Player Matchup

Medusa
Medusa
AlexTheGreat199
Medusa
Level 125
God Stats
8W - 6L
1,783 SR
Queue Stats
300W - 317L
1,526 Elo+
Solo
Cerberus
Cerberus
Hivershummy
Cerberus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
MediocreJoe_0
Vamana
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 75L
1,481 Elo+
Solo
Izanami
Izanami
doveandcrow
Izanami
Level 158
God Stats
5W - 4L
1,706 SR
Queue Stats
326W - 298L
1,561 Elo+
Party 2
Bastet
Bastet
scaredyghost
Bastet
Level 50
God Stats
12W - 5L
1,769 SR
Queue Stats
405W - 381L
1,559 Elo+
Party 2
Team Averages
Level 105
1,652 SR
1,525 Elo+

VS

Team Averages
Level 123
1,554 SR
1,528 Elo+
Tiamat
Tiamat
NightKiller2798
Tiamat
Level 128
God Stats
2W - 6L
1,135 SR
Queue Stats
275W - 264L
1,575 Elo+
Solo
Hercules
Hercules
SpiderLobster
Hercules
Level 116
God Stats
0W - 1L
1,721 SR
Queue Stats
9W - 4L
1,675 Elo+
Solo
Set
Set
SqueeKing
Set
Level 108
God Stats
0W - 3L
1,719 SR
Queue Stats
207W - 189L
1,583 Elo+
Solo
Olorun
Olorun
shooterJDD
Olorun
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 58L
1,342 Elo+
Party 1
Bellona
Bellona
xIn5aNe Necro
Bellona
Level 143
God Stats
1W - 2L
1,693 SR
Queue Stats
73W - 86L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 12
13,274
781
20,258
18,556
11,898
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Hivershummy
Cerberus
20
9 / 4 / 20
14,716
866
30,109
28,579
43,310
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
0 / 6 / 24
12,681
746
15,638
25,410
28,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
doveandcrow
Izanami
20
6 / 10 / 18
13,546
797
13,783
17,781
9,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
17
6 / 11 / 11
12,023
707
20,457
18,381
13,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 24
12,896
759
25,790
23,528
22,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
SpiderLobster
Hercules
18
3 / 5 / 21
12,181
717
20,910
27,060
32,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
17 / 7 / 7
13,625
801
15,510
21,194
25,534
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
shooterJDD
Olorun
20
7 / 6 / 21
12,557
739
16,931
17,433
11,812
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
19
5 / 7 / 22
12,604
741
13,265
26,209
39,248
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
133
31
Kills
38
38
Deaths
31
85
Assists
95
Player
Kills
Deaths
Assists
KDA
W
10
7
12
2.29
W
Cerberus
Hivershummy
Cerberus
9
4
20
4.75
W
0
6
24
2
L
6
6
24
3
L
Hercules
SpiderLobster
Hercules
3
5
21
2.7
L
17
7
7
2.93
W
Izanami
doveandcrow
Izanami
6
10
18
1.5
W
Bastet
6
11
11
1.05
L
Olorun
shooterJDD
Olorun
7
6
21
2.92
L
Bellona
5
7
22
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,245
Damage
92,406
108,707
Taken
115,424
107,243
Mitigated
131,643
33,154
Healing
43,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,258
8,012
3,273
4,426
18,556
11,898
1,664
5,188
13,368
0
38,037
W
Cerberus
Hivershummy
Cerberus
30,109
1,337
2,074
11,567
28,579
43,310
948
9,586
18,993
57,351
0
W
15,638
6,733
1,624
7,151
25,410
28,047
352
14,252
11,158
266
39,264
L
25,790
3,627
3,042
5,669
23,528
22,748
807
5,527
18,001
44,031
0
L
Hercules
SpiderLobster
Hercules
20,910
5,274
2,158
6,650
27,060
32,301
1,001
9,440
17,620
0
28,801
L
15,510
5,369
2,470
2,970
21,194
25,534
1,128
5,850
15,344
0
43,608
W
Izanami
doveandcrow
Izanami
13,783
8,410
143
1,254
17,781
9,999
2,471
4,932
12,849
0
34,529
W
Bastet
20,457
4,153
789
853
18,381
13,989
0
8,763
9,618
0
25,318
L
Olorun
shooterJDD
Olorun
16,931
8,364
10,065
5,360
17,433
11,812
2,229
3,683
13,750
33,161
0
L
Bellona
13,265
4,501
2,496
2,878
26,209
39,248
500
5,869
20,340
0
21,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,240
Gold Earned
63,863
231
Minions Killed
196
0
Camps Cleared
0
1,403,522
Distance Traveled
1,385,724
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,274
781
43
3
0
304,633
0
W
Cerberus
14,716
866
92
5
0
296,064
4
W
Vamana
12,681
746
33
2
0
278,250
0
L
Tiamat
12,896
759
39
2
0
293,536
1
L
Hercules
12,181
717
25
1
0
320,974
1
L
Set
13,625
801
51
3
0
267,633
0
W
Izanami
13,546
797
45
3
0
249,783
1
W
Bastet
12,023
707
18
1
0
274,792
4
L
Olorun
12,557
739
53
3
0
226,411
0
L
Bellona
12,604
741
28
2
0
277,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role