Player Matchup

Izanami
Izanami
CherryPopPLayz
Izanami
Level 60
God Stats
3W - 6L
1,402 SR
Queue Stats
103W - 105L
1,478 Elo+
Party 2
Sylvanus
Sylvanus
WizenedAmoeba52
Sylvanus
Level 79
God Stats
8W - 12L
1,457 SR
Queue Stats
235W - 214L
1,457 Elo+
Party 2
Thoth
Thoth
XxXApexGamerXxX
Thoth
Level 67
God Stats
1W - 4L
1,382 SR
Queue Stats
284W - 306L
1,426 Elo+
Solo
Hercules
Hercules
min3craft3r9087
Hercules
Level 85
God Stats
1W - 6L
1,472 SR
Queue Stats
337W - 324L
1,457 Elo+
Party 2
Ao Kuang
Ao Kuang
tigeruchiha
Ao Kuang
Level 145
God Stats
36W - 29L
1,675 SR
Queue Stats
346W - 374L
1,439 Elo+
Solo
Team Averages
Level 87
1,478 SR
1,451 Elo+

VS

Team Averages
Level 73
1,413 SR
1,389 Elo+
Fafnir
Fafnir
DENGEREDKASH
Fafnir
Level 74
God Stats
18W - 10L
1,460 SR
Queue Stats
111W - 127L
1,336 Elo+
Solo
Janus
Janus
JewPvP
Janus
Level 87
God Stats
1W - 3L
1,197 SR
Queue Stats
605W - 664L
1,424 Elo+
Party 1
Kuzenbo
Kuzenbo
Trhey
Kuzenbo
Level 61
God Stats
28W - 31L
1,474 SR
Queue Stats
357W - 380L
1,431 Elo+
Solo
Izanami
Izanami
Tuzohh
Izanami
Level 74
God Stats
177W - 185L
1,499 SR
Queue Stats
463W - 520L
1,405 Elo+
Party 1
Tsukuyomi
Tsukuyomi
drummaboy8841
Tsukuyomi
Level 67
God Stats
48W - 54L
1,436 SR
Queue Stats
293W - 350L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 11 / 0
7,623
448
3,356
12,313
4,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
14
0 / 6 / 2
8,703
512
14,547
16,188
8,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
6 / 7 / 2
9,601
565
6,339
10,868
3,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
8
0 / 10 / 3
6,252
368
5,215
14,714
8,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
tigeruchiha
Ao Kuang
15
8 / 2 / 2
10,124
596
9,644
16,231
6,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
5 / 1 / 3
9,907
583
10,466
18,203
11,375
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Janus
JewPvP
Janus
15
2 / 6 / 3
9,013
530
5,038
10,601
3,686
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Trhey
Kuzenbo
13
5 / 1 / 11
9,136
537
4,799
13,684
13,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Tuzohh
Izanami
16
17 / 3 / 3
10,800
635
20,246
9,986
3,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
drummaboy8841
Tsukuyomi
16
7 / 3 / 5
9,524
560
11,251
11,208
4,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
14
Kills
36
36
Deaths
14
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
11
0
0
W
Fafnir
5
1
3
6.5
W
Janus
JewPvP
Janus
2
6
3
0.58
W
Kuzenbo
Trhey
Kuzenbo
5
1
11
10.5
W
Izanami
Tuzohh
Izanami
17
3
3
6.17
L
Sylvanus
0
6
2
0.17
L
6
7
2
1
W
Tsukuyomi
drummaboy8841
Tsukuyomi
7
3
5
3.17
L
Hercules
0
10
3
0.15
L
Ao Kuang
tigeruchiha
Ao Kuang
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,101
Damage
51,800
70,314
Taken
63,682
31,355
Mitigated
36,093
15,181
Healing
20,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,356
1,961
0
1,158
12,313
4,334
0
976
11,337
0
45,219
W
Fafnir
10,466
4,415
0
10,116
18,203
11,375
952
12,657
5,546
53,690
0
W
Janus
JewPvP
Janus
5,038
124
0
1,468
10,601
3,686
2,134
5,801
4,800
53,598
0
W
Kuzenbo
Trhey
Kuzenbo
4,799
2,096
0
2,658
13,684
13,512
586
3,388
10,296
22,552
0
W
Izanami
Tuzohh
Izanami
20,246
16,030
0
2,917
9,986
3,355
2,480
3,613
6,373
0
64,866
L
Sylvanus
14,547
6,504
0
5,451
16,188
8,398
386
8,955
7,233
51,231
9,269
L
6,339
179
0
875
10,868
3,650
343
3,277
7,591
48,815
0
W
Tsukuyomi
drummaboy8841
Tsukuyomi
11,251
3,433
0
3,466
11,208
4,165
0
3,880
7,328
0
66,342
L
Hercules
5,215
1,798
0
2,478
14,714
8,798
0
3,828
10,886
0
15,558
L
Ao Kuang
tigeruchiha
Ao Kuang
9,644
2,588
188
5,031
16,231
6,175
0
3,267
12,964
47,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,303
Gold Earned
48,380
380
Minions Killed
431
0
Camps Cleared
0
1,451,189
Distance Traveled
1,579,715
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,623
448
94
6
0
261,863
2
W
Fafnir
9,907
583
93
5
0
312,847
3
W
Janus
9,013
530
103
6
0
281,782
2
W
Kuzenbo
9,136
537
24
1
0
359,403
0
W
Izanami
10,800
635
105
6
0
274,536
2
L
Sylvanus
8,703
512
114
7
0
246,634
4
L
Thoth
9,601
565
78
5
0
309,272
3
W
Tsukuyomi
9,524
560
106
6
0
351,147
4
L
Hercules
6,252
368
20
1
0
281,185
2
L
Ao Kuang
10,124
596
74
4
0
352,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role