Player Matchup

Ra
Ra
AlinkyMV
Ra
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 143L
1,621 Elo+
Party 3
Cerberus
Cerberus
Broseidon11
Cerberus
Level 113
God Stats
20W - 11L
1,683 SR
Queue Stats
216W - 165L
1,575 Elo+
Solo
Chiron
Chiron
IspartakoII
Chiron
Level 142
God Stats
15W - 4L
1,818 SR
Queue Stats
93W - 89L
1,605 Elo+
Party 2
Thor
Thor
KrayPheen
Thor
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
jhoanlenoxx
Loki
Level 129
God Stats
3W - 0L
1,614 SR
Queue Stats
59W - 49L
1,626 Elo+
Party 2
Team Averages
Level 131
1,623 SR
1,585 Elo+

VS

Team Averages
Level 125
1,567 SR
1,591 Elo+
Sobek
Sobek
CheekPeek
Sobek
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thoth
Thoth
ElOskych
Thoth
Level 159
God Stats
4W - 7L
1,500 SR
Queue Stats
299W - 332L
1,502 Elo+
Party 1
Chaac
Chaac
ICheGuevara
Chaac
Level 142
God Stats
7W - 3L
1,834 SR
Queue Stats
401W - 281L
1,690 Elo+
Party 1
Fafnir
Fafnir
LowKeyHighKey
Fafnir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 41L
1,650 Elo+
Solo
Jing Wei
Jing Wei
voidblack9000
Jing Wei
Level 129
God Stats
12W - 21L
1,500 SR
Queue Stats
534W - 520L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 6
7,141
649
3,255
3,880
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Broseidon11
Cerberus
11
1 / 3 / 0
6,119
556
4,714
10,442
5,532
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
10
1 / 1 / 2
5,927
539
3,219
3,993
1,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Thor
11
7 / 0 / 5
7,082
644
8,551
7,180
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 4
5,352
487
3,037
5,610
1,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CheekPeek
Sobek
7
1 / 3 / 1
5,137
467
2,533
8,168
5,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
ElOskych
Thoth
10
1 / 5 / 1
5,885
535
2,020
5,718
1,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 2
6,007
546
4,805
7,367
3,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
2 / 1 / 1
6,617
602
6,166
8,888
6,082
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
voidblack9000
Jing Wei
8
0 / 1 / 1
4,773
434
1,906
5,416
1,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
12
Kills
5
5
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
Cerberus
Broseidon11
Cerberus
1
3
0
0.33
L
Sobek
CheekPeek
Sobek
1
3
1
0.5
L
Thoth
ElOskych
Thoth
1
5
1
0.3
L
1
2
2
1
W
Chiron
1
1
2
2
W
Thor
7
0
5
9.5
L
2
1
1
2.5
W
0
0
4
2
L
Jing Wei
voidblack9000
Jing Wei
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,776
Damage
17,430
31,105
Taken
35,557
12,681
Mitigated
17,860
13,655
Healing
13,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,255
414
559
2,043
3,880
1,397
0
1,836
2,044
39,381
0
W
Cerberus
Broseidon11
Cerberus
4,714
685
0
4,304
10,442
5,532
0
6,166
4,276
33,964
0
L
Sobek
CheekPeek
Sobek
2,533
81
0
2,908
8,168
5,060
0
778
7,306
9,056
0
L
Thoth
ElOskych
Thoth
2,020
196
0
388
5,718
1,526
0
1,316
4,276
36,195
0
L
4,805
1,171
0
3,508
7,367
3,988
0
962
6,354
0
40,301
W
Chiron
3,219
1,556
368
1,592
3,993
1,491
477
911
3,082
0
33,669
W
Thor
8,551
2,614
0
2,224
7,180
2,481
0
1,276
5,904
0
33,001
L
6,166
1,904
0
4,664
8,888
6,082
0
4,248
4,640
33,752
0
W
3,037
740
0
2,565
5,610
1,780
0
530
5,080
0
24,579
L
Jing Wei
voidblack9000
Jing Wei
1,906
1,377
0
2,239
5,416
1,204
0
372
5,012
0
20,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,621
Gold Earned
28,419
343
Minions Killed
267
0
Camps Cleared
0
1,115,327
Distance Traveled
1,118,840
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,141
649
93
8
0
233,031
3
W
Cerberus
6,119
556
78
7
0
199,838
0
L
Sobek
5,137
467
18
2
0
234,915
3
L
Thoth
5,885
535
72
7
0
198,908
3
L
Chaac
6,007
546
80
7
0
247,847
2
W
Chiron
5,927
539
73
7
0
204,543
3
W
Thor
7,082
644
60
5
0
235,500
5
L
Fafnir
6,617
602
61
6
0
199,574
4
W
Loki
5,352
487
39
4
0
242,415
3
L
Jing Wei
4,773
434
36
3
0
237,596
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role