Player Matchup

Bellona
Bellona
KaIifornia
Bellona
Level 48
God Stats
0W - 1L
1,446 SR
Queue Stats
1W - 2L
1,631 Elo+
Party 1
Ganesha
Ganesha
RushiaSimp
Ganesha
Level 116
God Stats
1W - 1L
1,755 SR
Queue Stats
64W - 42L
1,709 Elo+
Party 1
Sun Wukong
Sun Wukong
Smg373
Sun Wukong
Level 117
God Stats
1W - 1L
1,832 SR
Queue Stats
137W - 67L
1,700 Elo+
Party 1
Jing Wei
Jing Wei
Stoooooj
Jing Wei
Level 65
God Stats
5W - 6L
1,791 SR
Queue Stats
394W - 289L
1,678 Elo+
Solo
Janus
Janus
abedblue
Janus
Level 107
God Stats
1W - 2L
1,162 SR
Queue Stats
89W - 78L
1,721 Elo+
Party 1
Team Averages
Level 91
1,597 SR
1,688 Elo+

VS

Team Averages
Level 147
1,516 SR
1,613 Elo+
Chernobog
Chernobog
HankHillTank
Chernobog
Level 159
God Stats
1W - 1L
1,354 SR
Queue Stats
134W - 85L
1,705 Elo+
Party 2
Thor
Thor
Paragonnova
Thor
Level 158
God Stats
3W - 3L
1,703 SR
Queue Stats
146W - 95L
1,678 Elo+
Party 2
Cernunnos
Cernunnos
RumHom
Cernunnos
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 248L
1,555 Elo+
Solo
Danzaburou
Danzaburou
iDefy
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
x WuBB
Thoth
Level 154
God Stats
7W - 6L
1,524 SR
Queue Stats
640W - 573L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KaIifornia
Bellona
19
5 / 9 / 14
11,947
703
11,010
37,938
35,369
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ganesha
RushiaSimp
Ganesha
19
0 / 6 / 21
11,975
704
14,025
30,733
45,185
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Smg373
Sun Wukong
19
11 / 7 / 11
12,760
751
15,229
24,075
33,099
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Stoooooj
Jing Wei
20
5 / 6 / 10
12,593
741
24,666
20,180
11,716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
abedblue
Janus
19
5 / 4 / 14
12,132
714
24,635
12,364
5,392
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
HankHillTank
Chernobog
19
2 / 5 / 16
11,695
688
16,134
16,275
6,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 5 / 17
13,002
765
13,526
27,093
22,299
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
RumHom
Cernunnos
20
10 / 8 / 13
14,839
873
23,411
25,115
10,765
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
iDefy
Danzaburou
20
5 / 3 / 13
13,521
795
22,583
15,423
6,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thoth
x WuBB
Thoth
20
8 / 6 / 9
13,056
768
25,727
13,945
4,527
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
99
26
Kills
31
32
Deaths
27
70
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Chernobog
HankHillTank
Chernobog
2
5
16
2
L
Bellona
KaIifornia
Bellona
5
9
14
1.33
W
6
5
17
2.9
W
Cernunnos
RumHom
Cernunnos
10
8
13
2.06
L
Ganesha
RushiaSimp
Ganesha
0
6
21
1.75
L
Sun Wukong
Smg373
Sun Wukong
11
7
11
2.36
L
Jing Wei
Stoooooj
Jing Wei
5
6
10
1.67
L
Janus
abedblue
Janus
5
4
14
3
W
Danzaburou
iDefy
Danzaburou
5
3
13
3.83
W
Thoth
x WuBB
Thoth
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,565
Damage
101,381
125,290
Taken
97,851
130,761
Mitigated
50,977
36,506
Healing
36,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
HankHillTank
Chernobog
16,134
6,755
3,083
3,740
16,275
6,563
101
5,954
10,165
0
31,948
L
Bellona
KaIifornia
Bellona
11,010
1,665
2,496
9,816
37,938
35,369
963
6,777
30,993
0
19,969
W
13,526
2,170
3,557
10,785
27,093
22,299
454
9,371
16,653
0
19,328
W
Cernunnos
RumHom
Cernunnos
23,411
10,386
2,067
3,689
25,115
10,765
1,278
10,286
14,829
5,274
43,185
L
Ganesha
RushiaSimp
Ganesha
14,025
236
4,278
7,129
30,733
45,185
167
7,398
23,143
27,681
0
L
Sun Wukong
Smg373
Sun Wukong
15,229
1,830
4,562
3,446
24,075
33,099
705
5,093
17,908
0
31,461
L
Jing Wei
Stoooooj
Jing Wei
24,666
13,985
0
2,227
20,180
11,716
966
5,669
14,377
0
51,262
L
Janus
abedblue
Janus
24,635
1,010
1,099
1,453
12,364
5,392
1,838
2,599
9,699
38,761
0
W
Danzaburou
iDefy
Danzaburou
22,583
10,350
1,499
7,151
15,423
6,823
3,023
5,262
9,896
0
41,082
W
Thoth
x WuBB
Thoth
25,727
509
164
1,106
13,945
4,527
1,375
6,522
7,423
51,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,407
Gold Earned
66,113
174
Minions Killed
186
0
Camps Cleared
0
1,589,077
Distance Traveled
1,354,175
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,695
688
25
1
0
269,639
0
L
Bellona
11,947
703
14
1
0
306,360
1
W
Thor
13,002
765
11
1
0
307,096
3
W
Cernunnos
14,839
873
50
3
0
216,821
0
L
Ganesha
11,975
704
1
0
0
300,027
2
L
Sun Wukong
12,760
751
41
2
0
320,688
0
L
Jing Wei
12,593
741
75
4
0
310,797
1
L
Janus
12,132
714
43
3
0
351,205
0
W
Danzaburou
13,521
795
38
2
0
288,413
0
W
Thoth
13,056
768
62
4
0
272,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role