Player Matchup

Hades
Hades
CherryPopPLayz
Hades
Level 60
God Stats
12W - 11L
1,529 SR
Queue Stats
103W - 105L
1,464 Elo+
Party 2
King Arthur
King Arthur
TheDinoKing6815
King Arthur
Level 65
God Stats
10W - 16L
1,500 SR
Queue Stats
534W - 515L
1,318 Elo+
Solo
Sylvanus
Sylvanus
WizenedAmoeba52
Sylvanus
Level 79
God Stats
8W - 12L
1,407 SR
Queue Stats
235W - 214L
1,444 Elo+
Party 2
Chaac
Chaac
ditox032
Chaac
Level 100
God Stats
1W - 1L
1,601 SR
Queue Stats
32W - 40L
1,352 Elo+
Solo
Skadi
Skadi
min3craft3r9087
Skadi
Level 85
God Stats
7W - 11L
1,528 SR
Queue Stats
337W - 324L
1,444 Elo+
Party 2
Team Averages
Level 78
1,513 SR
1,405 Elo+

VS

Team Averages
Level 81
1,500 SR
1,382 Elo+
Pele
Pele
Angel_Pepperoni
Pele
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
307W - 346L
1,439 Elo+
Party 1
Fenrir
Fenrir
BurningHerUp
Fenrir
Level 65
God Stats
7W - 9L
1,500 SR
Queue Stats
717W - 927L
1,343 Elo+
Solo
Merlin
Merlin
MonoLuc05
Merlin
Level 64
God Stats
2W - 3L
1,321 SR
Queue Stats
128W - 133L
1,406 Elo+
Party 1
Zhong Kui
Zhong Kui
hazealy
Zhong Kui
Level 88
God Stats
28W - 28L
1,736 SR
Queue Stats
77W - 80L
1,456 Elo+
Solo
Thoth
Thoth
iNachito-_-14
Thoth
Level 80
God Stats
0W - 1L
1,444 SR
Queue Stats
8W - 18L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 3
7,231
657
6,050
8,762
4,474
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
TheDinoKing6815
King Arthur
13
6 / 0 / 0
7,051
641
5,533
8,187
4,048
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
10
5 / 3 / 7
6,441
586
4,870
8,587
3,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
ditox032
Chaac
11
2 / 1 / 6
6,364
579
4,942
9,711
4,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
11 / 2 / 7
7,252
659
10,283
7,655
2,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 8 / 2
6,367
579
6,016
10,724
2,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
9
1 / 4 / 0
5,523
502
2,545
9,753
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
MonoLuc05
Merlin
7
0 / 9 / 4
5,216
474
3,934
6,833
1,132
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
hazealy
Zhong Kui
10
2 / 4 / 0
5,641
513
6,157
8,846
6,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 6 / 0
5,137
467
1,078
7,676
1,915
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
30
Kills
7
7
Deaths
31
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
L
Fenrir
1
4
0
0.25
W
6
1
3
7.5
L
Merlin
MonoLuc05
Merlin
0
9
4
0.22
W
King Arthur
TheDinoKing6815
King Arthur
6
0
0
6
W
Sylvanus
5
3
7
2.83
W
Chaac
ditox032
Chaac
2
1
6
5
L
Zhong Kui
hazealy
Zhong Kui
2
4
0
0.5
L
0
6
0
0
W
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,678
Damage
19,730
42,902
Taken
43,832
18,729
Mitigated
14,870
18,449
Healing
9,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,016
1,655
0
1,556
10,724
2,286
0
3,221
7,503
0
21,245
L
Fenrir
2,545
969
0
3,364
9,753
2,852
0
1,474
8,279
0
23,918
W
6,050
702
87
3,903
8,762
4,474
0
4,126
4,313
31,608
0
L
Merlin
MonoLuc05
Merlin
3,934
278
99
194
6,833
1,132
252
2,144
4,689
14,962
0
W
King Arthur
TheDinoKing6815
King Arthur
5,533
229
0
2,737
8,187
4,048
255
1,078
7,109
0
33,581
W
Sylvanus
4,870
2,140
1,115
2,901
8,587
3,878
143
2,313
6,274
19,905
7,644
W
Chaac
ditox032
Chaac
4,942
1,401
0
6,098
9,711
4,030
0
1,647
7,989
0
33,585
L
Zhong Kui
hazealy
Zhong Kui
6,157
388
171
2,209
8,846
6,685
0
3,454
5,392
28,818
0
L
1,078
61
0
1,694
7,676
1,915
0
0
7,676
24,124
0
W
10,283
5,256
0
1,608
7,655
2,299
317
1,607
6,048
0
27,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,339
Gold Earned
27,884
289
Minions Killed
207
0
Camps Cleared
0
1,077,168
Distance Traveled
906,758
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,367
579
27
2
0
215,468
0
L
Fenrir
5,523
502
55
5
0
192,745
0
W
Hades
7,231
657
79
7
0
207,563
1
L
Merlin
5,216
474
33
3
0
166,007
0
W
King Arthur
7,051
641
63
6
0
227,204
1
W
Sylvanus
6,441
586
45
4
0
200,027
3
W
Chaac
6,364
579
66
6
0
244,021
4
L
Zhong Kui
5,641
513
43
4
0
187,187
0
L
Thoth
5,137
467
49
4
0
145,351
2
W
Skadi
7,252
659
36
3
0
198,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role