Player Matchup

Chaac
Chaac
ChadRankedPlayer
Chaac
Level 120
God Stats
1W - 0L
1,759 SR
Queue Stats
2W - 1L
1,356 Elo+
Solo
Cernunnos
Cernunnos
IronOdin
Cernunnos
Level 66
God Stats
26W - 16L
1,592 SR
Queue Stats
153W - 137L
1,446 Elo+
Solo
Ymir
Ymir
JetTheCat
Ymir
Level 56
God Stats
47W - 30L
1,551 SR
Queue Stats
558W - 524L
1,420 Elo+
Solo
Discordia
Discordia
Melioura
Discordia
Level 106
God Stats
6W - 1L
1,600 SR
Queue Stats
33W - 23L
1,658 Elo+
Solo
Thanatos
Thanatos
hambaluM
Thanatos
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,451 Elo+
Solo
Team Averages
Level 87
1,600 SR
1,466 Elo+

VS

Team Averages
Level 86
1,476 SR
1,390 Elo+
Skadi
Skadi
 
Skadi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
RebelFighterV
Nox
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
226W - 226L
1,435 Elo+
Party 1
Osiris
Osiris
ThatGuyWalzy
Osiris
Level 63
God Stats
0W - 1L
1,510 SR
Queue Stats
9W - 16L
1,138 Elo+
Solo
Ymir
Ymir
ferney9894
Ymir
Level 77
God Stats
9W - 9L
1,605 SR
Queue Stats
157W - 154L
1,463 Elo+
Solo
Tiamat
Tiamat
ppeachcobbler
Tiamat
Level 79
God Stats
2W - 6L
1,267 SR
Queue Stats
224W - 208L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 3
8,066
620
8,501
12,797
8,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
IronOdin
Cernunnos
13
3 / 0 / 3
7,075
544
6,961
4,439
1,287
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
12
2 / 1 / 3
7,104
546
3,528
7,699
5,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Melioura
Discordia
13
1 / 2 / 5
7,731
595
5,974
6,270
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
hambaluM
Thanatos
14
8 / 1 / 2
8,566
659
5,098
10,513
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
0 / 2 / 0
5,596
430
2,998
6,007
1,328
11
0 / 4 / 0
6,291
484
5,348
7,962
5,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
9
0 / 7 / 3
5,866
451
4,352
10,604
4,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 2 / 1
6,206
477
1,841
8,935
4,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 3 / 0
7,389
568
5,397
8,431
3,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
18
Kills
4
4
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
2
0
0
W
4
0
3
5.5
W
Cernunnos
IronOdin
Cernunnos
3
0
3
4.5
W
Ymir
2
1
3
3.5
W
Discordia
Melioura
Discordia
1
2
5
1.75
L
0
4
0
0
L
Osiris
0
7
3
0.21
L
0
2
1
0.25
W
Thanatos
hambaluM
Thanatos
8
1
2
9
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,062
Damage
19,936
41,718
Taken
41,939
20,494
Mitigated
19,384
24,785
Healing
11,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
2,998
1,354
0
1,823
6,007
1,328
0
1,184
4,823
0
28,178
W
8,501
2,992
0
8,032
12,797
8,231
902
4,898
7,449
65
48,063
W
Cernunnos
IronOdin
Cernunnos
6,961
3,722
0
2,780
4,439
1,287
1,484
360
4,079
0
40,713
W
Ymir
3,528
730
155
1,598
7,699
5,549
204
1,036
6,625
28,140
0
W
Discordia
Melioura
Discordia
5,974
399
0
1,000
6,270
1,866
0
3,540
2,334
46,455
0
L
5,348
788
0
1,989
7,962
5,204
0
65
7,417
32,465
0
L
Osiris
4,352
2,060
0
2,328
10,604
4,477
0
2,106
8,281
0
25,489
L
1,841
0
0
3,177
8,935
4,655
0
1,680
7,157
24,329
0
W
Thanatos
hambaluM
Thanatos
5,098
1,880
0
11,220
10,513
3,561
431
1,746
8,645
0
51,362
L
5,397
336
0
2,200
8,431
3,720
529
3,804
4,099
38,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,542
Gold Earned
31,348
412
Minions Killed
305
0
Camps Cleared
0
1,318,928
Distance Traveled
1,165,783
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,596
430
66
5
0
213,549
1
W
Chaac
8,066
620
87
7
0
276,793
2
W
Cernunnos
7,075
544
63
5
0
240,348
0
W
Ymir
7,104
546
68
5
0
253,742
3
W
Discordia
7,731
595
99
8
0
262,304
6
L
Nox
6,291
484
66
5
0
239,515
0
L
Osiris
5,866
451
66
5
0
206,199
0
L
Ymir
6,206
477
21
2
0
253,732
4
W
Thanatos
8,566
659
95
7
0
285,741
1
L
Tiamat
7,389
568
86
7
0
252,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role