Player Matchup

Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Aitor30
Chaac
Level 100
God Stats
8W - 7L
1,443 SR
Queue Stats
11W - 20L
1,453 Elo+
Party 2
Izanami
Izanami
Alehldel2004_
Izanami
Level 29
God Stats
0W - 2L
1,432 SR
Queue Stats
3W - 8L
1,169 Elo+
Party 2
Kuzenbo
Kuzenbo
KBCanarias
Kuzenbo
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,544 Elo+
Party 2
Team Averages
Level 98
1,469 SR
1,416 Elo+

VS

Team Averages
Level 119
1,560 SR
1,471 Elo+
Hun Batz
Hun Batz
AlphaJackal
Hun Batz
Level 160
God Stats
2W - 1L
1,229 SR
Queue Stats
96W - 53L
1,691 Elo+
Party 3
Guan Yu
Guan Yu
LizVrD
Guan Yu
Level 149
God Stats
1W - 1L
1,970 SR
Queue Stats
3W - 3L
1,141 Elo+
Party 1
Athena
Athena
Viví
Athena
Level 139
God Stats
1W - 2L
1,373 SR
Queue Stats
98W - 49L
1,551 Elo+
Party 3
Sol
Sol
Кitsunе
Sol
Level 29
God Stats
3W - 0L
1,669 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 4 / 2
7,717
772
5,996
7,209
3,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Aitor30
Chaac
13
3 / 4 / 0
7,567
757
5,778
9,378
4,871
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
12
0 / 5 / 0
6,645
665
2,874
6,805
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
KBCanarias
Kuzenbo
11
0 / 5 / 1
7,047
705
4,637
8,654
8,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AlphaJackal
Hun Batz
15
8 / 0 / 3
9,041
904
9,892
8,808
4,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
LizVrD
Guan Yu
13
3 / 3 / 3
7,781
778
6,107
9,683
9,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Athena
Viví
Athena
13
2 / 0 / 8
8,508
851
4,468
8,325
6,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 1 / 5
8,690
869
7,687
7,259
2,585
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
18
18
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
2
0.5
L
Chaac
Aitor30
Chaac
3
4
0
0.75
L
Izanami
0
5
0
0
W
Hun Batz
AlphaJackal
Hun Batz
8
0
3
9.5
L
Kuzenbo
KBCanarias
Kuzenbo
0
5
1
0.1
W
Guan Yu
LizVrD
Guan Yu
3
3
3
1.5
W
Athena
Viví
Athena
2
0
8
6
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,285
Damage
28,154
32,046
Taken
34,075
19,462
Mitigated
22,309
3,834
Healing
11,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,996
531
0
610
7,209
3,597
104
3,461
3,748
23,107
0
L
Chaac
Aitor30
Chaac
5,778
617
0
2,238
9,378
4,871
120
3,331
6,047
0
24,671
L
Izanami
2,874
2,651
0
590
6,805
2,383
0
2,222
4,583
0
23,350
W
Hun Batz
AlphaJackal
Hun Batz
9,892
5,330
0
2,843
8,808
4,142
644
3,428
5,305
0
37,560
L
Kuzenbo
KBCanarias
Kuzenbo
4,637
1,359
0
396
8,654
8,611
0
3,697
4,957
14,755
0
W
Guan Yu
LizVrD
Guan Yu
6,107
675
1,620
2,436
9,683
9,169
0
1,525
8,058
0
16,952
W
Athena
Viví
Athena
4,468
1,648
0
1,818
8,325
6,413
493
2,251
6,049
18,930
0
W
7,687
2,028
0
3,165
7,259
2,585
984
3,597
3,537
36,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,976
Gold Earned
34,020
156
Minions Killed
199
8
Camps Cleared
11
608,999
Distance Traveled
800,878
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,717
772
47
5
4
144,319
0
L
Chaac
7,567
757
46
5
1
170,146
2
L
Izanami
6,645
665
52
5
2
139,329
1
W
Hun Batz
9,041
904
74
7
5
238,169
2
L
Kuzenbo
7,047
705
11
1
1
155,205
2
W
Guan Yu
7,781
778
31
3
1
196,174
0
W
Athena
8,508
851
19
2
1
196,790
4
W
Sol
8,690
869
75
8
4
169,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role