Player Matchup

Janus
Janus
Diluc99
Janus
Level 63
God Stats
24W - 26L
1,500 SR
Queue Stats
656W - 753L
1,350 Elo+
Solo
Yemoja
Yemoja
Enjayneer
Yemoja
Level 63
God Stats
55W - 51L
1,583 SR
Queue Stats
396W - 443L
1,513 Elo+
Solo
Cernunnos
Cernunnos
GmanWhoa
Cernunnos
Level 76
God Stats
18W - 19L
1,481 SR
Queue Stats
56W - 85L
1,308 Elo+
Solo
Tyr
Tyr
TheHolyChimpin
Tyr
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 98L
1,475 Elo+
Solo
Thor
Thor
funkNjunk
Thor
Level 74
God Stats
3W - 6L
1,609 SR
Queue Stats
501W - 461L
1,448 Elo+
Solo
Team Averages
Level 71
1,535 SR
1,419 Elo+

VS

Team Averages
Level 80
1,499 SR
1,496 Elo+
Xing Tian
Xing Tian
Grímmjóww
Xing Tian
Level 79
God Stats
5W - 1L
1,491 SR
Queue Stats
109W - 109L
1,513 Elo+
Solo
Izanami
Izanami
Mako7o
Izanami
Level 43
God Stats
1W - 0L
1,538 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Athena
Athena
Plowskii
Athena
Level 112
God Stats
6W - 2L
1,497 SR
Queue Stats
302W - 235L
1,680 Elo+
Solo
Nox
Nox
SayzisZeo
Nox
Level 92
God Stats
4W - 2L
1,743 SR
Queue Stats
209W - 223L
1,380 Elo+
Solo
Hel
Hel
gabriel vorazes
Hel
Level 73
God Stats
1W - 3L
1,226 SR
Queue Stats
38W - 33L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Diluc99
Janus
15
3 / 9 / 4
10,042
456
12,026
12,888
4,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Enjayneer
Yemoja
14
0 / 4 / 5
9,369
426
9,105
18,058
13,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
GmanWhoa
Cernunnos
16
2 / 5 / 3
9,918
451
8,382
15,453
5,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 6 / 2
9,865
448
7,427
19,976
13,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
16
5 / 6 / 2
10,917
496
8,324
17,911
7,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Grímmjóww
Xing Tian
15
1 / 0 / 18
10,584
481
9,852
17,977
20,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Mako7o
Izanami
17
4 / 4 / 4
11,309
514
5,722
10,103
5,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Plowskii
Athena
20
15 / 2 / 7
12,926
588
20,345
24,425
13,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 1 / 3
12,547
570
15,352
9,956
4,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 4 / 13
10,724
487
8,593
14,387
5,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
11
Kills
30
30
Deaths
11
16
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Janus
Diluc99
Janus
3
9
4
0.56
L
Yemoja
Enjayneer
Yemoja
0
4
5
0.63
L
Cernunnos
GmanWhoa
Cernunnos
2
5
3
0.7
W
Xing Tian
Grímmjóww
Xing Tian
1
0
18
10
W
Izanami
Mako7o
Izanami
4
4
4
1.5
W
Athena
Plowskii
Athena
15
2
7
9.25
W
7
1
3
8.5
L
1
6
2
0.33
L
Thor
5
6
2
1
W
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,264
Damage
59,864
84,286
Taken
76,848
44,538
Mitigated
50,002
20,427
Healing
27,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Diluc99
Janus
12,026
1,334
0
558
12,888
4,090
0
10,081
2,529
43,786
0
L
Yemoja
Enjayneer
Yemoja
9,105
1,766
1,645
1,855
18,058
13,943
0
12,100
5,680
47,251
0
L
Cernunnos
GmanWhoa
Cernunnos
8,382
3,881
0
4,181
15,453
5,531
1,246
6,593
8,754
0
70,124
W
Xing Tian
Grímmjóww
Xing Tian
9,852
865
0
4,294
17,977
20,666
500
6,374
11,312
35,344
0
W
Izanami
Mako7o
Izanami
5,722
3,882
0
1,862
10,103
5,230
1,480
916
9,181
0
70,201
W
Athena
Plowskii
Athena
20,345
5,441
0
6,268
24,425
13,577
296
4,264
19,854
101,196
0
W
15,352
1,776
0
3,237
9,956
4,727
1,992
1,970
7,794
77,408
0
L
7,427
769
0
7,462
19,976
13,573
0
15,643
4,333
0
54,605
L
Thor
8,324
2,586
0
4,726
17,911
7,401
0
8,913
8,848
0
61,463
W
8,593
186
3,660
7,896
14,387
5,802
1,003
6,565
7,237
50,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,111
Gold Earned
58,090
447
Minions Killed
566
0
Camps Cleared
0
1,842,385
Distance Traveled
2,102,374
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,042
456
65
3
0
321,620
2
L
Yemoja
9,369
426
55
3
0
376,934
2
L
Cernunnos
9,918
451
108
5
0
392,626
5
W
Xing Tian
10,584
481
41
2
0
459,888
4
W
Izanami
11,309
514
135
6
0
364,367
2
W
Athena
12,926
588
154
7
0
412,970
1
W
Nox
12,547
570
139
6
0
437,040
1
L
Tyr
9,865
448
120
5
0
370,792
0
L
Thor
10,917
496
99
5
0
380,413
2
W
Hel
10,724
487
97
4
0
428,109
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role