Player Matchup

Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Ashikiba
Sobek
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
392W - 351L
1,672 Elo+
Party 2
Awilix
Awilix
Chxbz
Awilix
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
194W - 170L
1,670 Elo+
Party 2
Tyr
Tyr
Orientem
Tyr
Level 160
God Stats
6W - 4L
1,500 SR
Queue Stats
148W - 84L
1,740 Elo+
Party 2
Merlin
Merlin
TOKAREV FL
Merlin
Level 147
God Stats
8W - 5L
1,227 SR
Queue Stats
260W - 208L
1,282 Elo+
Solo
Team Averages
Level 143
1,445 SR
1,573 Elo+

VS

Team Averages
Level 147
1,563 SR
1,710 Elo+
King Arthur
King Arthur
BaronKit
King Arthur
Level 160
God Stats
11W - 14L
1,607 SR
Queue Stats
164W - 164L
1,660 Elo+
Party 1
Da Ji
Da Ji
Neyme
Da Ji
Level 160
God Stats
20W - 15L
1,560 SR
Queue Stats
287W - 218L
1,827 Elo+
Solo
Tiamat
Tiamat
Pepto Bismol774
Tiamat
Level 127
God Stats
3W - 2L
1,614 SR
Queue Stats
131W - 119L
1,690 Elo+
Solo
Medusa
Medusa
Tyrs My Dad
Medusa
Level 129
God Stats
0W - 1L
1,537 SR
Queue Stats
21W - 26L
1,669 Elo+
Party 1
Merlin
Merlin
vaavv
Merlin
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 44L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
2 / 0 / 0
5,849
585
2,389
4,830
1,294
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
Ashikiba
Sobek
9
1 / 1 / 3
5,361
536
2,701
7,705
3,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
Chxbz
Awilix
9
4 / 2 / 2
5,699
570
5,442
5,743
3,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
5 / 0 / 2
6,332
633
4,956
6,078
2,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
TOKAREV FL
Merlin
10
0 / 0 / 3
5,743
574
2,066
3,953
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BaronKit
King Arthur
7
0 / 1 / 0
4,862
486
2,262
5,978
1,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Da Ji
Neyme
Da Ji
9
1 / 1 / 1
5,171
517
3,969
5,685
1,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 6 / 1
5,295
530
2,718
8,155
5,716
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
8
0 / 2 / 0
4,720
472
1,784
3,773
658
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
vaavv
Merlin
10
1 / 2 / 0
5,379
538
3,506
3,598
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
12
Kills
3
3
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
0
2
W
Sobek
Ashikiba
Sobek
1
1
3
2.5
L
King Arthur
BaronKit
King Arthur
0
1
0
0
W
Awilix
Chxbz
Awilix
4
2
2
2.5
L
Da Ji
Neyme
Da Ji
1
1
1
1.5
W
5
0
2
6
L
1
6
1
0.25
W
Merlin
TOKAREV FL
Merlin
0
0
3
1.5
L
Medusa
0
2
0
0
L
Merlin
vaavv
Merlin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,554
Damage
14,239
28,309
Taken
27,189
12,389
Mitigated
11,148
12,789
Healing
6,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,389
992
0
2,863
4,830
1,294
88
0
4,830
0
39,993
W
Sobek
Ashikiba
Sobek
2,701
468
0
3,795
7,705
3,757
0
1,651
5,876
16,553
0
L
King Arthur
BaronKit
King Arthur
2,262
606
0
1,157
5,978
1,860
0
1,809
4,059
0
17,824
W
Awilix
Chxbz
Awilix
5,442
2,431
0
1,500
5,743
3,224
0
2,300
3,443
0
22,495
L
Da Ji
Neyme
Da Ji
3,969
848
0
1,776
5,685
1,849
0
295
5,390
0
22,452
W
4,956
878
0
3,861
6,078
2,995
0
720
5,298
0
28,658
L
2,718
454
0
2,480
8,155
5,716
102
394
7,761
22,691
0
W
Merlin
TOKAREV FL
Merlin
2,066
63
0
770
3,953
1,119
0
1,071
2,638
35,017
0
L
Medusa
1,784
458
0
374
3,773
658
0
60
3,713
0
26,313
L
Merlin
vaavv
Merlin
3,506
0
0
580
3,598
1,065
0
1,953
1,499
27,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,984
Gold Earned
25,427
318
Minions Killed
260
0
Camps Cleared
0
981,946
Distance Traveled
929,983
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,849
585
92
9
0
161,093
1
W
Sobek
5,361
536
26
3
0
190,476
0
L
King Arthur
4,862
486
33
3
0
198,217
0
W
Awilix
5,699
570
52
5
0
206,202
0
L
Da Ji
5,171
517
49
5
0
206,533
2
W
Tyr
6,332
633
62
6
0
228,131
3
L
Tiamat
5,295
530
61
6
0
168,988
3
W
Merlin
5,743
574
86
9
0
196,044
0
L
Medusa
4,720
472
47
5
0
170,010
1
L
Merlin
5,379
538
70
7
0
186,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role