Player Matchup

Amaterasu
Amaterasu
Nemephist
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fafnir
Fafnir
Tideflow
Fafnir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ZeirOo
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
bball_3581
Tsukuyomi
Level 22
God Stats
0W - 3L
1,246 SR
Queue Stats
20W - 35L
1,328 Elo+
Party 1
Agni
Agni
iHaveItchyNuts
Agni
Level 21
God Stats
4W - 6L
1,092 SR
Queue Stats
23W - 37L
1,328 Elo+
Party 1
Team Averages
Level 15
1,368 SR
1,431 Elo+

VS

Team Averages
Level 20
1,447 SR
1,422 Elo+
King Arthur
King Arthur
Distryum
King Arthur
Level 29
God Stats
13W - 13L
1,464 SR
Queue Stats
149W - 168L
1,437 Elo+
Solo
Artemis
Artemis
KarasuSenpa1
Artemis
Level 4
God Stats
1W - 0L
1,268 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Hera
Hera
Kingdude40
Hera
Level 29
God Stats
29W - 28L
1,479 SR
Queue Stats
89W - 73L
1,491 Elo+
Solo
Fenrir
Fenrir
RcAlan89
Fenrir
Level 28
God Stats
15W - 14L
1,401 SR
Queue Stats
103W - 99L
1,365 Elo+
Solo
The Morrigan
The Morrigan
ЛюциЯ
The Morrigan
Level 11
God Stats
2W - 1L
1,625 SR
Queue Stats
5W - 7L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Nemephist
Amaterasu
9
1 / 4 / 1
5,344
486
2,262
5,580
2,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
Tideflow
Fafnir
6
2 / 2 / 1
4,645
422
1,880
3,630
1,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
ZeirOo
Neith
8
0 / 6 / 0
4,669
424
2,067
5,553
1,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
bball_3581
Tsukuyomi
9
2 / 3 / 0
5,716
520
2,770
6,538
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
2 / 3 / 2
5,020
456
2,141
4,767
960
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Distryum
King Arthur
11
5 / 0 / 4
6,564
597
3,037
6,253
2,416
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
KarasuSenpa1
Artemis
9
1 / 3 / 4
5,803
528
2,434
3,542
1,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
5 / 1 / 2
6,956
632
5,254
5,793
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
RcAlan89
Fenrir
11
6 / 2 / 2
6,462
587
5,175
5,715
1,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
ЛюциЯ
The Morrigan
5
0 / 3 / 2
4,331
394
152
3,307
741
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
7
Kills
17
18
Deaths
9
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Distryum
King Arthur
5
0
4
7
W
Artemis
KarasuSenpa1
Artemis
1
3
4
1
W
5
1
2
6
L
Amaterasu
Nemephist
Amaterasu
1
4
1
0.38
W
Fenrir
RcAlan89
Fenrir
6
2
2
3.5
L
Fafnir
Tideflow
Fafnir
2
2
1
1.25
L
Neith
ZeirOo
Neith
0
6
0
0
L
Tsukuyomi
bball_3581
Tsukuyomi
2
3
0
0.67
L
2
3
2
1
W
The Morrigan
ЛюциЯ
The Morrigan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,120
Damage
16,052
26,068
Taken
24,610
8,261
Mitigated
8,245
6,123
Healing
5,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Distryum
King Arthur
3,037
113
0
1,383
6,253
2,416
68
0
6,253
0
24,387
W
Artemis
KarasuSenpa1
Artemis
2,434
1,297
0
15
3,542
1,281
926
1,756
1,746
0
22,723
W
5,254
611
51
1,856
5,793
1,876
919
728
5,009
35,680
0
L
Amaterasu
Nemephist
Amaterasu
2,262
990
0
1,311
5,580
2,201
181
1,669
3,666
0
11,201
W
Fenrir
RcAlan89
Fenrir
5,175
951
0
1,573
5,715
1,931
584
679
5,036
0
27,134
L
Fafnir
Tideflow
Fafnir
1,880
172
0
520
3,630
1,837
0
360
3,230
5,635
0
L
Neith
ZeirOo
Neith
2,067
1,749
0
883
5,553
1,428
0
1,240
4,247
0
14,669
L
Tsukuyomi
bball_3581
Tsukuyomi
2,770
648
0
2,119
6,538
1,835
0
1,252
5,201
0
20,452
L
2,141
85
0
1,290
4,767
960
0
397
4,318
13,547
0
W
The Morrigan
ЛюциЯ
The Morrigan
152
0
0
708
3,307
741
0
762
2,545
7,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,394
Gold Earned
30,116
129
Minions Killed
231
0
Camps Cleared
0
888,200
Distance Traveled
881,921
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,564
597
37
3
0
217,235
1
W
Artemis
5,803
528
53
5
0
185,856
0
W
Hera
6,956
632
81
7
0
199,339
0
L
Amaterasu
5,344
486
20
2
0
203,268
1
W
Fenrir
6,462
587
54
5
0
197,233
0
L
Fafnir
4,645
422
4
0
0
109,951
0
L
Neith
4,669
424
26
2
0
194,756
0
L
Tsukuyomi
5,716
520
52
5
0
229,740
0
L
Agni
5,020
456
27
2
0
150,485
0
W
The Morrigan
4,331
394
6
1
0
82,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role