Player Matchup

Izanami
Izanami
CUKAZAEBAL
Izanami
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,378 Elo+
Party 1
Chaac
Chaac
Jakett
Chaac
Level 123
God Stats
4W - 2L
1,595 SR
Queue Stats
325W - 333L
1,562 Elo+
Solo
Skadi
Skadi
MrMoriton
Skadi
Level 128
God Stats
4W - 6L
1,514 SR
Queue Stats
480W - 475L
1,547 Elo+
Party 1
Fenrir
Fenrir
SilvieTomčalová
Fenrir
Level 128
God Stats
15W - 11L
1,530 SR
Queue Stats
386W - 381L
1,518 Elo+
Solo
Athena
Athena
deathpenalty97
Athena
Level 126
God Stats
3W - 1L
1,575 SR
Queue Stats
104W - 74L
1,672 Elo+
Solo
Team Averages
Level 123
1,543 SR
1,535 Elo+

VS

Team Averages
Level 142
1,447 SR
1,549 Elo+
Artemis
Artemis
Memotoshikate
Artemis
Level 132
God Stats
8W - 7L
1,491 SR
Queue Stats
372W - 401L
1,602 Elo+
Solo
Hercules
Hercules
RexTremendæ76
Hercules
Level 127
God Stats
2W - 5L
1,500 SR
Queue Stats
215W - 232L
1,555 Elo+
Solo
Janus
Janus
SpookyCookies
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Tunturisopuli
Jing Wei
Level 132
God Stats
6W - 9L
1,242 SR
Queue Stats
612W - 629L
1,590 Elo+
Solo
Olorun
Olorun
Vonchaz
Olorun
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CUKAZAEBAL
Izanami
17
4 / 8 / 16
10,694
713
12,529
15,814
8,573
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Jakett
Chaac
20
8 / 4 / 18
12,783
852
15,179
26,406
32,635
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
MrMoriton
Skadi
19
6 / 4 / 23
11,719
781
18,764
18,849
10,473
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
10 / 5 / 13
12,382
825
15,858
19,441
16,708
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
3 / 3 / 26
11,697
780
16,302
21,893
24,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
3 / 8 / 14
9,868
658
26,120
13,759
6,992
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
19
3 / 5 / 14
10,991
733
10,486
24,308
39,497
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
4 / 7 / 10
10,612
707
13,639
12,666
5,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Tunturisopuli
Jing Wei
19
8 / 5 / 10
11,643
776
18,403
16,791
8,544
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
Vonchaz
Olorun
18
5 / 6 / 14
10,994
733
13,879
14,591
9,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
85
31
Kills
23
24
Deaths
31
96
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Izanami
CUKAZAEBAL
Izanami
4
8
16
1.5
W
Chaac
Jakett
Chaac
8
4
18
4.25
L
Artemis
3
8
14
1.25
W
Skadi
MrMoriton
Skadi
6
4
23
4.38
L
Hercules
3
5
14
2
W
10
5
13
3.3
L
4
7
10
1.29
L
Jing Wei
Tunturisopuli
Jing Wei
8
5
10
2.6
L
Olorun
Vonchaz
Olorun
5
6
14
2
W
3
3
26
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,632
Damage
82,527
102,403
Taken
82,115
92,882
Mitigated
69,978
34,475
Healing
20,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CUKAZAEBAL
Izanami
12,529
7,643
1,561
1,195
15,814
8,573
1,365
4,078
11,736
0
24,270
W
Chaac
Jakett
Chaac
15,179
2,462
3,672
9,836
26,406
32,635
519
6,093
20,313
2,011
32,183
L
Artemis
26,120
10,870
971
1,301
13,759
6,992
841
2,852
10,907
0
33,668
W
Skadi
MrMoriton
Skadi
18,764
7,990
3,032
3,624
18,849
10,473
2,237
6,550
12,299
0
44,376
L
Hercules
10,486
1,782
109
6,006
24,308
39,497
256
5,945
18,363
0
20,444
W
15,858
2,712
1,538
2,267
19,441
16,708
372
3,501
15,940
0
24,166
L
13,639
1,391
420
492
12,666
5,818
430
2,462
10,204
38,734
0
L
Jing Wei
Tunturisopuli
Jing Wei
18,403
12,756
1,183
2,746
16,791
8,544
1,139
1,440
15,351
0
30,324
L
Olorun
Vonchaz
Olorun
13,879
7,401
4,417
3,242
14,591
9,127
1,008
4,167
10,424
26,626
0
W
16,302
4,474
3,865
3,885
21,893
24,493
925
7,296
14,597
30,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,275
Gold Earned
54,108
159
Minions Killed
141
0
Camps Cleared
0
1,328,501
Distance Traveled
1,094,483
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,694
713
29
2
0
234,805
0
W
Chaac
12,783
852
39
3
0
270,392
0
L
Artemis
9,868
658
21
1
0
208,381
0
W
Skadi
11,719
781
49
3
0
236,687
2
L
Hercules
10,991
733
12
1
0
257,823
0
W
Fenrir
12,382
825
19
1
0
277,895
1
L
Janus
10,612
707
48
3
0
195,554
0
L
Jing Wei
11,643
776
35
2
0
212,378
1
L
Olorun
10,994
733
25
2
0
220,347
0
W
Athena
11,697
780
23
2
0
308,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role