Player Matchup

Kukulkan
Kukulkan
FredTheSavage45
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,489 Elo+
Solo
Nemesis
Nemesis
G4G_Assassin
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,393 Elo+
Solo
Ares
Ares
Hachimaine
Ares
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
126W - 76L
1,784 Elo+
Solo
Thor
Thor
LastGuide
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,319 Elo+
Solo
Xbalanque
Xbalanque
ToeEnjoyer69
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,459 Elo+
Solo
Team Averages
Level 15
1,500 SR
1,489 Elo+

VS

Team Averages
Level 21
1,725 SR
1,603 Elo+
Anhur
Anhur
Abraxas365000
Anhur
Level 28
God Stats
5W - 4L
1,576 SR
Queue Stats
40W - 50L
1,548 Elo+
Solo
Cthulhu
Cthulhu
DYZAS
Cthulhu
Level 7
God Stats
11W - 8L
1,902 SR
Queue Stats
12W - 12L
1,872 Elo+
Solo
Kukulkan
Kukulkan
Ghouled_Mojo
Kukulkan
Level 30
God Stats
5W - 4L
1,675 SR
Queue Stats
32W - 28L
1,520 Elo+
Solo
Agni
Agni
The_krazy_guy420
Agni
Level 20
God Stats
5W - 4L
1,686 SR
Queue Stats
170W - 155L
1,423 Elo+
Solo
Thanatos
Thanatos
Xovak3535
Thanatos
Level 20
God Stats
58W - 40L
1,784 SR
Queue Stats
284W - 242L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
7
1 / 10 / 0
5,527
325
1,001
8,025
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Nemesis
G4G_Assassin
Nemesis
1
0 / 1 / 0
4,757
280
0
1,035
236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

8
1 / 10 / 2
6,377
375
4,472
11,555
4,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
7
0 / 4 / 1
5,408
318
1,151
7,047
2,189
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Short Bow

Short Bow

+15%
Attack Speed

Xbalanque
ToeEnjoyer69
Xbalanque
13
1 / 4 / 2
7,902
465
9,296
13,574
3,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 8
8,385
493
6,030
11,639
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
DYZAS
Cthulhu
12
2 / 1 / 2
8,078
475
2,769
10,533
8,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Ghouled_Mojo
Kukulkan
13
4 / 0 / 8
9,004
530
7,004
4,704
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
7 / 3 / 1
9,918
583
5,642
7,507
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Xovak3535
Thanatos
16
15 / 1 / 5
10,844
638
7,706
12,188
4,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
3
Kills
29
29
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
W
Cthulhu
DYZAS
Cthulhu
2
1
2
3
L
Kukulkan
1
10
0
0.1
L
Nemesis
G4G_Assassin
Nemesis
0
1
0
0
W
Kukulkan
Ghouled_Mojo
Kukulkan
4
0
8
8
L
1
10
2
0.2
L
Thor
0
4
1
0.13
W
7
3
1
2.5
L
Xbalanque
ToeEnjoyer69
Xbalanque
1
4
2
0.5
W
Thanatos
Xovak3535
Thanatos
15
1
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,920
Damage
29,151
41,236
Taken
46,571
12,832
Mitigated
22,691
3,911
Healing
18,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,030
1,978
0
3,155
11,639
4,772
1,137
1,487
10,112
0
51,276
W
Cthulhu
DYZAS
Cthulhu
2,769
293
126
309
10,533
8,937
158
0
10,533
32,921
0
L
Kukulkan
1,001
331
0
0
8,025
2,364
0
4,519
3,366
5,264
0
L
Nemesis
G4G_Assassin
Nemesis
0
0
0
105
1,035
236
0
596
439
0
793
W
Kukulkan
Ghouled_Mojo
Kukulkan
7,004
962
0
342
4,704
1,895
647
1,675
2,981
38,293
0
L
4,472
936
0
508
11,555
4,573
0
5,547
5,857
8,753
0
L
Thor
1,151
255
0
720
7,047
2,189
0
1,622
5,375
0
6,150
W
5,642
172
0
397
7,507
2,655
4,605
2,000
5,507
53,695
0
L
Xbalanque
ToeEnjoyer69
Xbalanque
9,296
4,293
0
2,578
13,574
3,470
90
2,578
10,784
0
59,678
W
Thanatos
Xovak3535
Thanatos
7,706
1,791
0
13,860
12,188
4,432
290
2,245
9,558
0
65,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,971
Gold Earned
46,229
134
Minions Killed
412
0
Camps Cleared
0
878,762
Distance Traveled
1,565,789
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,385
493
66
4
0
278,689
0
W
Cthulhu
8,078
475
55
3
0
339,530
1
L
Kukulkan
5,527
325
13
1
0
183,489
0
L
Nemesis
4,757
280
3
0
0
7,963
0
W
Kukulkan
9,004
530
67
4
0
320,702
1
L
Ares
6,377
375
11
1
0
193,198
0
L
Thor
5,408
318
12
1
0
214,314
3
W
Agni
9,918
583
111
7
0
264,830
0
L
Xbalanque
7,902
465
95
6
0
279,798
0
W
Thanatos
10,844
638
113
7
0
362,038
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role