Player Matchup

Medusa
Medusa
MaxBond0077
Medusa
Level 8
God Stats
12W - 25L
1,646 SR
Queue Stats
15W - 34L
1,299 Elo+
Party 4
Erlang Shen
Erlang Shen
Nahtanoj_1988
Erlang Shen
Level 25
God Stats
23W - 17L
1,321 SR
Queue Stats
158W - 215L
1,201 Elo+
Party 1
Neith
Neith
iMmibaasje
Neith
Level 3
God Stats
2W - 1L
1,539 SR
Queue Stats
2W - 6L
1,242 Elo+
Party 1
Janus
Janus
uchihaaaa_aaa
Janus
Level 30
God Stats
11W - 15L
1,413 SR
Queue Stats
80W - 118L
1,337 Elo+
Party 4
Set
Set
xeromath_stm
Set
Level 21
God Stats
10W - 6L
1,567 SR
Queue Stats
66W - 98L
1,309 Elo+
Party 4
Team Averages
Level 17
1,497 SR
1,278 Elo+

VS

Team Averages
Level 18
1,630 SR
1,373 Elo+
Hades
Hades
GrollenBogen
Hades
Level 34
God Stats
4W - 4L
1,666 SR
Queue Stats
157W - 171L
1,439 Elo+
Party 2
Da Ji
Da Ji
Lauriam_Crow
Da Ji
Level 22
God Stats
28W - 23L
1,694 SR
Queue Stats
74W - 79L
1,392 Elo+
Party 2
Chaac
Chaac
Xx_tryhard_B_xX
Chaac
Level 13
God Stats
5W - 8L
1,500 SR
Queue Stats
17W - 23L
1,338 Elo+
Party 3
Danzaburou
Danzaburou
psykovsky6969
Danzaburou
Level 12
God Stats
2W - 2L
1,792 SR
Queue Stats
21W - 20L
1,389 Elo+
Solo
Cupid
Cupid
zlBusfahrerGerd
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,306 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
6
3 / 2 / 1
4,261
710
1,926
2,634
678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Erlang Shen
Nahtanoj_1988
Erlang Shen
7
3 / 2 / 1
4,395
733
890
3,732
1,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
4
0 / 3 / 0
3,241
540
522
3,210
539
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 2 / 0
3,598
600
1,076
2,263
470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 0 / 0
3,308
551
554
2,982
723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,191
699
1,031
2,778
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

6
2 / 1 / 0
4,091
682
1,467
3,008
760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
1 / 1 / 2
3,809
635
1,181
3,029
1,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
psykovsky6969
Danzaburou
8
4 / 0 / 0
5,200
867
2,356
2,795
773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 4 / 2
4,045
674
1,358
3,367
704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
6
Kills
9
9
Deaths
6
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
L
2
1
0
2
W
Medusa
3
2
1
1.75
W
Erlang Shen
Nahtanoj_1988
Erlang Shen
3
2
1
1.75
L
1
1
2
2
W
Neith
0
3
0
0
L
Danzaburou
psykovsky6969
Danzaburou
4
0
0
4
W
0
2
0
0
W
0
0
0
0
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,968
Damage
7,393
14,821
Taken
14,977
3,549
Mitigated
4,817
2,345
Healing
2,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,031
265
0
1,588
2,778
853
762
846
1,932
16,773
0
L
1,467
551
0
0
3,008
760
0
96
2,912
0
10,421
W
Medusa
1,926
1,224
0
0
2,634
678
43
0
2,634
0
11,938
W
Erlang Shen
Nahtanoj_1988
Erlang Shen
890
476
0
286
3,732
1,139
780
0
3,732
0
15,406
L
1,181
274
0
453
3,029
1,727
0
0
3,029
0
7,304
W
Neith
522
290
0
267
3,210
539
0
0
3,210
0
8,308
L
Danzaburou
psykovsky6969
Danzaburou
2,356
1,366
0
731
2,795
773
1,439
134
2,661
0
22,504
W
1,076
114
0
250
2,263
470
0
944
1,319
13,061
0
W
554
184
0
1,542
2,982
723
0
87
2,895
0
9,278
L
1,358
893
51
87
3,367
704
0
0
3,367
0
9,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,803
Gold Earned
21,336
108
Minions Killed
147
0
Camps Cleared
0
591,461
Distance Traveled
544,533
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,191
699
37
6
0
99,852
1
L
Da Ji
4,091
682
25
4
0
132,429
0
W
Medusa
4,261
710
21
4
0
103,681
0
W
Erlang Shen
4,395
733
33
6
0
131,944
0
L
Chaac
3,809
635
12
2
0
102,158
0
W
Neith
3,241
540
15
3
0
121,167
0
L
Danzaburou
5,200
867
48
8
0
110,015
0
W
Janus
3,598
600
18
3
0
120,107
1
W
Set
3,308
551
21
4
0
114,562
0
L
Cupid
4,045
674
25
4
0
100,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role