Player Matchup

Cthulhu
Cthulhu
MTLZ99
Cthulhu
Level 26
God Stats
4W - 7L
1,279 SR
Queue Stats
39W - 53L
1,354 Elo+
Party 1
Neith
Neith
RafaRochaa
Neith
Level 8
God Stats
11W - 21L
1,336 SR
Queue Stats
48W - 66L
1,332 Elo+
Party 1
Fenrir
Fenrir
brunolago
Fenrir
Level 15
God Stats
11W - 16L
1,352 SR
Queue Stats
64W - 78L
1,480 Elo+
Solo
Sol
Sol
marcelo9
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,281 Elo+
Party 1
Achilles
Achilles
ursaochapadao
Achilles
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 25L
1,273 Elo+
Party 1
Team Averages
Level 17
1,393 SR
1,344 Elo+

VS

Team Averages
Level 25
1,652 SR
1,491 Elo+
Athena
Athena
JinSime
Athena
Level 25
God Stats
6W - 3L
1,994 SR
Queue Stats
44W - 44L
1,305 Elo+
Party 2
Artemis
Artemis
Qualyy
Artemis
Level 22
God Stats
2W - 1L
1,464 SR
Queue Stats
4W - 2L
1,628 Elo+
Party 2
Janus
Janus
StoneyD11
Janus
Level 24
God Stats
22W - 11L
1,719 SR
Queue Stats
119W - 101L
1,535 Elo+
Solo
Bellona
Bellona
acaaka
Bellona
Level 27
God Stats
38W - 36L
1,581 SR
Queue Stats
138W - 153L
1,487 Elo+
Solo
Ratatoskr
Ratatoskr
xxeMiguel
Ratatoskr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MTLZ99
Cthulhu
16
4 / 11 / 5
10,194
378
15,848
28,966
22,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
15
3 / 11 / 4
10,254
380
10,043
21,269
7,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
brunolago
Fenrir
17
5 / 10 / 2
11,195
415
11,527
21,902
9,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
3 / 8 / 1
10,894
403
5,886
21,674
8,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
ursaochapadao
Achilles
18
2 / 5 / 2
11,058
410
10,940
20,556
27,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JinSime
Athena
18
0 / 4 / 20
13,207
489
12,282
24,027
25,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
Qualyy
Artemis
20
14 / 4 / 6
14,556
539
26,017
18,836
8,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
StoneyD11
Janus
20
23 / 0 / 5
17,971
666
37,840
13,489
6,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
acaaka
Bellona
20
6 / 4 / 5
14,824
549
13,496
24,067
20,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
xxeMiguel
Ratatoskr
18
1 / 7 / 7
11,927
442
2,949
13,957
5,406
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
87
17
Kills
44
45
Deaths
19
14
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Athena
JinSime
Athena
0
4
20
2.5
L
Cthulhu
MTLZ99
Cthulhu
4
11
5
0.59
W
Artemis
Qualyy
Artemis
14
4
6
4.25
L
Neith
3
11
4
0.45
W
Janus
StoneyD11
Janus
23
0
5
25.5
W
Bellona
acaaka
Bellona
6
4
5
2.13
L
Fenrir
brunolago
Fenrir
5
10
2
0.6
L
3
8
1
0.44
L
Achilles
ursaochapadao
Achilles
2
5
2
0.6
W
Ratatoskr
xxeMiguel
Ratatoskr
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,244
Damage
92,584
114,367
Taken
94,376
74,888
Mitigated
66,235
16,406
Healing
28,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
JinSime
Athena
12,282
1,865
378
5,778
24,027
25,733
443
6,383
17,072
36,232
0
L
Cthulhu
MTLZ99
Cthulhu
15,848
1,071
175
3,935
28,966
22,243
611
14,309
14,657
52,876
0
W
Artemis
Qualyy
Artemis
26,017
17,297
0
5,137
18,836
8,581
5,130
5,760
12,798
0
97,069
L
Neith
10,043
5,850
0
2,861
21,269
7,678
128
9,540
11,729
0
48,290
W
Janus
StoneyD11
Janus
37,840
2,715
537
6,942
13,489
6,255
1,312
3,802
9,412
151,612
0
W
Bellona
acaaka
Bellona
13,496
7,710
0
9,080
24,067
20,260
5,340
2,778
20,333
497
97,190
L
Fenrir
brunolago
Fenrir
11,527
1,897
0
3,643
21,902
9,060
442
7,465
14,437
0
59,859
L
5,886
1,481
0
3,565
21,674
8,620
1,516
11,174
10,500
62,510
2,720
L
Achilles
ursaochapadao
Achilles
10,940
1,389
0
2,227
20,556
27,287
533
8,079
12,477
707
54,075
W
Ratatoskr
xxeMiguel
Ratatoskr
2,949
928
0
422
13,957
5,406
1,767
2,515
11,392
0
75,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,595
Gold Earned
72,485
464
Minions Killed
751
0
Camps Cleared
0
2,242,208
Distance Traveled
2,561,411
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,207
489
54
2
0
539,047
7
L
Cthulhu
10,194
378
64
2
0
500,055
4
W
Artemis
14,556
539
154
6
0
503,699
3
L
Neith
10,254
380
87
3
0
396,143
1
W
Janus
17,971
666
234
9
0
630,966
3
W
Bellona
14,824
549
202
7
0
443,463
0
L
Fenrir
11,195
415
96
4
0
453,225
5
L
Sol
10,894
403
127
5
0
469,727
0
L
Achilles
11,058
410
90
3
0
423,058
3
W
Ratatoskr
11,927
442
107
4
0
444,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role