Player Matchup

Achilles
Achilles
AFROBEATS16
Achilles
Level 14
God Stats
15W - 8L
1,349 SR
Queue Stats
18W - 14L
1,221 Elo+
Party 2
Cerberus
Cerberus
Darkl3g3ndz
Cerberus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 44L
1,532 Elo+
Party 2
Vulcan
Vulcan
dromprinsen
Vulcan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 43
1,450 SR
1,418 Elo+

VS

Team Averages
Level 28
1,574 SR
1,449 Elo+
Thanatos
Thanatos
Mementomori504
Thanatos
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 75L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
PaulHub69_lean
Jormungandr
Level 41
God Stats
6W - 3L
1,723 SR
Queue Stats
96W - 114L
1,484 Elo+
Party 1
Merlin
Merlin
lnvictus_Rex
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 49L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AFROBEATS16
Achilles
15
3 / 4 / 16
11,179
699
8,102
16,613
12,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Darkl3g3ndz
Cerberus
18
18 / 3 / 5
14,417
901
22,687
19,830
7,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
13
3 / 8 / 13
11,182
699
6,657
10,217
3,372
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
5 / 9 / 4
11,261
704
6,048
12,997
4,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
PaulHub69_lean
Jormungandr
16
10 / 6 / 5
12,500
781
21,618
20,627
21,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
13
0 / 9 / 8
9,889
618
9,047
12,981
3,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
32
24
Kills
15
15
Deaths
24
34
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
AFROBEATS16
Achilles
3
4
16
2.75
W
Cerberus
Darkl3g3ndz
Cerberus
18
3
5
6.83
L
Thanatos
5
9
4
0.78
L
Jormungandr
PaulHub69_lean
Jormungandr
10
6
5
2.08
W
Vulcan
3
8
13
1.19
L
Merlin
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,446
Damage
36,713
46,660
Taken
46,605
23,368
Mitigated
29,201
17,045
Healing
6,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AFROBEATS16
Achilles
8,102
2,468
1,711
5,189
16,613
12,309
1,867
9,912
6,251
0
19,620
W
Cerberus
Darkl3g3ndz
Cerberus
22,687
1,476
590
8,708
19,830
7,687
1,104
11,606
7,974
83,836
0
L
Thanatos
6,048
1,746
0
4,402
12,997
4,034
358
7,812
4,955
0
25,810
L
Jormungandr
PaulHub69_lean
Jormungandr
21,618
3,274
0
825
20,627
21,420
117
12,586
7,572
60,334
0
W
Vulcan
6,657
2,733
0
847
10,217
3,372
651
8,179
1,738
22,194
0
L
Merlin
9,047
608
1,149
584
12,981
3,747
190
7,981
4,690
32,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,778
Gold Earned
33,650
201
Minions Killed
157
0
Camps Cleared
0
890,857
Distance Traveled
774,684
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,179
699
21
1
0
303,805
1
W
Cerberus
14,417
901
144
9
0
315,743
0
L
Thanatos
11,261
704
37
2
0
271,954
0
L
Jormungandr
12,500
781
81
5
0
278,954
1
W
Vulcan
11,182
699
36
2
0
271,309
1
L
Merlin
9,889
618
39
2
0
223,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role