Player Matchup

Cerberus
Cerberus
BoujeeAries
Cerberus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 187L
1,332 Elo+
Party 1
Medusa
Medusa
gerrt
Medusa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
jevonxjinx1
Tiamat
Level 90
God Stats
0W - 4L
1,207 SR
Queue Stats
2W - 7L
1,168 Elo+
Party 1
Team Averages
Level 95
1,402 SR
1,333 Elo+

VS

Team Averages
Level 63
1,413 SR
1,520 Elo+
Artemis
Artemis
Neon Lime Green
Artemis
Level 69
God Stats
1W - 0L
1,240 SR
Queue Stats
13W - 14L
1,603 Elo+
Solo
Ymir
Ymir
Phyll1z
Ymir
Level 55
God Stats
45W - 46L
1,501 SR
Queue Stats
169W - 178L
1,496 Elo+
Party 2
Anubis
Anubis
TacoStorm25
Anubis
Level 66
God Stats
6W - 5L
1,500 SR
Queue Stats
197W - 190L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BoujeeAries
Cerberus
11
1 / 3 / 7
8,486
707
4,618
12,141
8,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
gerrt
Medusa
11
2 / 5 / 5
8,095
675
6,605
9,376
2,462
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
12
5 / 5 / 3
8,799
733
8,096
9,256
4,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 8
8,304
692
8,902
7,690
2,348
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
Phyll1z
Ymir
11
5 / 3 / 3
8,765
730
3,418
10,183
5,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
12
6 / 2 / 6
9,130
761
10,894
7,367
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
8
Kills
13
13
Deaths
8
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BoujeeAries
Cerberus
1
3
7
1.5
W
2
3
8
2
W
Ymir
Phyll1z
Ymir
5
3
3
2.17
W
Anubis
6
2
6
4.5
L
Medusa
gerrt
Medusa
2
5
5
0.9
L
Tiamat
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,319
Damage
23,214
30,773
Taken
25,240
15,523
Mitigated
11,775
7,883
Healing
5,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BoujeeAries
Cerberus
4,618
208
0
2,778
12,141
8,192
264
5,987
6,154
20,654
0
W
8,902
3,533
391
1,819
7,690
2,348
348
4,347
3,343
0
21,041
W
Ymir
Phyll1z
Ymir
3,418
533
0
662
10,183
5,869
452
4,438
5,745
17,878
0
W
Anubis
10,894
650
0
2,348
7,367
3,558
427
3,977
3,390
38,757
0
L
Medusa
gerrt
Medusa
6,605
2,788
207
2,482
9,376
2,462
641
4,472
4,904
0
32,480
L
Tiamat
8,096
1,296
0
2,416
9,256
4,869
340
3,903
5,353
24,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,380
Gold Earned
26,199
108
Minions Killed
113
0
Camps Cleared
0
601,382
Distance Traveled
583,347
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,486
707
34
3
0
209,647
2
W
Artemis
8,304
692
20
2
0
206,860
1
W
Ymir
8,765
730
27
2
0
202,765
2
W
Anubis
9,130
761
66
6
0
173,722
0
L
Medusa
8,095
675
40
3
0
195,625
1
L
Tiamat
8,799
733
34
3
0
196,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role