Player Matchup

Ullr
Ullr
 
Ullr
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
cobitas101
Scylla
Level 96
God Stats
5W - 3L
1,897 SR
Queue Stats
89W - 108L
1,390 Elo+
Party 2
Nemesis
Nemesis
milagrosa8
Nemesis
Level 65
God Stats
3W - 3L
1,455 SR
Queue Stats
29W - 42L
1,372 Elo+
Party 2
Team Averages
Level 81
1,617 SR
1,421 Elo+

VS

Team Averages
Level 60
1,462 SR
1,420 Elo+
Janus
Janus
 
Janus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Ainz-Ooal-Gown31
Khepri
Level 86
God Stats
2W - 4L
1,508 SR
Queue Stats
14W - 33L
1,323 Elo+
Party 1
Neith
Neith
EtalonDuQ
Neith
Level 7
God Stats
1W - 2L
1,377 SR
Queue Stats
1W - 4L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
6 / 0 / 6
9,402
784
9,654
6,159
2,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
cobitas101
Scylla
13
5 / 0 / 6
9,321
777
9,290
5,992
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
milagrosa8
Nemesis
12
3 / 2 / 7
8,611
718
4,546
6,623
2,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 4 / 1
7,175
598
4,461
7,797
2,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 2 / 0
7,784
649
3,055
9,856
10,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
EtalonDuQ
Neith
9
0 / 8 / 1
7,000
583
2,996
9,842
3,391
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
14
Kills
2
2
Deaths
14
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
0
6
9
L
Janus
 
Janus
1
4
1
0.38
L
1
2
0
0.5
L
Neith
EtalonDuQ
Neith
0
8
1
0.06
W
Scylla
cobitas101
Scylla
5
0
6
8
W
Nemesis
milagrosa8
Nemesis
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,490
Damage
10,512
18,774
Taken
27,495
7,170
Mitigated
15,890
6,920
Healing
3,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
9,654
3,377
0
2,727
6,159
2,329
1,207
1,656
4,503
0
46,646
L
Janus
 
Janus
4,461
123
282
362
7,797
2,298
0
1,392
6,279
31,792
0
L
3,055
67
585
1,817
9,856
10,201
0
3,197
6,299
10,777
0
L
Neith
EtalonDuQ
Neith
2,996
754
0
365
9,842
3,391
0
3,909
5,623
0
15,537
W
Scylla
cobitas101
Scylla
9,290
201
0
3,336
5,992
1,996
0
2,809
3,183
39,206
0
W
Nemesis
milagrosa8
Nemesis
4,546
1,553
0
857
6,623
2,845
0
3,199
3,424
0
16,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,334
Gold Earned
21,959
165
Minions Killed
95
0
Camps Cleared
0
640,539
Distance Traveled
578,544
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,402
784
65
5
0
189,796
1
L
Janus
7,175
598
45
4
0
196,503
0
L
Khepri
7,784
649
13
1
0
206,720
1
L
Neith
7,000
583
37
3
0
175,321
1
W
Scylla
9,321
777
70
6
0
215,166
2
W
Nemesis
8,611
718
30
3
0
235,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role