Player Matchup

Osiris
Osiris
The_Alchemist404
Osiris
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 140L
1,469 Elo+
Party 2
Athena
Athena
UnicornNINE
Athena
Level 83
God Stats
4W - 2L
1,743 SR
Queue Stats
224W - 198L
1,464 Elo+
Party 2
Zeus
Zeus
WolfHyde94
Zeus
Level 29
God Stats
30W - 15L
1,949 SR
Queue Stats
72W - 52L
1,539 Elo+
Party 2
Team Averages
Level 63
1,731 SR
1,491 Elo+

VS

Team Averages
Level 61
1,412 SR
1,458 Elo+
Ymir
Ymir
Danasty42
Ymir
Level 15
God Stats
3W - 5L
1,285 SR
Queue Stats
150W - 152L
1,513 Elo+
Party 1
Sol
Sol
SeasonedCodfish
Sol
Level 63
God Stats
35W - 48L
1,451 SR
Queue Stats
191W - 265L
1,314 Elo+
Solo
Heimdallr
Heimdallr
Xylo Lakumee
Heimdallr
Level 104
God Stats
19W - 28L
1,500 SR
Queue Stats
352W - 371L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 4
10,319
645
11,044
18,994
14,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
11
1 / 8 / 6
9,759
610
8,737
25,248
17,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 8 / 4
11,257
704
9,541
16,449
6,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 2 / 15
10,620
664
6,071
15,336
13,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
8 / 3 / 8
11,730
733
22,324
15,449
5,237
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Xylo Lakumee
Heimdallr
16
11 / 3 / 9
12,220
764
23,345
13,384
5,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
8
Kills
22
22
Deaths
8
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
2
15
5.25
W
8
3
8
4
L
4
6
4
1
L
Athena
1
8
6
0.5
L
3
8
4
0.63
W
Heimdallr
Xylo Lakumee
Heimdallr
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,322
Damage
51,740
60,691
Taken
44,169
38,259
Mitigated
24,802
10,182
Healing
13,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,071
1,116
0
231
15,336
13,666
219
7,164
7,901
13,962
0
W
22,324
5,098
471
9,322
15,449
5,237
1,002
6,871
8,278
68,873
0
L
11,044
4,057
1,048
1,875
18,994
14,812
0
9,190
9,804
184
24,508
L
Athena
8,737
1,963
1,042
2,718
25,248
17,246
0
12,185
13,063
17,252
0
L
9,541
1,992
1,231
2,268
16,449
6,201
0
7,048
9,401
42,918
0
W
Heimdallr
Xylo Lakumee
Heimdallr
23,345
13,314
832
2,382
13,384
5,899
1,032
4,527
8,707
0
60,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,335
Gold Earned
34,570
110
Minions Killed
150
0
Camps Cleared
0
788,031
Distance Traveled
761,025
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,620
664
15
1
0
262,529
0
W
Sol
11,730
733
79
5
0
232,977
0
L
Osiris
10,319
645
24
2
0
287,750
0
L
Athena
9,759
610
16
1
0
261,031
3
L
Zeus
11,257
704
70
4
0
239,250
2
W
Heimdallr
12,220
764
56
4
0
265,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role