Player Matchup

Thanatos
Thanatos
SULCrew
Thanatos
Level 17
God Stats
5W - 4L
1,563 SR
Queue Stats
11W - 15L
1,434 Elo+
Party 1
Ra
Ra
ThunderDalee
Ra
Level 64
God Stats
4W - 5L
1,500 SR
Queue Stats
269W - 196L
1,495 Elo+
Party 1
Fenrir
Fenrir
iDumpTrump
Fenrir
Level 107
God Stats
36W - 16L
1,500 SR
Queue Stats
293W - 183L
1,615 Elo+
Party 1
Team Averages
Level 63
1,521 SR
1,515 Elo+

VS

Team Averages
Level 13
1,500 SR
1,426 Elo+
Merlin
Merlin
AlexisTr98_
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Party 2
Neith
Neith
MiniJokerAss229
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,389 Elo+
Party 2
Hercules
Hercules
R_Vazlie
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SULCrew
Thanatos
14
9 / 2 / 12
11,337
810
12,142
11,790
6,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 2 / 13
10,966
783
8,854
7,155
2,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
iDumpTrump
Fenrir
15
9 / 2 / 12
11,261
804
9,871
13,061
11,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 11 / 5
8,403
600
2,747
10,432
2,847
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 7 / 4
8,027
573
3,489
8,852
2,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
R_Vazlie
Hercules
12
4 / 6 / 1
9,505
679
7,573
17,962
14,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
24
Kills
4
6
Deaths
24
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
11
5
0.23
L
0
7
4
0.29
L
Hercules
R_Vazlie
Hercules
4
6
1
0.75
W
Thanatos
SULCrew
Thanatos
9
2
12
7.5
W
6
2
13
6.25
W
Fenrir
iDumpTrump
Fenrir
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,867
Damage
13,809
32,006
Taken
37,246
20,516
Mitigated
19,473
18,793
Healing
5,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
2,747
849
0
33
10,432
2,847
0
313
9,868
27,038
0
L
3,489
1,692
0
184
8,852
2,615
0
1,208
7,421
0
10,321
L
Hercules
R_Vazlie
Hercules
7,573
1,846
0
4,922
17,962
14,011
0
7,202
10,310
258
29,914
W
Thanatos
SULCrew
Thanatos
12,142
3,785
0
8,780
11,790
6,599
938
1,560
10,230
0
48,072
W
8,854
1,170
2,624
3,585
7,155
2,899
713
479
6,676
63,440
0
W
Fenrir
iDumpTrump
Fenrir
9,871
2,483
0
3,804
13,061
11,018
419
1,386
11,675
129
41,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,564
Gold Earned
25,935
198
Minions Killed
90
0
Camps Cleared
0
804,402
Distance Traveled
628,311
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,403
600
42
3
0
178,742
0
L
Neith
8,027
573
14
1
0
219,592
1
L
Hercules
9,505
679
34
2
0
229,977
0
W
Thanatos
11,337
810
43
3
0
277,791
1
W
Ra
10,966
783
105
8
0
257,632
1
W
Fenrir
11,261
804
50
4
0
268,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role