+
Solo
Neith
Neith
Nahtanoj_1988
Neith
Level 25
God Stats
0W - 9L
1,301 SR
Queue Stats
158W - 215L
1,237 Elo+
Party 1
Bellona
Bellona
iMmibaasje
Bellona
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 6L
1,557 Elo+
Party 1
Skadi
Skadi
thebrain_7
Skadi
Level 26
God Stats
29W - 41L
1,450 SR
Queue Stats
190W - 231L
1,313 Elo+
Solo
Yemoja
Yemoja
xJannik123
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 5
8,248
634
8,922
8,270
5,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
JlioJr
Zeus
11
2 / 5 / 0
6,854
527
2,522
5,192
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 1 / 4
6,891
530
6,855
7,219
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
8 / 0 / 6
7,668
590
9,211
6,114
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
12
7 / 2 / 8
8,098
623
4,802
7,997
6,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
KidJD
Freya
14
8 / 1 / 0
8,418
648
7,204
9,159
2,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 9 / 0
5,461
420
2,971
10,746
2,326
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
iMmibaasje
Bellona
9
1 / 7 / 0
5,760
443
2,212
10,710
7,240
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
9
1 / 8 / 0
6,036
464
1,462
7,494
2,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
xJannik123
Yemoja
9
0 / 7 / 1
5,951
458
3,701
9,823
5,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
30
Kills
10
10
Deaths
32
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
9
2
5
5.75
W
Zeus
JlioJr
Zeus
2
5
0
0.4
L
Freya
KidJD
Freya
8
1
0
8
L
0
9
0
0
W
4
1
4
6
W
8
0
6
11
L
Bellona
iMmibaasje
Bellona
1
7
0
0.14
W
Guan Yu
7
2
8
5.5
L
Skadi
1
8
0
0.13
L
Yemoja
xJannik123
Yemoja
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,312
Damage
17,550
34,792
Taken
47,932
18,142
Mitigated
20,238
10,866
Healing
7,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,922
2,711
0
604
8,270
5,558
208
471
7,799
0
40,673
W
Zeus
JlioJr
Zeus
2,522
1,367
0
287
5,192
1,649
2,004
3,703
1,489
27,586
0
L
Freya
KidJD
Freya
7,204
2,282
0
3,830
9,159
2,677
0
2,049
6,994
52,876
0
L
2,971
2,293
0
1,637
10,746
2,326
0
357
10,389
0
27,512
W
6,855
3,160
0
1,953
7,219
2,440
1,352
3,503
3,716
0
39,161
W
9,211
3,635
0
2,626
6,114
1,953
0
757
5,357
0
36,397
L
Bellona
iMmibaasje
Bellona
2,212
976
0
1,263
10,710
7,240
281
1,067
9,643
0
20,956
W
Guan Yu
4,802
638
1,483
3,913
7,997
6,542
285
2,471
5,526
0
26,636
L
Skadi
1,462
752
0
0
7,494
2,657
1,217
0
7,494
0
24,743
L
Yemoja
xJannik123
Yemoja
3,701
1,503
341
497
9,823
5,338
0
0
9,823
16,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,759
Gold Earned
31,626
315
Minions Killed
263
0
Camps Cleared
0
1,264,097
Distance Traveled
1,127,738
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,248
634
75
6
0
290,210
1
W
Zeus
6,854
527
69
5
0
199,648
0
L
Freya
8,418
648
88
7
0
245,334
1
L
Neith
5,461
420
56
4
0
215,154
0
W
Anhur
6,891
530
75
6
0
215,108
0
W
Pele
7,668
590
60
5
0
318,737
0
L
Bellona
5,760
443
40
3
0
258,579
0
W
Guan Yu
8,098
623
36
3
0
240,394
0
L
Skadi
6,036
464
50
4
0
213,144
4
L
Yemoja
5,951
458
29
2
0
195,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role