Player Matchup

Geb
Geb
Brandon7s
Geb
Level 20
God Stats
4W - 5L
1,589 SR
Queue Stats
58W - 48L
1,561 Elo+
Party 1
Tiamat
Tiamat
Jrjr4040
Tiamat
Level 6
God Stats
2W - 4L
1,883 SR
Queue Stats
110W - 112L
1,534 Elo+
Solo
Bellona
Bellona
Novan_Leon
Bellona
Level 12
God Stats
9W - 8L
1,613 SR
Queue Stats
15W - 17L
1,515 Elo+
Party 1
Cupid
Cupid
fragmaxter
Cupid
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,603 Elo+
Party 2
Arachne
Arachne
wuker
Arachne
Level 18
God Stats
1W - 2L
1,479 SR
Queue Stats
30W - 27L
1,508 Elo+
Party 2
Team Averages
Level 15
1,613 SR
1,544 Elo+

VS

Team Averages
Level 24
1,657 SR
1,574 Elo+
Ah Puch
Ah Puch
Amayrik
Ah Puch
Level 28
God Stats
12W - 10L
1,461 SR
Queue Stats
183W - 166L
1,510 Elo+
Solo
Nemesis
Nemesis
SoggySlopper
Nemesis
Level 23
God Stats
4W - 0L
1,641 SR
Queue Stats
18W - 18L
1,495 Elo+
Solo
Achilles
Achilles
kiluaries
Achilles
Level 29
God Stats
27W - 25L
1,533 SR
Queue Stats
27W - 26L
1,433 Elo+
Party 3
Hachiman
Hachiman
lytle2002
Hachiman
Level 29
God Stats
14W - 3L
1,813 SR
Queue Stats
46W - 38L
1,748 Elo+
Solo
Merlin
Merlin
mrmagichands87
Merlin
Level 13
God Stats
6W - 3L
1,836 SR
Queue Stats
138W - 109L
1,683 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 8 / 13
12,193
938
11,965
26,044
26,122
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
Jrjr4040
Tiamat
19
2 / 10 / 12
13,117
1,009
16,460
20,678
13,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Novan_Leon
Bellona
19
4 / 7 / 8
13,167
1,013
8,337
25,141
22,694
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
18
2 / 6 / 9
12,100
931
16,141
14,819
5,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
wuker
Arachne
19
12 / 4 / 6
15,303
1,177
25,283
23,515
11,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Amayrik
Ah Puch
20
6 / 5 / 21
14,828
1,141
26,942
17,896
5,828
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
SoggySlopper
Nemesis
20
8 / 3 / 12
13,846
1,065
15,399
22,270
15,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
kiluaries
Achilles
19
3 / 2 / 15
12,278
944
6,918
10,992
7,510
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hachiman
lytle2002
Hachiman
20
7 / 5 / 20
13,996
1,077
19,972
16,521
6,669
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
11 / 6 / 19
15,204
1,170
31,653
15,194
8,174
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
122
21
Kills
35
35
Deaths
21
48
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Amayrik
Ah Puch
6
5
21
3.3
L
1
8
13
0.94
L
Tiamat
Jrjr4040
Tiamat
2
10
12
0.8
L
Bellona
Novan_Leon
Bellona
4
7
8
1.14
W
Nemesis
SoggySlopper
Nemesis
8
3
12
4.67
L
Cupid
2
6
9
1.08
W
Achilles
kiluaries
Achilles
3
2
15
5.25
W
Hachiman
lytle2002
Hachiman
7
5
20
3.4
W
11
6
19
3.42
L
Arachne
wuker
Arachne
12
4
6
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,186
Damage
100,884
110,197
Taken
82,873
78,955
Mitigated
43,504
12,151
Healing
15,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Amayrik
Ah Puch
26,942
1,335
0
3,242
17,896
5,828
0
8,659
9,237
71,294
0
L
11,965
1,577
7
598
26,044
26,122
0
15,042
10,927
28,645
0
L
Tiamat
Jrjr4040
Tiamat
16,460
1,815
0
2,095
20,678
13,406
0
10,250
10,378
51,697
0
L
Bellona
Novan_Leon
Bellona
8,337
2,758
125
1,338
25,141
22,694
0
10,193
13,375
0
27,777
W
Nemesis
SoggySlopper
Nemesis
15,399
7,586
0
4,685
22,270
15,323
0
5,995
16,275
0
36,207
L
Cupid
16,141
8,122
1,827
1,124
14,819
5,709
0
9,528
5,191
0
42,846
W
Achilles
kiluaries
Achilles
6,918
3,694
0
764
10,992
7,510
0
4,435
6,557
0
14,459
W
Hachiman
lytle2002
Hachiman
19,972
13,646
412
3,834
16,521
6,669
0
3,726
12,795
0
54,135
W
31,653
682
0
2,122
15,194
8,174
0
5,610
9,584
60,665
0
L
Arachne
wuker
Arachne
25,283
16,620
0
5,037
23,515
11,024
0
13,582
9,833
0
38,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,880
Gold Earned
70,152
240
Minions Killed
332
8
Camps Cleared
10
1,319,370
Distance Traveled
1,196,832
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,828
1,141
122
9
0
236,061
0
L
Geb
12,193
938
35
3
0
289,490
1
L
Tiamat
13,117
1,009
83
6
1
198,264
0
L
Bellona
13,167
1,013
49
4
1
235,215
1
W
Nemesis
13,846
1,065
40
3
5
280,769
1
L
Cupid
12,100
931
42
3
0
262,848
0
W
Achilles
12,278
944
23
2
0
226,404
0
W
Hachiman
13,996
1,077
77
6
1
229,321
0
W
Merlin
15,204
1,170
70
5
4
224,277
1
L
Arachne
15,303
1,177
31
2
6
333,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role