Player Matchup

Discordia
Discordia
Fluwue
Discordia
Level 28
God Stats
4W - 5L
1,609 SR
Queue Stats
74W - 80L
1,398 Elo+
Solo
Eset
Eset
Julie2708
Eset
Level 14
God Stats
3W - 9L
1,124 SR
Queue Stats
3W - 16L
1,126 Elo+
Party 4
Yemoja
Yemoja
Ttud
Yemoja
Level 28
God Stats
17W - 14L
1,514 SR
Queue Stats
197W - 245L
1,436 Elo+
Party 2
Anubis
Anubis
kevinnaruto178
Anubis
Level 14
God Stats
5W - 6L
1,712 SR
Queue Stats
39W - 55L
1,126 Elo+
Party 4
Anhur
Anhur
lekaii
Anhur
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 25L
1,500 Elo+
Party 2
Team Averages
Level 22
1,492 SR
1,317 Elo+

VS

Team Averages
Level 18
1,547 SR
1,421 Elo+
Amaterasu
Amaterasu
Crazy_Pandass
Amaterasu
Level 41
God Stats
21W - 21L
1,425 SR
Queue Stats
65W - 80L
1,290 Elo+
Party 1
Ne Zha
Ne Zha
PhantomRosey
Ne Zha
Level 16
God Stats
12W - 7L
1,778 SR
Queue Stats
270W - 310L
1,369 Elo+
Party 1
Ymir
Ymir
SKEHX1
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
aluccc
Ah Muzen Cab
Level 16
God Stats
3W - 1L
1,816 SR
Queue Stats
28W - 29L
1,459 Elo+
Party 3
Olorun
Olorun
sebteen
Olorun
Level 16
God Stats
1W - 3L
1,216 SR
Queue Stats
38W - 27L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fluwue
Discordia
9
0 / 6 / 1
5,869
391
4,334
8,171
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Eset
10
0 / 6 / 0
6,165
411
2,938
8,038
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Ttud
Yemoja
13
1 / 1 / 6
7,845
523
8,074
6,225
3,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 5 / 0
6,492
433
4,573
10,138
4,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
lekaii
Anhur
12
6 / 2 / 0
7,199
480
4,932
7,713
2,495
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Crazy_Pandass
Amaterasu
16
9 / 0 / 5
9,271
618
10,205
9,463
6,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
14
6 / 1 / 4
8,492
566
4,957
7,758
2,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
SKEHX1
Ymir
8
0 / 3 / 0
5,747
383
884
6,601
2,207
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
aluccc
Ah Muzen Cab
12
1 / 4 / 1
7,398
493
5,069
9,808
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
sebteen
Olorun
15
4 / 0 / 3
9,160
611
6,648
8,594
2,902
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
8
Kills
20
20
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Crazy_Pandass
Amaterasu
9
0
5
11.5
L
Discordia
Fluwue
Discordia
0
6
1
0.08
L
Eset
0
6
0
0
W
Ne Zha
6
1
4
8
W
Ymir
SKEHX1
Ymir
0
3
0
0
L
Yemoja
Ttud
Yemoja
1
1
6
4
W
Ah Muzen Cab
aluccc
Ah Muzen Cab
1
4
1
0.38
L
1
5
0
0.2
L
Anhur
lekaii
Anhur
6
2
0
3
W
Olorun
sebteen
Olorun
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,851
Damage
27,763
40,285
Taken
42,224
15,136
Mitigated
17,001
8,735
Healing
16,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Crazy_Pandass
Amaterasu
10,205
4,289
0
3,299
9,463
6,121
1,498
4,326
4,655
0
48,192
L
Discordia
Fluwue
Discordia
4,334
198
0
810
8,171
2,169
0
2,060
6,111
24,303
0
L
Eset
2,938
669
0
248
8,038
2,144
512
0
8,038
23,305
0
W
Ne Zha
4,957
461
0
1,798
7,758
2,933
2,381
3,517
3,859
0
37,648
W
Ymir
SKEHX1
Ymir
884
0
0
885
6,601
2,207
108
2,741
3,860
7,056
0
L
Yemoja
Ttud
Yemoja
8,074
502
1,049
1,404
6,225
3,555
210
2,765
3,460
34,248
0
W
Ah Muzen Cab
aluccc
Ah Muzen Cab
5,069
1,999
0
3,894
9,808
2,838
464
4,282
5,526
0
39,806
L
4,573
188
0
3,061
10,138
4,773
156
1,438
8,700
35,788
0
L
Anhur
lekaii
Anhur
4,932
2,711
0
2,163
7,713
2,495
222
1,269
6,444
0
27,283
W
Olorun
sebteen
Olorun
6,648
2,519
94
6,802
8,594
2,902
2,126
3,853
4,405
66,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,570
Gold Earned
40,068
278
Minions Killed
355
0
Camps Cleared
0
1,183,347
Distance Traveled
1,315,596
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,271
618
78
5
0
293,301
0
L
Discordia
5,869
391
37
2
0
205,790
1
L
Eset
6,165
411
56
4
0
250,661
1
W
Ne Zha
8,492
566
70
5
0
304,491
0
W
Ymir
5,747
383
12
1
0
212,117
0
L
Yemoja
7,845
523
55
4
0
264,025
1
W
Ah Muzen Cab
7,398
493
74
5
0
241,492
2
L
Anubis
6,492
433
68
5
0
214,400
2
L
Anhur
7,199
480
62
4
0
248,471
1
W
Olorun
9,160
611
121
8
0
264,195
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role