Player Matchup

Nemesis
Nemesis
BentoBoii
Nemesis
Level 67
God Stats
7W - 8L
1,614 SR
Queue Stats
115W - 149L
1,423 Elo+
Party 1
Khepri
Khepri
Hashymashy
Khepri
Level 88
God Stats
2W - 1L
1,508 SR
Queue Stats
57W - 58L
1,432 Elo+
Solo
Medusa
Medusa
IWantYourAunty
Medusa
Level 69
God Stats
20W - 16L
1,580 SR
Queue Stats
502W - 569L
1,393 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LausteInTime
Cu Chulainn
Level 68
God Stats
17W - 19L
1,167 SR
Queue Stats
620W - 713L
1,421 Elo+
Party 1
Sol
Sol
Mr_Taijutsu
Sol
Level 94
God Stats
35W - 31L
1,553 SR
Queue Stats
542W - 618L
1,425 Elo+
Party 1
Team Averages
Level 77
1,484 SR
1,419 Elo+

VS

Team Averages
Level 66
1,402 SR
1,404 Elo+
Ares
Ares
 
Ares
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
BurningHerUp
Cupid
Level 65
God Stats
14W - 23L
1,139 SR
Queue Stats
717W - 927L
1,351 Elo+
Party 2
Danzaburou
Danzaburou
Carmelo_8962
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,328 Elo+
Party 3
Camazotz
Camazotz
SpankMyMonkey250
Camazotz
Level 47
God Stats
10W - 16L
1,371 SR
Queue Stats
145W - 227L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BentoBoii
Nemesis
10
3 / 0 / 3
6,048
605
4,340
5,525
1,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Khepri
Hashymashy
Khepri
10
1 / 1 / 3
5,920
592
3,930
5,652
3,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 1 / 1
5,983
598
7,336
4,878
1,679
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
LausteInTime
Cu Chulainn
12
3 / 0 / 1
6,272
627
4,617
5,671
3,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 0 / 3
6,909
691
2,597
3,917
1,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
0 / 3 / 2
5,239
524
2,258
8,214
4,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
 
Bellona
8
0 / 2 / 0
4,904
490
3,691
9,239
5,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
2 / 2 / 0
5,080
508
4,827
6,661
2,155
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Carmelo_8962
Danzaburou
7
0 / 4 / 0
4,913
491
1,633
5,841
1,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 1 / 0
4,702
470
1,191
6,043
1,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
2
2
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
2
0.33
L
Bellona
 
Bellona
0
2
0
0
W
Nemesis
BentoBoii
Nemesis
3
0
3
4.5
L
2
2
0
1
L
Danzaburou
Carmelo_8962
Danzaburou
0
4
0
0
W
Khepri
Hashymashy
Khepri
1
1
3
2.5
W
4
1
1
4.5
W
Cu Chulainn
LausteInTime
Cu Chulainn
3
0
1
3.5
W
1
0
3
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,820
Damage
13,600
25,643
Taken
35,998
11,654
Mitigated
15,754
8,874
Healing
12,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,258
408
0
1,484
8,214
4,751
0
2,151
6,063
13,057
0
L
Bellona
 
Bellona
3,691
378
183
4,511
9,239
5,553
20
154
8,835
0
21,463
W
Nemesis
BentoBoii
Nemesis
4,340
1,609
0
2,111
5,525
1,765
484
0
5,450
0
26,138
L
4,827
2,576
168
3,279
6,661
2,155
0
2,080
4,581
0
22,904
L
Danzaburou
Carmelo_8962
Danzaburou
1,633
381
0
330
5,841
1,719
68
2,045
3,771
0
16,595
W
Khepri
Hashymashy
Khepri
3,930
561
209
802
5,652
3,379
0
1,485
4,167
15,259
0
W
7,336
3,108
361
723
4,878
1,679
128
773
4,105
0
30,645
W
Cu Chulainn
LausteInTime
Cu Chulainn
4,617
1,076
0
1,588
5,671
3,568
694
0
5,371
2,277
25,737
W
2,597
549
414
2,666
3,917
1,263
3,860
0
3,917
38,391
0
L
1,191
32
0
2,350
6,043
1,576
0
454
5,489
0
16,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,132
Gold Earned
24,838
273
Minions Killed
184
0
Camps Cleared
0
1,032,102
Distance Traveled
910,082
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,239
524
22
2
0
178,350
0
L
Bellona
4,904
490
44
4
0
186,859
0
W
Nemesis
6,048
605
56
6
0
217,040
1
L
Cupid
5,080
508
50
5
0
155,019
0
L
Danzaburou
4,913
491
29
3
0
173,347
1
W
Khepri
5,920
592
21
2
0
221,432
3
W
Medusa
5,983
598
57
6
0
179,320
0
W
Cu Chulainn
6,272
627
54
5
0
220,943
1
W
Sol
6,909
691
85
9
0
193,367
0
L
Camazotz
4,702
470
39
4
0
216,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role