Player Matchup

Merlin
Merlin
Bag1124
Merlin
Level 5
God Stats
1W - 1L
1,727 SR
Queue Stats
4W - 3L
1,534 Elo+
Solo
Serqet
Serqet
CrimsionBlack
Serqet
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Ullr
Ullr
Jaebles
Ullr
Level 27
God Stats
1W - 3L
1,365 SR
Queue Stats
22W - 26L
1,549 Elo+
Solo
Pele
Pele
Mondrewcito
Pele
Level 28
God Stats
3W - 3L
1,759 SR
Queue Stats
103W - 82L
1,737 Elo+
Solo
Chaac
Chaac
Nevada7904
Chaac
Level 6
God Stats
1W - 3L
1,321 SR
Queue Stats
15W - 13L
1,547 Elo+
Solo
Team Averages
Level 14
1,534 SR
1,573 Elo+

VS

Team Averages
Level 49
1,530 SR
1,724 Elo+
Hachiman
Hachiman
Areevets
Hachiman
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 32L
1,785 Elo+
Party 1
Ra
Ra
Cinna4L
Ra
Level 29
God Stats
1W - 0L
1,463 SR
Queue Stats
16W - 13L
1,665 Elo+
Solo
Awilix
Awilix
MetapodMoment
Awilix
Level 8
God Stats
2W - 1L
1,334 SR
Queue Stats
42W - 8L
1,860 Elo+
Party 2
Cthulhu
Cthulhu
RentzDueMofo
Cthulhu
Level 31
God Stats
9W - 9L
1,532 SR
Queue Stats
13W - 15L
1,613 Elo+
Party 1
Chaac
Chaac
TTVOperationEnd
Chaac
Level 160
God Stats
1W - 0L
1,820 SR
Queue Stats
179W - 175L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bag1124
Merlin
10
1 / 7 / 0
5,833
417
3,595
9,483
3,099
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 10 / 2
5,189
371
3,780
7,515
1,777
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ullr
Jaebles
Ullr
9
0 / 1 / 0
5,593
400
1,129
5,092
1,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
3 / 4 / 1
8,802
629
9,594
12,130
4,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
11
0 / 5 / 1
6,157
440
4,945
13,383
7,498
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Areevets
Hachiman
15
3 / 0 / 8
8,799
629
5,855
7,182
2,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
5 / 1 / 4
7,581
542
5,600
5,803
2,377
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 1 / 4
9,206
658
5,265
8,243
3,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
RentzDueMofo
Cthulhu
12
3 / 0 / 10
8,207
586
5,514
7,699
4,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
9 / 2 / 4
9,379
670
13,460
12,845
11,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
4
Kills
27
27
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Areevets
Hachiman
3
0
8
7
L
Merlin
Bag1124
Merlin
1
7
0
0.14
W
5
1
4
7
L
0
10
2
0.1
L
Ullr
Jaebles
Ullr
0
1
0
0
W
7
1
4
9
L
3
4
1
0.88
L
Chaac
0
5
1
0.1
W
Cthulhu
RentzDueMofo
Cthulhu
3
0
10
8
W
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,043
Damage
35,694
47,603
Taken
41,772
17,901
Mitigated
24,274
7,892
Healing
17,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Areevets
Hachiman
5,855
3,142
0
4,754
7,182
2,523
3,483
122
7,060
0
57,470
L
Merlin
Bag1124
Merlin
3,595
296
0
554
9,483
3,099
0
4,498
4,935
24,628
0
W
5,600
808
848
2,181
5,803
2,377
80
675
4,954
36,413
0
L
3,780
1,358
0
0
7,515
1,777
0
2,135
5,330
0
7,822
L
Ullr
Jaebles
Ullr
1,129
265
0
757
5,092
1,510
0
38
5,004
0
21,505
W
5,265
2,960
0
490
8,243
3,109
0
114
8,129
0
69,748
L
9,594
2,728
0
3,676
12,130
4,017
0
2,675
9,380
0
58,786
L
Chaac
4,945
695
0
2,905
13,383
7,498
0
1,768
11,202
0
27,302
W
Cthulhu
RentzDueMofo
Cthulhu
5,514
715
132
2,770
7,699
4,921
306
1,860
5,385
22,572
0
W
13,460
4,559
0
6,661
12,845
11,344
699
683
12,162
0
54,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,574
Gold Earned
43,172
268
Minions Killed
421
0
Camps Cleared
0
1,198,758
Distance Traveled
1,328,972
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,799
629
93
7
0
222,815
1
L
Merlin
5,833
417
37
3
0
223,097
0
W
Ra
7,581
542
63
5
0
284,619
1
L
Serqet
5,189
371
14
1
0
239,411
2
L
Ullr
5,593
400
46
3
0
204,351
0
W
Awilix
9,206
658
122
9
0
309,266
2
L
Pele
8,802
629
107
8
0
315,385
5
L
Chaac
6,157
440
64
5
0
216,514
0
W
Cthulhu
8,207
586
43
3
0
266,990
3
W
Chaac
9,379
670
100
7
0
245,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role