Player Matchup

Kukulkan
Kukulkan
FlukierClown86
Kukulkan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 68L
1,448 Elo+
Party 2
Mulan
Mulan
Naternot
Mulan
Level 155
God Stats
1W - 4L
1,167 SR
Queue Stats
204W - 179L
1,426 Elo+
Solo
Ne Zha
Ne Zha
RickyGamer420
Ne Zha
Level 126
God Stats
4W - 1L
1,691 SR
Queue Stats
150W - 150L
1,446 Elo+
Solo
Neith
Neith
SSGxGBE
Neith
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
SaggyBizzals
Achilles
Level 105
God Stats
1W - 0L
1,428 SR
Queue Stats
33W - 9L
1,784 Elo+
Solo
Team Averages
Level 106
1,457 SR
1,521 Elo+

VS

Team Averages
Level 58
1,530 SR
1,424 Elo+
Xing Tian
Xing Tian
CreepsFreak4life
Xing Tian
Level 21
God Stats
1W - 2L
1,799 SR
Queue Stats
29W - 27L
1,380 Elo+
Party 1
Poseidon
Poseidon
NecroChaotic
Poseidon
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Khepri
Khepri
SativersOnly
Khepri
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 155L
1,451 Elo+
Solo
Zeus
Zeus
TazThaGod46
Zeus
Level 68
God Stats
0W - 1L
1,350 SR
Queue Stats
33W - 44L
1,385 Elo+
Solo
Fafnir
Fafnir
ninja101500
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
14 / 1 / 14
12,342
949
31,666
6,636
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
Naternot
Mulan
15
5 / 5 / 11
10,259
789
6,943
11,710
9,291
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 2 / 18
10,302
792
7,499
11,654
4,546
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
SSGxGBE
Neith
19
3 / 0 / 22
10,963
843
16,247
11,832
5,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
SaggyBizzals
Achilles
18
6 / 5 / 22
11,873
913
13,406
19,883
26,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
14
1 / 6 / 6
7,922
609
5,785
17,769
19,828
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
NecroChaotic
Poseidon
16
3 / 5 / 7
9,422
725
13,850
10,671
4,695
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Khepri
15
0 / 7 / 9
8,196
630
4,893
19,610
23,175
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
7 / 8 / 3
10,218
786
15,362
15,160
6,830
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fafnir
16
2 / 5 / 6
9,055
697
4,789
18,289
23,129
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
44
31
Kills
13
13
Deaths
31
87
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
1
6
6
0.67
W
Kukulkan
14
1
14
21
W
Mulan
Naternot
Mulan
5
5
11
2.1
L
Poseidon
NecroChaotic
Poseidon
3
5
7
1.3
W
3
2
18
6
W
Neith
SSGxGBE
Neith
3
0
22
14
W
Achilles
SaggyBizzals
Achilles
6
5
22
3.4
L
Khepri
0
7
9
0.64
L
7
8
3
1.06
L
Fafnir
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,761
Damage
44,679
61,715
Taken
81,499
48,491
Mitigated
77,657
29,418
Healing
15,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
5,785
644
1,009
1,015
17,769
19,828
0
7,036
10,733
10,818
0
W
Kukulkan
31,666
2,263
1,182
1,611
6,636
2,906
1,181
4,323
2,311
50,500
0
W
Mulan
Naternot
Mulan
6,943
2,113
1,331
2,668
11,710
9,291
527
8,712
2,974
0
12,602
L
Poseidon
NecroChaotic
Poseidon
13,850
1,573
1,646
1,264
10,671
4,695
0
3,972
6,699
34,557
0
W
7,499
2,253
3,709
5,594
11,654
4,546
1,018
9,691
1,939
0
21,219
W
Neith
SSGxGBE
Neith
16,247
6,306
1,271
5,069
11,832
5,009
1,752
9,111
2,721
0
36,749
W
Achilles
SaggyBizzals
Achilles
13,406
2,998
1,290
5,693
19,883
26,739
863
12,764
7,091
0
22,729
L
Khepri
4,893
639
1,661
1,240
19,610
23,175
0
9,332
10,278
14,679
0
L
15,362
505
549
1,946
15,160
6,830
0
4,395
10,765
29,082
0
L
Fafnir
4,789
1,920
1,015
3,681
18,289
23,129
0
6,931
11,358
8,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,739
Gold Earned
44,813
139
Minions Killed
117
0
Camps Cleared
0
1,241,666
Distance Traveled
1,021,356
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,922
609
9
1
0
227,451
3
W
Kukulkan
12,342
949
43
3
0
260,190
0
W
Mulan
10,259
789
13
1
0
185,131
0
L
Poseidon
9,422
725
40
3
0
230,864
0
W
Ne Zha
10,302
792
32
2
0
282,072
4
W
Neith
10,963
843
40
3
0
275,053
0
W
Achilles
11,873
913
11
1
0
239,220
0
L
Khepri
8,196
630
13
1
0
200,066
0
L
Zeus
10,218
786
43
3
0
166,202
0
L
Fafnir
9,055
697
12
1
0
196,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role