Player Matchup

Kumbhakarna
Kumbhakarna
Lockermanwxlf
Kumbhakarna
Level 24
God Stats
26W - 14L
1,795 SR
Queue Stats
290W - 263L
1,576 Elo+
Solo
Izanami
Izanami
SpiritLoop
Izanami
Level 44
God Stats
24W - 13L
1,670 SR
Queue Stats
55W - 46L
1,607 Elo+
Party 1
Chang'e
Chang'e
drunknmissionary
Chang'e
Level 13
God Stats
37W - 21L
1,683 SR
Queue Stats
37W - 25L
1,638 Elo+
Party 1
Tsukuyomi
Tsukuyomi
theHilly
Tsukuyomi
Level 27
God Stats
12W - 8L
1,466 SR
Queue Stats
72W - 55L
1,715 Elo+
Solo
Ra
Ra
w4keupd3ad
Ra
Level 25
God Stats
1W - 2L
1,520 SR
Queue Stats
82W - 63L
1,623 Elo+
Solo
Team Averages
Level 27
1,627 SR
1,632 Elo+

VS

Team Averages
Level 19
1,491 SR
1,683 Elo+
Apollo
Apollo
AyaZai
Apollo
Level 13
God Stats
5W - 4L
1,500 SR
Queue Stats
111W - 66L
1,957 Elo+
Solo
Geb
Geb
DXXM0
Geb
Level 4
God Stats
1W - 3L
1,475 SR
Queue Stats
4W - 3L
1,697 Elo+
Solo
Artemis
Artemis
Ladymoona7
Artemis
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 104L
1,586 Elo+
Party 2
Raijin
Raijin
MisterSun7
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,736 Elo+
Party 2
Cthulhu
Cthulhu
alexdiegorocha
Cthulhu
Level 26
God Stats
218W - 318L
1,480 SR
Queue Stats
229W - 347L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Lockermanwxlf
Kumbhakarna
20
3 / 3 / 22
13,960
931
10,217
36,587
55,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Izanami
SpiritLoop
Izanami
20
8 / 3 / 18
15,688
1,046
25,501
19,371
10,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
3 / 3 / 19
13,403
894
10,848
19,027
8,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
theHilly
Tsukuyomi
20
10 / 11 / 13
14,728
982
19,309
29,930
20,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 2 / 22
14,859
991
19,277
16,713
8,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

94

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AyaZai
Apollo
20
13 / 6 / 5
16,310
1,087
47,177
24,653
10,897
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Geb
DXXM0
Geb
20
2 / 9 / 13
13,296
886
11,086
18,302
17,910
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Ladymoona7
Artemis
20
4 / 10 / 12
14,621
975
22,611
26,086
10,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Raijin
MisterSun7
Raijin
20
3 / 0 / 14
14,734
982
30,716
13,593
5,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 5 / 3
11,022
735
3,433
8,043
3,047
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
69
30
Kills
22
22
Deaths
30
94
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Apollo
AyaZai
Apollo
13
6
5
2.58
L
Geb
DXXM0
Geb
2
9
13
0.94
L
Artemis
Ladymoona7
Artemis
4
10
12
1
W
Kumbhakarna
Lockermanwxlf
Kumbhakarna
3
3
22
4.67
L
Raijin
MisterSun7
Raijin
3
0
14
10
W
Izanami
SpiritLoop
Izanami
8
3
18
5.67
L
0
5
3
0.3
W
3
3
19
4.17
W
Tsukuyomi
theHilly
Tsukuyomi
10
11
13
1.5
W
6
2
22
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,152
Damage
115,023
121,628
Taken
90,677
103,522
Mitigated
48,366
39,574
Healing
9,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AyaZai
Apollo
47,177
29,077
0
4,512
24,653
10,897
0
8,020
16,408
0
84,498
L
Geb
DXXM0
Geb
11,086
186
0
0
18,302
17,910
0
8,642
9,560
18,182
0
L
Artemis
Ladymoona7
Artemis
22,611
12,667
0
4,526
26,086
10,952
0
13,898
11,963
0
56,422
W
Kumbhakarna
Lockermanwxlf
Kumbhakarna
10,217
1,436
1,137
1,792
36,587
55,771
0
12,183
24,404
14,912
0
L
Raijin
MisterSun7
Raijin
30,716
3,194
0
0
13,593
5,560
0
6,402
7,016
74,568
0
W
Izanami
SpiritLoop
Izanami
25,501
19,405
0
1,301
19,371
10,168
0
6,528
12,843
0
94,636
L
3,433
40
198
108
8,043
3,047
0
3,380
4,588
9,625
0
W
10,848
642
14,551
6,096
19,027
8,644
0
8,685
10,342
23,964
0
W
Tsukuyomi
theHilly
Tsukuyomi
19,309
7,249
970
3,898
29,930
20,379
0
10,198
19,732
0
34,298
W
19,277
2,636
6,395
3,434
16,713
8,560
0
7,641
9,072
54,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,638
Gold Earned
69,983
313
Minions Killed
288
10
Camps Cleared
8
1,443,077
Distance Traveled
1,100,007
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
16,310
1,087
80
5
2
264,473
0
L
Geb
13,296
886
14
1
3
254,821
0
L
Artemis
14,621
975
78
5
2
220,035
1
W
Kumbhakarna
13,960
931
6
0
0
294,660
0
L
Raijin
14,734
982
109
7
1
283,068
1
W
Izanami
15,688
1,046
180
12
6
270,884
0
L
Cthulhu
11,022
735
7
0
0
77,610
0
W
Chang'e
13,403
894
16
1
0
308,063
1
W
Tsukuyomi
14,728
982
31
2
3
250,702
0
W
Ra
14,859
991
80
5
1
318,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role