Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Axle817D
Medusa
Level 108
God Stats
5W - 9L
1,494 SR
Queue Stats
395W - 422L
1,443 Elo+
Party 1
Merlin
Merlin
Hipstah2076
Merlin
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
IGtheHype
Sun Wukong
Level 67
God Stats
10W - 14L
1,461 SR
Queue Stats
128W - 171L
1,458 Elo+
Party 1
Loki
Loki
TMGScooby
Loki
Level 127
God Stats
4W - 7L
1,230 SR
Queue Stats
181W - 166L
1,546 Elo+
Party 1
Team Averages
Level 88
1,437 SR
1,489 Elo+

VS

Team Averages
Level 77
1,604 SR
1,610 Elo+
Skadi
Skadi
MetroBeefin
Skadi
Level 101
God Stats
19W - 11L
1,649 SR
Queue Stats
747W - 582L
1,580 Elo+
Party 3
Set
Set
Shenryy
Set
Level 103
God Stats
12W - 11L
1,661 SR
Queue Stats
605W - 493L
1,567 Elo+
Party 3
Ullr
Ullr
UnrelentingTruth
Ullr
Level 18
God Stats
104W - 59L
1,657 SR
Queue Stats
423W - 243L
1,681 Elo+
Party 2
Merlin
Merlin
VIonejesse
Merlin
Level 118
God Stats
30W - 18L
1,610 SR
Queue Stats
125W - 70L
1,612 Elo+
Party 2
Terra
Terra
dufureadpool
Terra
Level 45
God Stats
24W - 11L
1,444 SR
Queue Stats
136W - 95L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 3 / 1
5,497
550
1,616
5,317
2,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
Axle817D
Medusa
9
0 / 1 / 1
5,078
508
2,070
4,955
1,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
9
0 / 5 / 0
5,101
510
1,514
5,644
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
IGtheHype
Sun Wukong
10
0 / 1 / 0
5,486
549
1,311
6,272
2,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Loki
9
2 / 2 / 0
5,773
577
1,807
7,000
1,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 0
5,485
549
4,040
3,537
1,107
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Set
12
0 / 0 / 1
6,398
640
3,103
3,577
1,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
5 / 1 / 3
6,351
635
5,711
3,972
1,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
VIonejesse
Merlin
11
3 / 1 / 2
6,427
643
3,064
3,342
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 4
5,419
542
3,397
3,809
1,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
12
12
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
1
0.5
L
Medusa
Axle817D
Medusa
0
1
1
0.5
L
Merlin
0
5
0
0
L
Sun Wukong
IGtheHype
Sun Wukong
0
1
0
0
W
4
1
0
4
W
Set
0
0
1
0.5
L
Loki
2
2
0
1
W
5
1
3
6.5
W
Merlin
VIonejesse
Merlin
3
1
2
4
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,318
Damage
19,315
29,188
Taken
18,237
10,233
Mitigated
6,624
7,254
Healing
7,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,616
47
0
1,094
5,317
2,615
0
1,338
3,979
6,552
0
L
Medusa
Axle817D
Medusa
2,070
710
0
2,154
4,955
1,459
0
1,665
3,290
0
27,728
L
Merlin
1,514
41
0
585
5,644
1,713
0
1,463
4,069
23,199
0
L
Sun Wukong
IGtheHype
Sun Wukong
1,311
172
0
1,308
6,272
2,631
0
0
6,272
0
33,049
W
4,040
1,992
0
250
3,537
1,107
0
777
2,760
0
31,849
W
Set
3,103
1,215
0
1,464
3,577
1,433
0
218
3,319
0
43,473
L
Loki
1,807
294
0
2,113
7,000
1,815
0
1,805
5,117
0
24,459
W
5,711
2,233
0
1,752
3,972
1,343
29
774
3,146
0
28,751
W
Merlin
VIonejesse
Merlin
3,064
377
0
953
3,342
1,159
80
551
2,665
32,253
0
W
3,397
373
744
2,479
3,809
1,582
0
592
3,217
12,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,935
Gold Earned
30,080
272
Minions Killed
326
0
Camps Cleared
0
884,994
Distance Traveled
929,371
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,497
550
15
2
0
174,776
0
L
Medusa
5,078
508
65
7
0
172,734
5
L
Merlin
5,101
510
56
6
0
174,571
3
L
Sun Wukong
5,486
549
78
8
0
170,111
1
W
Skadi
5,485
549
61
6
0
173,395
1
W
Set
6,398
640
100
10
0
197,093
4
L
Loki
5,773
577
58
6
0
192,802
1
W
Ullr
6,351
635
63
6
0
194,413
2
W
Merlin
6,427
643
82
8
0
178,061
5
W
Terra
5,419
542
20
2
0
186,409
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role