Player Matchup

Aphrodite
Aphrodite
DanielBarrinhos
Aphrodite
Level 114
God Stats
1W - 1L
1,617 SR
Queue Stats
52W - 63L
1,390 Elo+
Party 1
Sun Wukong
Sun Wukong
II Yuutha II
Sun Wukong
Level 96
God Stats
1W - 1L
1,409 SR
Queue Stats
72W - 104L
1,389 Elo+
Party 1
Chiron
Chiron
MoonAssassin762
Chiron
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 47L
1,142 Elo+
Party 1
Team Averages
Level 86
1,509 SR
1,307 Elo+

VS

Team Averages
Level 95
1,500 SR
1,414 Elo+
Achilles
Achilles
Hayatoo366
Achilles
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Léonn
Anubis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
genji4d
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DanielBarrinhos
Aphrodite
12
1 / 4 / 1
9,767
651
7,547
12,499
5,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
II Yuutha II
Sun Wukong
12
1 / 3 / 1
9,043
603
12,792
15,744
10,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 6 / 1
8,259
551
3,935
10,412
1,846
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hayatoo366
Achilles
14
3 / 0 / 7
10,354
690
7,352
11,801
12,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
Léonn
Anubis
16
9 / 1 / 4
11,629
775
17,899
11,906
6,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
genji4d
Ares
13
1 / 1 / 5
9,385
626
5,597
12,682
12,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
13
13
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DanielBarrinhos
Aphrodite
1
4
1
0.38
W
Achilles
Hayatoo366
Achilles
3
0
7
6.5
L
Sun Wukong
II Yuutha II
Sun Wukong
1
3
1
0.5
W
Anubis
Léonn
Anubis
9
1
4
11
L
0
6
1
0.08
W
Ares
genji4d
Ares
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,274
Damage
30,848
38,655
Taken
36,389
17,768
Mitigated
31,485
16,039
Healing
10,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DanielBarrinhos
Aphrodite
7,547
860
5,321
6,317
12,499
5,040
0
7,275
4,999
27,733
0
W
Achilles
Hayatoo366
Achilles
7,352
1,937
0
2,826
11,801
12,480
1,445
3,484
8,317
50
33,002
L
Sun Wukong
II Yuutha II
Sun Wukong
12,792
2,334
0
2,626
15,744
10,882
0
8,480
6,989
0
34,604
W
Anubis
Léonn
Anubis
17,899
387
0
6,607
11,906
6,419
696
1,475
10,431
108,308
0
L
3,935
1,067
939
836
10,412
1,846
102
7,787
2,488
0
27,888
W
Ares
genji4d
Ares
5,597
328
0
769
12,682
12,586
634
2,889
9,793
15,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,069
Gold Earned
31,368
128
Minions Killed
192
0
Camps Cleared
0
738,051
Distance Traveled
839,421
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,767
651
45
3
0
228,927
3
W
Achilles
10,354
690
42
3
0
291,085
6
L
Sun Wukong
9,043
603
32
2
0
268,628
4
W
Anubis
11,629
775
136
9
0
253,322
5
L
Chiron
8,259
551
51
3
0
240,496
1
W
Ares
9,385
626
14
1
0
295,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role