Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Feral Fluffy
Geb
Level 109
God Stats
7W - 9L
1,324 SR
Queue Stats
418W - 459L
1,458 Elo+
Party 1
Chiron
Chiron
JimmyJohns226908
Chiron
Level 129
God Stats
4W - 5L
1,518 SR
Queue Stats
257W - 265L
1,492 Elo+
Party 1
Apollo
Apollo
iron bulemic
Apollo
Level 89
God Stats
4W - 4L
1,506 SR
Queue Stats
91W - 89L
1,556 Elo+
Party 1
Team Averages
Level 105
1,470 SR
1,501 Elo+

VS

Team Averages
Level 79
1,571 SR
1,433 Elo+
Cerberus
Cerberus
Antkelly94
Cerberus
Level 69
God Stats
12W - 14L
1,429 SR
Queue Stats
142W - 211L
1,393 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MrMarcEddy
Tsukuyomi
Level 123
God Stats
37W - 36L
1,559 SR
Queue Stats
742W - 745L
1,433 Elo+
Party 2
Heimdallr
Heimdallr
SGT Spack7
Heimdallr
Level 107
God Stats
14W - 12L
1,545 SR
Queue Stats
378W - 416L
1,421 Elo+
Party 2
Hercules
Hercules
Tottne
Hercules
Level 48
God Stats
3W - 4L
1,530 SR
Queue Stats
130W - 140L
1,504 Elo+
Solo
Nu Wa
Nu Wa
UniformAphid993
Nu Wa
Level 46
God Stats
3W - 2L
1,793 SR
Queue Stats
38W - 46L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
6 / 3 / 5
13,728
572
15,875
16,622
6,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
 
Tyr
18
6 / 5 / 11
12,743
531
10,382
21,775
25,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
0 / 0 / 11
10,928
455
7,817
16,238
14,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
8 / 5 / 9
13,398
558
22,565
26,285
9,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
20
9 / 2 / 9
14,778
616
20,824
16,827
8,605
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Antkelly94
Cerberus
14
3 / 5 / 6
10,283
428
7,310
22,902
21,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
MrMarcEddy
Tsukuyomi
18
2 / 5 / 6
10,834
451
11,271
19,501
7,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
SGT Spack7
Heimdallr
17
1 / 9 / 10
10,976
457
11,265
18,963
8,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Tottne
Hercules
17
1 / 5 / 5
10,699
446
14,277
21,651
21,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

18
6 / 5 / 4
11,107
463
20,314
13,285
3,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
44
29
Kills
13
15
Deaths
29
45
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
3
5
2.83
W
Tyr
 
Tyr
6
5
11
2.3
L
Cerberus
Antkelly94
Cerberus
3
5
6
1.2
W
0
0
11
5.5
W
8
5
9
2.5
L
Tsukuyomi
MrMarcEddy
Tsukuyomi
2
5
6
1
L
Heimdallr
SGT Spack7
Heimdallr
1
9
10
0.67
L
Hercules
Tottne
Hercules
1
5
5
0.7
L
6
5
4
1.6
W
Apollo
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,463
Damage
64,437
97,747
Taken
96,302
64,570
Mitigated
63,697
42,192
Healing
23,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
15,875
464
5,386
9,406
16,622
6,166
591
4,390
11,805
110,549
0
W
Tyr
 
Tyr
10,382
1,038
0
4,536
21,775
25,465
1,146
4,858
16,207
0
57,124
L
Cerberus
Antkelly94
Cerberus
7,310
311
569
6,337
22,902
21,510
14
6,811
16,091
36,432
0
W
7,817
707
0
4,581
16,238
14,677
154
6,666
9,091
35,780
0
W
22,565
10,368
1,629
10,641
26,285
9,657
3,609
9,866
15,905
0
115,212
L
Tsukuyomi
MrMarcEddy
Tsukuyomi
11,271
2,738
0
5,795
19,501
7,881
0
5,156
14,345
0
76,804
L
Heimdallr
SGT Spack7
Heimdallr
11,265
3,274
0
2,680
18,963
8,417
28
2,597
16,366
0
73,775
L
Hercules
Tottne
Hercules
14,277
2,997
335
6,177
21,651
21,898
510
6,245
15,406
10,130
49,581
L
20,314
4,358
0
1,420
13,285
3,991
931
2,883
10,402
76,067
0
W
Apollo
20,824
16,536
0
6,013
16,827
8,605
1,809
4,568
11,974
0
141,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,575
Gold Earned
53,899
638
Minions Killed
551
0
Camps Cleared
0
2,444,628
Distance Traveled
2,281,967
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,728
572
187
8
0
532,156
7
W
Tyr
12,743
531
82
3
0
540,229
0
L
Cerberus
10,283
428
83
3
0
500,908
5
W
Geb
10,928
455
31
1
0
470,766
6
W
Chiron
13,398
558
140
6
0
445,468
0
L
Tsukuyomi
10,834
451
109
5
0
499,658
0
L
Heimdallr
10,976
457
119
5
0
431,397
3
L
Hercules
10,699
446
117
5
0
422,141
2
L
Nu Wa
11,107
463
123
5
0
427,863
2
W
Apollo
14,778
616
198
8
0
456,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role