Player Matchup

Bellona
Bellona
DimiDawg
Bellona
Level 156
God Stats
70W - 34L
1,700 SR
Queue Stats
525W - 434L
1,644 Elo+
Party 1
Jormungandr
Jormungandr
Harrybobjr
Jormungandr
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 29L
1,733 Elo+
Party 3
Heimdallr
Heimdallr
ImightBEurDADDY
Heimdallr
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 83L
1,607 Elo+
Party 1
Eset
Eset
JonMarsten
Eset
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 129L
1,695 Elo+
Party 3
Anhur
Anhur
KarmaVII
Anhur
Level 109
God Stats
9W - 7L
1,939 SR
Queue Stats
236W - 188L
1,674 Elo+
Party 1
Team Averages
Level 141
1,628 SR
1,671 Elo+

VS

Team Averages
Level 122
1,564 SR
1,666 Elo+
Cthulhu
Cthulhu
CandySalt
Cthulhu
Level 141
God Stats
2W - 3L
1,523 SR
Queue Stats
119W - 96L
1,731 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Dishonor
Tsukuyomi
Level 112
God Stats
2W - 2L
1,630 SR
Queue Stats
97W - 89L
1,677 Elo+
Party 4
Mercury
Mercury
Lizardfule
Mercury
Level 143
God Stats
3W - 3L
1,303 SR
Queue Stats
383W - 297L
1,714 Elo+
Party 2
Vulcan
Vulcan
SenpaiSwanky
Vulcan
Level 87
God Stats
4W - 5L
1,862 SR
Queue Stats
241W - 235L
1,535 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
ricardoo12
Ah Muzen Cab
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
148W - 155L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DimiDawg
Bellona
20
18 / 2 / 6
16,189
704
25,638
21,139
17,951
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
Harrybobjr
Jormungandr
18
2 / 4 / 14
11,910
518
12,931
23,439
21,818
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
ImightBEurDADDY
Heimdallr
19
1 / 5 / 11
12,371
538
8,897
15,474
6,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
7 / 6 / 9
13,226
575
18,931
17,751
8,036
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
KarmaVII
Anhur
20
7 / 7 / 3
13,197
574
13,142
22,816
9,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CandySalt
Cthulhu
17
5 / 5 / 12
12,403
539
15,392
30,865
30,926
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
Dishonor
Tsukuyomi
17
6 / 7 / 5
11,774
512
21,507
20,359
16,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
Lizardfule
Mercury
20
6 / 5 / 5
13,025
566
9,291
17,831
8,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
17
2 / 9 / 8
10,928
475
12,867
15,076
5,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
ricardoo12
Ah Muzen Cab
17
5 / 9 / 1
11,479
499
15,445
17,455
6,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
55
35
Kills
24
24
Deaths
35
43
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CandySalt
Cthulhu
5
5
12
2.2
W
Bellona
DimiDawg
Bellona
18
2
6
10.5
L
Tsukuyomi
Dishonor
Tsukuyomi
6
7
5
1.21
W
Jormungandr
Harrybobjr
Jormungandr
2
4
14
2.25
W
Heimdallr
ImightBEurDADDY
Heimdallr
1
5
11
1.3
W
7
6
9
1.92
W
Anhur
KarmaVII
Anhur
7
7
3
1.21
L
Mercury
Lizardfule
Mercury
6
5
5
1.7
L
Vulcan
2
9
8
0.67
L
Ah Muzen Cab
ricardoo12
Ah Muzen Cab
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,539
Damage
74,502
100,619
Taken
101,586
63,604
Mitigated
68,138
25,151
Healing
19,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CandySalt
Cthulhu
15,392
1,696
154
10,976
30,865
30,926
407
9,168
21,697
45,658
0
W
Bellona
DimiDawg
Bellona
25,638
16,195
0
2,312
21,139
17,951
1,568
4,035
17,004
0
137,642
L
Tsukuyomi
Dishonor
Tsukuyomi
21,507
4,536
0
3,019
20,359
16,965
262
7,582
12,777
0
79,999
W
Jormungandr
Harrybobjr
Jormungandr
12,931
2,117
485
1,630
23,439
21,818
197
8,318
14,926
55,239
0
W
Heimdallr
ImightBEurDADDY
Heimdallr
8,897
4,269
0
5,546
15,474
6,338
1,225
3,126
12,348
0
73,770
W
18,931
1,839
1,270
5,288
17,751
8,036
506
7,575
9,856
86,381
0
W
Anhur
KarmaVII
Anhur
13,142
6,050
0
8,620
22,816
9,461
3,047
4,504
18,226
0
73,439
L
Mercury
Lizardfule
Mercury
9,291
6,327
0
652
17,831
8,254
1,736
4,621
13,210
0
102,164
L
Vulcan
12,867
2,612
0
1,458
15,076
5,558
0
7,301
7,775
63,110
0
L
Ah Muzen Cab
ricardoo12
Ah Muzen Cab
15,445
5,817
0
3,632
17,455
6,435
2,635
3,190
14,265
0
79,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,893
Gold Earned
59,609
646
Minions Killed
585
0
Camps Cleared
0
2,166,740
Distance Traveled
2,230,758
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,403
539
62
3
0
520,291
2
W
Bellona
16,189
704
176
8
0
514,902
1
L
Tsukuyomi
11,774
512
113
5
0
409,809
0
W
Jormungandr
11,910
518
87
4
0
465,885
4
W
Heimdallr
12,371
538
122
5
0
399,512
4
W
Eset
13,226
575
135
6
0
410,893
0
W
Anhur
13,197
574
126
5
0
375,548
4
L
Mercury
13,025
566
163
7
0
484,447
3
L
Vulcan
10,928
475
119
5
0
411,445
0
L
Ah Muzen Cab
11,479
499
128
6
0
404,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role