Player Matchup

Danzaburou
Danzaburou
Dabarrelz
Danzaburou
Level 30
God Stats
10W - 13L
1,531 SR
Queue Stats
124W - 124L
1,488 Elo+
Solo
Ra
Ra
DatGuySteve
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Martini1
Chaac
Level 25
God Stats
4W - 2L
1,625 SR
Queue Stats
38W - 50L
1,471 Elo+
Party 2
Khepri
Khepri
Snackies
Khepri
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
ValthorLokdin
Mercury
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 70L
1,410 Elo+
Solo
Team Averages
Level 16
1,531 SR
1,474 Elo+

VS

Team Averages
Level 18
1,493 SR
1,501 Elo+
Tsukuyomi
Tsukuyomi
Areevets
Tsukuyomi
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 32L
1,733 Elo+
Party 3
Achilles
Achilles
Bloodragegaming
Achilles
Level 21
God Stats
1W - 2L
1,700 SR
Queue Stats
6W - 11L
1,429 Elo+
Party 1
Artemis
Artemis
HidingJG
Artemis
Level 7
God Stats
0W - 1L
1,212 SR
Queue Stats
2W - 2L
1,415 Elo+
Solo
Baron Samedi
Baron Samedi
IAmAConfused
Baron Samedi
Level 15
God Stats
0W - 1L
1,524 SR
Queue Stats
3W - 8L
1,335 Elo+
Party 1
Cthulhu
Cthulhu
RentzDueMofo
Cthulhu
Level 31
God Stats
9W - 9L
1,529 SR
Queue Stats
13W - 15L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dabarrelz
Danzaburou
20
8 / 2 / 10
15,000
600
16,842
16,939
8,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
3 / 6 / 11
13,352
534
10,596
12,747
5,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Martini1
Chaac
20
8 / 0 / 5
14,165
567
16,554
32,756
38,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
Snackies
Khepri
17
2 / 3 / 8
11,619
465
5,641
10,626
10,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
20
7 / 4 / 7
14,836
593
15,876
20,805
10,650
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Areevets
Tsukuyomi
20
13 / 8 / 1
13,995
560
30,871
28,005
14,151
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
16
0 / 6 / 0
10,368
415
11,372
19,856
30,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
HidingJG
Artemis
15
0 / 10 / 4
9,137
365
10,249
17,296
6,797
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
IAmAConfused
Baron Samedi
2
0 / 1 / 0
6,302
252
0
485
105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Cthulhu
RentzDueMofo
Cthulhu
16
1 / 5 / 2
10,446
418
8,001
22,199
20,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
28
Kills
14
15
Deaths
30
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Areevets
Tsukuyomi
13
8
1
1.69
L
Achilles
0
6
0
0
W
Danzaburou
Dabarrelz
Danzaburou
8
2
10
6.5
W
3
6
11
1.42
L
Artemis
HidingJG
Artemis
0
10
4
0.2
L
Baron Samedi
IAmAConfused
Baron Samedi
0
1
0
0
W
Chaac
Martini1
Chaac
8
0
5
10.5
L
Cthulhu
RentzDueMofo
Cthulhu
1
5
2
0.4
W
Khepri
Snackies
Khepri
2
3
8
2
W
Mercury
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,509
Damage
60,493
93,873
Taken
87,841
73,522
Mitigated
71,916
44,864
Healing
17,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Areevets
Tsukuyomi
30,871
7,727
0
7,011
28,005
14,151
21
6,275
21,313
0
113,382
L
Achilles
11,372
5,198
0
1,705
19,856
30,605
876
1,791
17,935
0
56,507
W
Danzaburou
Dabarrelz
Danzaburou
16,842
7,098
0
7,691
16,939
8,467
5,393
2,601
14,258
0
115,405
W
10,596
1,977
3,414
4,755
12,747
5,610
2,017
603
12,119
72,498
0
L
Artemis
HidingJG
Artemis
10,249
4,363
0
3,897
17,296
6,797
730
3,572
13,592
0
50,187
L
Baron Samedi
IAmAConfused
Baron Samedi
0
0
0
0
485
105
0
0
485
966
0
W
Chaac
Martini1
Chaac
16,554
4,159
0
19,604
32,756
38,477
3,040
2,639
28,940
836
69,735
L
Cthulhu
RentzDueMofo
Cthulhu
8,001
626
504
4,002
22,199
20,258
0
4,768
17,268
50,030
0
W
Khepri
Snackies
Khepri
5,641
466
0
2,016
10,626
10,318
860
1,691
8,860
23,450
0
W
Mercury
15,876
11,624
0
7,384
20,805
10,650
1,569
1,853
18,927
0
126,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,972
Gold Earned
50,248
589
Minions Killed
431
0
Camps Cleared
0
2,252,579
Distance Traveled
1,697,143
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,995
560
156
6
0
447,546
0
L
Achilles
10,368
415
110
4
0
436,030
3
W
Danzaburou
15,000
600
155
6
0
364,609
1
W
Ra
13,352
534
119
5
0
465,134
6
L
Artemis
9,137
365
78
3
0
358,988
3
L
Baron Samedi
6,302
252
2
0
0
15,277
0
W
Chaac
14,165
567
104
4
0
463,698
2
L
Cthulhu
10,446
418
85
3
0
439,302
12
W
Khepri
11,619
465
30
1
0
450,842
9
W
Mercury
14,836
593
181
7
0
508,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role