Player Matchup

Nemesis
Nemesis
Carrot_Dtop1
Nemesis
Level 23
God Stats
5W - 0L
1,500 SR
Queue Stats
86W - 90L
1,606 Elo+
Solo
Kukulkan
Kukulkan
Eftstathios
Kukulkan
Level 5
God Stats
6W - 2L
1,531 SR
Queue Stats
6W - 4L
1,470 Elo+
Solo
Terra
Terra
FruitK1ller
Terra
Level 18
God Stats
9W - 6L
1,730 SR
Queue Stats
1,107W - 1,031L
1,544 Elo+
Solo
Bellona
Bellona
Il Zxch lI
Bellona
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 30L
1,324 Elo+
Solo
Neith
Neith
Spitfire aG
Neith
Level 7
God Stats
2W - 1L
1,725 SR
Queue Stats
84W - 78L
1,420 Elo+
Solo
Team Averages
Level 14
1,597 SR
1,473 Elo+

VS

Team Averages
Level 20
1,532 SR
1,451 Elo+
Erlang Shen
Erlang Shen
ColossalKitten
Erlang Shen
Level 29
God Stats
10W - 13L
1,431 SR
Queue Stats
130W - 136L
1,441 Elo+
Solo
Thor
Thor
Marcovnr
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,163 Elo+
Solo
Tiamat
Tiamat
Tuna_No_Crust124
Tiamat
Level 7
God Stats
2W - 6L
1,741 SR
Queue Stats
11W - 20L
1,540 Elo+
Party 1
King Arthur
King Arthur
cod_king212121
King Arthur
Level 29
God Stats
7W - 8L
1,486 SR
Queue Stats
61W - 63L
1,533 Elo+
Party 1
Merlin
Merlin
cuzzojoeyy
Merlin
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 118L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Carrot_Dtop1
Nemesis
14
9 / 2 / 3
8,510
532
8,824
9,544
4,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Eftstathios
Kukulkan
16
8 / 0 / 6
9,873
617
13,558
5,737
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 0 / 4
7,999
500
3,062
9,412
5,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Il Zxch lI
Bellona
12
2 / 2 / 0
7,456
466
4,128
7,983
5,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
0 / 7 / 3
6,254
391
4,784
8,174
2,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ColossalKitten
Erlang Shen
10
1 / 4 / 6
6,928
433
5,817
13,136
6,289
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hidden Dagger

Hidden Dagger

+15
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thor
10
1 / 7 / 0
6,385
399
1,272
12,150
3,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 8 / 2
6,370
398
4,558
12,991
8,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
cod_king212121
King Arthur
12
1 / 1 / 1
7,180
449
5,371
8,840
6,106
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
cuzzojoeyy
Merlin
13
7 / 3 / 1
8,101
506
9,468
7,896
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
23
Kills
10
11
Deaths
23
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Carrot_Dtop1
Nemesis
9
2
3
5.25
L
Erlang Shen
ColossalKitten
Erlang Shen
1
4
6
1
W
Kukulkan
Eftstathios
Kukulkan
8
0
6
11
W
4
0
4
6
W
Bellona
Il Zxch lI
Bellona
2
2
0
1
L
Thor
1
7
0
0.14
W
0
7
3
0.21
L
0
8
2
0.13
L
King Arthur
cod_king212121
King Arthur
1
1
1
1.5
L
Merlin
cuzzojoeyy
Merlin
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,356
Damage
26,486
40,850
Taken
55,013
19,475
Mitigated
27,963
11,888
Healing
13,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Carrot_Dtop1
Nemesis
8,824
5,277
0
2,453
9,544
4,192
784
1,820
7,591
0
41,444
L
Erlang Shen
ColossalKitten
Erlang Shen
5,817
2,006
0
5,461
13,136
6,289
0
3,701
9,435
0
21,682
W
Kukulkan
Eftstathios
Kukulkan
13,558
2,123
0
3,317
5,737
2,158
686
2,592
2,781
68,832
0
W
3,062
388
649
3,837
9,412
5,280
374
4,298
4,760
22,894
0
W
Bellona
Il Zxch lI
Bellona
4,128
861
0
670
7,983
5,469
274
0
7,983
0
31,728
L
Thor
1,272
530
0
2,516
12,150
3,492
0
2,280
9,870
0
24,752
W
4,784
2,445
0
962
8,174
2,376
738
4,123
3,709
0
22,209
L
4,558
576
0
3,654
12,991
8,985
386
7,544
5,447
26,675
0
L
King Arthur
cod_king212121
King Arthur
5,371
781
0
461
8,840
6,106
10
199
8,641
0
33,882
L
Merlin
cuzzojoeyy
Merlin
9,468
681
0
1,053
7,896
3,091
0
2,896
5,000
49,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,092
Gold Earned
34,964
356
Minions Killed
276
0
Camps Cleared
0
1,485,762
Distance Traveled
1,366,879
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,510
532
65
4
0
334,595
1
L
Erlang Shen
6,928
433
28
2
0
284,245
11
W
Kukulkan
9,873
617
129
8
0
263,606
6
W
Terra
7,999
500
49
3
0
344,219
0
W
Bellona
7,456
466
73
5
0
266,493
0
L
Thor
6,385
399
57
4
0
295,477
2
W
Neith
6,254
391
40
3
0
276,849
1
L
Tiamat
6,370
398
45
3
0
263,648
3
L
King Arthur
7,180
449
59
4
0
296,009
4
L
Merlin
8,101
506
87
5
0
227,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role