Player Matchup

Merlin
Merlin
D3vilishJack
Merlin
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 9L
993 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Jusssa Pyth
Cu Chulainn
Level 140
God Stats
4W - 2L
1,615 SR
Queue Stats
25W - 22L
1,663 Elo+
Party 1
Cupid
Cupid
YuLLoWsNoW
Cupid
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 61
1,538 SR
1,385 Elo+

VS

Team Averages
Level 19
1,581 SR
1,421 Elo+
Apollo
Apollo
DoLessBad
Apollo
Level 12
God Stats
10W - 11L
1,598 SR
Queue Stats
51W - 63L
1,368 Elo+
Party 2
Bellona
Bellona
JasonNaughty
Bellona
Level 38
God Stats
3W - 2L
1,440 SR
Queue Stats
35W - 31L
1,468 Elo+
Party 2
Olorun
Olorun
Scrubola
Olorun
Level 6
God Stats
32W - 19L
1,706 SR
Queue Stats
77W - 75L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
4 / 8 / 6
12,223
611
9,200
11,583
5,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Jusssa Pyth
Cu Chulainn
16
6 / 4 / 4
12,877
644
18,051
19,618
24,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
15
0 / 6 / 10
11,294
565
4,931
9,746
4,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DoLessBad
Apollo
17
11 / 5 / 6
14,356
718
14,852
12,889
5,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
JasonNaughty
Bellona
17
5 / 3 / 13
13,482
674
9,222
14,109
11,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Scrubola
Olorun
17
2 / 2 / 14
12,804
640
11,994
12,403
5,252
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
10
Kills
18
18
Deaths
10
20
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Merlin
4
8
6
0.88
W
Apollo
DoLessBad
Apollo
11
5
6
2.8
W
Bellona
JasonNaughty
Bellona
5
3
13
3.83
L
Cu Chulainn
Jusssa Pyth
Cu Chulainn
6
4
4
2
W
Olorun
Scrubola
Olorun
2
2
14
4.5
L
Cupid
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,182
Damage
36,068
40,947
Taken
39,401
33,484
Mitigated
21,955
6,959
Healing
13,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
9,200
402
0
945
11,583
5,187
440
2,577
9,006
54,057
0
W
Apollo
DoLessBad
Apollo
14,852
10,842
0
2,849
12,889
5,195
1,622
2,637
9,835
0
58,888
W
Bellona
JasonNaughty
Bellona
9,222
2,038
0
3,905
14,109
11,508
409
3,808
9,493
611
41,307
L
Cu Chulainn
Jusssa Pyth
Cu Chulainn
18,051
2,429
0
4,522
19,618
24,066
344
8,881
10,737
0
63,741
W
Olorun
Scrubola
Olorun
11,994
5,342
1,058
5,216
12,403
5,252
1,404
2,197
9,807
65,327
0
L
Cupid
4,931
2,452
612
880
9,746
4,231
635
1,258
8,488
0
26,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,394
Gold Earned
40,642
214
Minions Killed
235
0
Camps Cleared
0
1,021,188
Distance Traveled
972,067
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,223
611
96
5
0
317,384
0
W
Apollo
14,356
718
77
4
0
272,581
1
W
Bellona
13,482
674
43
2
0
366,657
0
L
Cu Chulainn
12,877
644
62
3
0
373,031
4
W
Olorun
12,804
640
115
6
0
332,829
0
L
Cupid
11,294
565
56
3
0
330,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role