Player Matchup

Izanami
Izanami
CherryPopPLayz
Izanami
Level 60
God Stats
3W - 6L
1,479 SR
Queue Stats
103W - 105L
1,490 Elo+
Party 1
Odin
Odin
KnockDown1020
Odin
Level 59
God Stats
25W - 25L
1,443 SR
Queue Stats
455W - 577L
1,390 Elo+
Solo
Hercules
Hercules
min3craft3r9087
Hercules
Level 85
God Stats
1W - 6L
1,710 SR
Queue Stats
337W - 324L
1,469 Elo+
Party 1
Nu Wa
Nu Wa
pitboys83
Nu Wa
Level 137
God Stats
23W - 28L
1,528 SR
Queue Stats
532W - 570L
1,412 Elo+
Solo
Set
Set
vipmv
Set
Level 58
God Stats
4W - 3L
1,702 SR
Queue Stats
15W - 33L
1,331 Elo+
Solo
Team Averages
Level 80
1,572 SR
1,419 Elo+

VS

Team Averages
Level 92
1,477 SR
1,406 Elo+
Artemis
Artemis
 
Artemis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Knalboom
Poseidon
Level 88
God Stats
10W - 4L
1,628 SR
Queue Stats
111W - 125L
1,423 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SirrBeele
Tsukuyomi
Level 82
God Stats
16W - 13L
1,450 SR
Queue Stats
305W - 365L
1,370 Elo+
Party 2
Khepri
Khepri
jentelinho
Khepri
Level 57
God Stats
2W - 2L
1,220 SR
Queue Stats
234W - 297L
1,345 Elo+
Party 2
Bellona
Bellona
samvanlent
Bellona
Level 129
God Stats
20W - 21L
1,587 SR
Queue Stats
347W - 379L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 2
4,562
570
1,710
3,985
747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 1 / 0
4,245
531
684
5,269
1,833
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hercules
8
2 / 1 / 2
4,677
585
1,456
6,612
2,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
pitboys83
Nu Wa
8
0 / 0 / 0
4,268
534
1,681
2,334
579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Set
vipmv
Set
1
0 / 0 / 0
3,038
380
0
40
12
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
2 / 1 / 0
4,469
559
4,192
2,480
577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
Knalboom
Poseidon
9
0 / 0 / 0
5,006
626
1,274
2,076
488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
SirrBeele
Tsukuyomi
7
1 / 2 / 2
4,475
559
1,717
4,886
1,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Khepri
jentelinho
Khepri
7
0 / 2 / 2
4,418
552
827
3,908
1,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
samvanlent
Bellona
10
1 / 0 / 0
5,525
691
2,949
2,319
1,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
4
4
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
1
0
2
L
2
2
2
1.5
W
Poseidon
Knalboom
Poseidon
0
0
0
0
L
1
1
0
1
W
Tsukuyomi
SirrBeele
Tsukuyomi
1
2
2
1
W
Khepri
jentelinho
Khepri
0
2
2
0.5
L
Hercules
2
1
2
3
L
Nu Wa
pitboys83
Nu Wa
0
0
0
0
W
Bellona
samvanlent
Bellona
1
0
0
1
L
Set
vipmv
Set
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,531
Damage
10,959
18,240
Taken
15,669
5,973
Mitigated
5,395
8,142
Healing
5,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,192
2,074
0
1,201
2,480
577
0
187
2,293
0
16,022
L
1,710
1,439
0
1,510
3,985
747
0
232
3,753
0
20,120
W
Poseidon
Knalboom
Poseidon
1,274
84
0
1,219
2,076
488
0
890
1,186
30,048
0
L
684
290
0
1,893
5,269
1,833
0
0
5,269
0
15,283
W
Tsukuyomi
SirrBeele
Tsukuyomi
1,717
532
0
2,508
4,886
1,235
0
349
4,537
0
18,855
W
Khepri
jentelinho
Khepri
827
21
0
462
3,908
1,665
0
89
3,819
13,613
0
L
Hercules
1,456
499
0
3,551
6,612
2,802
137
595
6,017
0
12,745
L
Nu Wa
pitboys83
Nu Wa
1,681
749
0
1,188
2,334
579
0
1,026
1,100
21,080
0
W
Bellona
samvanlent
Bellona
2,949
1,536
0
578
2,319
1,430
0
166
2,153
0
31,450
L
Set
vipmv
Set
0
0
0
0
40
12
0
40
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,790
Gold Earned
23,893
146
Minions Killed
235
0
Camps Cleared
0
585,876
Distance Traveled
763,902
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,469
559
35
4
0
130,779
2
L
Izanami
4,562
570
44
6
0
124,897
2
W
Poseidon
5,006
626
66
8
0
155,627
0
L
Odin
4,245
531
37
5
0
167,398
1
W
Tsukuyomi
4,475
559
36
5
0
164,869
2
W
Khepri
4,418
552
23
3
0
171,392
0
L
Hercules
4,677
585
25
3
0
157,876
1
L
Nu Wa
4,268
534
40
5
0
118,379
0
W
Bellona
5,525
691
75
9
0
141,235
2
L
Set
3,038
380
0
0
0
17,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role