Player Matchup

Xing Tian
Xing Tian
Atl8s
Xing Tian
Level 20
God Stats
4W - 2L
1,585 SR
Queue Stats
116W - 88L
1,455 Elo+
Party 1
King Arthur
King Arthur
King Krush2014
King Arthur
Level 29
God Stats
9W - 10L
1,551 SR
Queue Stats
261W - 270L
1,402 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LordSukuna
Tsukuyomi
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 51L
1,500 Elo+
Party 1
Izanami
Izanami
UnluckyStorm0
Izanami
Level 27
God Stats
32W - 37L
1,448 SR
Queue Stats
252W - 281L
1,387 Elo+
Party 2
Scylla
Scylla
l Gxdz I
Scylla
Level 25
God Stats
18W - 28L
1,341 SR
Queue Stats
434W - 471L
1,345 Elo+
Party 2
Team Averages
Level 22
1,485 SR
1,418 Elo+

VS

Team Averages
Level 22
1,418 SR
1,268 Elo+
Fenrir
Fenrir
EnergySM
Fenrir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,278 Elo+
Solo
Sobek
Sobek
Hiiiman1
Sobek
Level 28
God Stats
7W - 11L
1,500 SR
Queue Stats
95W - 115L
1,134 Elo+
Solo
Kali
Kali
PETTARRDO563
Kali
Level 20
God Stats
24W - 32L
1,119 SR
Queue Stats
97W - 119L
1,185 Elo+
Solo
Ymir
Ymir
RN4L_BuT_WhiT3
Ymir
Level 26
God Stats
2W - 3L
1,663 SR
Queue Stats
57W - 84L
1,368 Elo+
Solo
Hercules
Hercules
danielmj
Hercules
Level 17
God Stats
0W - 7L
1,306 SR
Queue Stats
60W - 78L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Atl8s
Xing Tian
16
9 / 4 / 23
12,883
537
8,642
16,786
19,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

King Arthur
King Krush2014
King Arthur
17
3 / 6 / 8
12,005
500
5,635
14,957
11,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
LordSukuna
Tsukuyomi
20
18 / 3 / 15
13,668
570
24,986
15,519
6,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
19
10 / 1 / 21
13,762
573
22,119
18,636
6,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
l Gxdz I
Scylla
19
11 / 3 / 27
13,481
562
18,987
11,673
4,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EnergySM
Fenrir
13
4 / 9 / 2
9,812
409
7,201
16,186
5,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
Hiiiman1
Sobek
15
2 / 5 / 1
9,993
416
3,650
21,199
21,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 16 / 6
9,824
409
5,230
22,139
8,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 11 / 4
11,201
467
8,719
26,696
13,059
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
danielmj
Hercules
14
4 / 10 / 2
9,604
400
9,835
24,098
15,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
30
51
Kills
15
17
Deaths
51
94
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Atl8s
Xing Tian
9
4
23
5.13
L
Fenrir
EnergySM
Fenrir
4
9
2
0.56
L
Sobek
Hiiiman1
Sobek
2
5
1
0.5
W
King Arthur
King Krush2014
King Arthur
3
6
8
1.17
W
Tsukuyomi
LordSukuna
Tsukuyomi
18
3
15
8.5
L
0
16
6
0.19
L
5
11
4
0.64
W
Izanami
10
1
21
20.5
L
Hercules
danielmj
Hercules
4
10
2
0.5
W
Scylla
l Gxdz I
Scylla
11
3
27
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,369
Damage
34,635
77,571
Taken
110,318
48,866
Mitigated
64,188
20,217
Healing
17,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Atl8s
Xing Tian
8,642
1,292
0
2,199
16,786
19,494
168
3,147
13,639
29,555
0
L
Fenrir
EnergySM
Fenrir
7,201
1,076
0
3,460
16,186
5,968
0
2,788
13,278
0
36,644
L
Sobek
Hiiiman1
Sobek
3,650
66
0
3,210
21,199
21,253
168
4,728
16,204
30,018
0
W
King Arthur
King Krush2014
King Arthur
5,635
758
0
2,936
14,957
11,221
1,098
5,860
9,097
0
58,621
W
Tsukuyomi
LordSukuna
Tsukuyomi
24,986
5,254
0
4,576
15,519
6,675
701
1,984
13,535
0
91,245
L
5,230
2,269
0
3,924
22,139
8,759
342
6,932
15,037
0
38,827
L
8,719
1,282
0
1,857
26,696
13,059
440
6,018
20,488
58,954
0
W
Izanami
22,119
16,069
0
5,943
18,636
6,981
3,497
2,659
15,977
0
131,300
L
Hercules
danielmj
Hercules
9,835
2,903
0
4,994
24,098
15,149
112
6,227
17,611
0
46,982
W
Scylla
l Gxdz I
Scylla
18,987
1,857
0
4,563
11,673
4,495
1,246
966
10,707
68,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,799
Gold Earned
50,434
476
Minions Killed
328
0
Camps Cleared
0
2,142,441
Distance Traveled
1,620,640
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,883
537
27
1
0
399,569
2
L
Fenrir
9,812
409
63
3
0
278,268
3
L
Sobek
9,993
416
35
1
0
329,655
1
W
King Arthur
12,005
500
105
4
0
418,668
2
W
Tsukuyomi
13,668
570
112
5
0
497,577
1
L
Kali
9,824
409
45
2
0
342,046
1
L
Ymir
11,201
467
117
5
0
311,524
0
W
Izanami
13,762
573
139
6
0
367,452
2
L
Hercules
9,604
400
68
3
0
359,147
2
W
Scylla
13,481
562
93
4
0
459,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role