Player Matchup

Medusa
Medusa
BishopIW
Medusa
Level 120
God Stats
8W - 8L
1,359 SR
Queue Stats
537W - 551L
1,450 Elo+
Solo
Mulan
Mulan
Jackit_16
Mulan
Level 66
God Stats
7W - 3L
1,704 SR
Queue Stats
99W - 75L
1,465 Elo+
Solo
Hades
Hades
KILLATHUNDERGUN
Hades
Level 89
God Stats
31W - 17L
1,565 SR
Queue Stats
305W - 345L
1,414 Elo+
Solo
Cerberus
Cerberus
Smokey-_-outlawl
Cerberus
Level 117
God Stats
15W - 15L
1,696 SR
Queue Stats
69W - 84L
1,426 Elo+
Solo
He Bo
He Bo
l____20____l
He Bo
Level 66
God Stats
2W - 2L
1,226 SR
Queue Stats
116W - 133L
1,319 Elo+
Solo
Team Averages
Level 92
1,510 SR
1,415 Elo+

VS

Team Averages
Level 92
1,499 SR
1,300 Elo+
Mercury
Mercury
CmdrSlendr
Mercury
Level 69
God Stats
23W - 27L
1,474 SR
Queue Stats
65W - 76L
1,393 Elo+
Solo
Fafnir
Fafnir
DENGEREDKASH
Fafnir
Level 74
God Stats
18W - 10L
1,482 SR
Queue Stats
111W - 127L
1,344 Elo+
Solo
Thanatos
Thanatos
Perinthia
Thanatos
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,110 Elo+
Party 1
Bacchus
Bacchus
TirelessGuerilla
Bacchus
Level 101
God Stats
24W - 34L
1,537 SR
Queue Stats
477W - 524L
1,452 Elo+
Solo
Medusa
Medusa
XxMad_CapxX
Medusa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BishopIW
Medusa
7
2 / 0 / 2
4,161
694
2,279
2,446
605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
Jackit_16
Mulan
6
2 / 0 / 1
3,920
653
1,379
2,604
770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
2 / 1 / 2
4,315
719
1,942
2,447
728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 1 / 4
3,540
590
731
2,522
1,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 1 / 0
3,525
588
555
1,126
246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CmdrSlendr
Mercury
7
2 / 2 / 1
4,189
698
2,620
4,221
1,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
7
1 / 0 / 0
4,127
688
514
1,984
1,135
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
Perinthia
Thanatos
1
0 / 0 / 0
1,236
206
0
0
0
5
0 / 2 / 1
3,668
611
1,613
3,594
1,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Medusa
5
0 / 2 / 1
3,392
565
1,174
2,049
373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
6
Kills
3
3
Deaths
6
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
BishopIW
Medusa
2
0
2
3
L
Mercury
CmdrSlendr
Mercury
2
2
1
1.25
L
Fafnir
1
0
0
1
W
Mulan
Jackit_16
Mulan
2
0
1
2.5
W
2
1
2
3
L
Thanatos
Perinthia
Thanatos
0
0
0
0
W
0
1
4
2
L
0
2
1
0.25
L
Medusa
0
2
1
0.25
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,886
Damage
5,921
11,145
Taken
11,848
3,443
Mitigated
4,208
4,159
Healing
3,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BishopIW
Medusa
2,279
831
326
1,282
2,446
605
0
885
1,561
0
14,143
L
Mercury
CmdrSlendr
Mercury
2,620
1,663
0
1,177
4,221
1,039
0
1,147
2,960
0
13,438
L
Fafnir
514
125
83
896
1,984
1,135
298
473
1,511
13,218
0
W
Mulan
Jackit_16
Mulan
1,379
168
0
1,121
2,604
770
0
136
2,468
0
10,228
W
1,942
336
28
858
2,447
728
0
107
2,340
13,834
0
L
Thanatos
Perinthia
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
731
83
21
432
2,522
1,094
125
621
1,901
10,716
0
L
1,613
484
0
999
3,594
1,661
0
1,043
2,545
6,373
0
L
Medusa
1,174
510
99
99
2,049
373
0
401
1,604
0
11,314
W
555
149
0
91
1,126
246
132
378
748
8,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,461
Gold Earned
16,612
143
Minions Killed
97
0
Camps Cleared
0
578,381
Distance Traveled
443,239
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,161
694
29
5
0
104,620
0
L
Mercury
4,189
698
32
5
0
126,478
0
L
Fafnir
4,127
688
34
6
0
112,644
2
W
Mulan
3,920
653
29
5
0
137,293
2
W
Hades
4,315
719
31
5
0
115,860
1
L
Thanatos
1,236
206
0
0
0
0
0
W
Cerberus
3,540
590
32
5
0
109,486
2
L
Bacchus
3,668
611
16
3
0
108,594
0
L
Medusa
3,392
565
15
3
0
95,523
0
W
He Bo
3,525
588
22
4
0
111,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role