Player Matchup

Merlin
Merlin
ChaoticFuzzy
Merlin
Level 68
God Stats
11W - 10L
1,433 SR
Queue Stats
242W - 261L
1,591 Elo+
Party 1
Tiamat
Tiamat
Eppdog21
Tiamat
Level 119
God Stats
5W - 4L
1,807 SR
Queue Stats
246W - 266L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
ReD_50_DeaTH
Cthulhu
Level 136
God Stats
14W - 8L
1,730 SR
Queue Stats
379W - 402L
1,512 Elo+
Party 1
Aphrodite
Aphrodite
k-bone_89
Aphrodite
Level 155
God Stats
3W - 2L
1,669 SR
Queue Stats
196W - 197L
1,512 Elo+
Party 1
He Bo
He Bo
wolf_cry64
He Bo
Level 127
God Stats
4W - 2L
1,801 SR
Queue Stats
207W - 229L
1,499 Elo+
Party 1
Team Averages
Level 121
1,688 SR
1,524 Elo+

VS

Team Averages
Level 123
1,436 SR
1,469 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
DarkAngel6711
The Morrigan
Level 138
God Stats
5W - 5L
1,434 SR
Queue Stats
561W - 559L
1,528 Elo+
Solo
Geb
Geb
Oshevre
Geb
Level 149
God Stats
2W - 5L
1,196 SR
Queue Stats
1,140W - 1,168L
1,599 Elo+
Solo
Vulcan
Vulcan
Steadmonster
Vulcan
Level 137
God Stats
14W - 13L
1,552 SR
Queue Stats
963W - 979L
1,520 Elo+
Solo
Zeus
Zeus
WackMySack42
Zeus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
5 / 2 / 13
12,922
760
29,765
11,883
4,818
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
Eppdog21
Tiamat
18
2 / 4 / 11
11,187
658
10,397
14,698
9,053
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
ReD_50_DeaTH
Cthulhu
20
4 / 3 / 16
12,408
730
19,336
23,531
27,956
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
k-bone_89
Aphrodite
20
8 / 2 / 10
12,541
738
10,971
20,530
13,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

He Bo
16
3 / 7 / 7
10,869
639
6,769
11,600
4,027
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
2 / 2 / 9
10,242
602
7,352
23,654
21,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
DarkAngel6711
The Morrigan
18
2 / 4 / 10
10,446
614
12,227
13,470
6,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
18
3 / 6 / 14
11,697
688
14,262
17,460
26,571
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Vulcan
20
9 / 5 / 6
11,784
693
23,639
15,229
8,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 5 / 8
10,198
600
9,086
15,634
8,352
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
64
22
Kills
17
18
Deaths
22
57
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
2
9
3.25
W
Merlin
5
2
13
5.75
L
The Morrigan
DarkAngel6711
The Morrigan
2
4
10
1.75
W
Tiamat
Eppdog21
Tiamat
2
4
11
1.88
L
Geb
3
6
14
1.67
W
Cthulhu
ReD_50_DeaTH
Cthulhu
4
3
16
4
L
Vulcan
9
5
6
2.4
L
1
5
8
1
W
Aphrodite
k-bone_89
Aphrodite
8
2
10
6.5
W
He Bo
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,238
Damage
66,566
82,242
Taken
85,447
59,044
Mitigated
70,331
46,939
Healing
38,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
7,352
109
16,416
12,572
23,654
21,032
288
21,409
2,245
9,403
0
W
Merlin
29,765
761
39
293
11,883
4,818
1,562
9,166
2,717
68,035
0
L
The Morrigan
DarkAngel6711
The Morrigan
12,227
922
1,737
1,352
13,470
6,338
838
12,365
1,105
38,045
0
W
Tiamat
Eppdog21
Tiamat
10,397
1,114
3,842
4,079
14,698
9,053
779
14,020
678
27,740
0
L
Geb
14,262
1,334
328
648
17,460
26,571
396
14,875
2,585
28,982
0
W
Cthulhu
ReD_50_DeaTH
Cthulhu
19,336
560
4,757
3,863
23,531
27,956
939
16,137
7,394
55,674
0
L
Vulcan
23,639
10,226
1,213
937
15,229
8,038
125
14,085
1,144
47,272
0
L
9,086
1,488
1,766
1,108
15,634
8,352
210
14,504
1,130
19,679
0
W
Aphrodite
k-bone_89
Aphrodite
10,971
937
13,292
14,749
20,530
13,190
914
17,248
3,282
26,869
0
W
He Bo
6,769
248
1,522
503
11,600
4,027
931
9,995
1,605
16,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,927
Gold Earned
54,367
245
Minions Killed
163
0
Camps Cleared
0
1,530,989
Distance Traveled
1,387,976
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,242
602
11
1
0
332,895
0
W
Merlin
12,922
760
91
5
0
338,515
1
L
The Morrigan
10,446
614
41
2
0
287,000
1
W
Tiamat
11,187
658
29
2
0
304,474
0
L
Geb
11,697
688
20
1
0
187,039
0
W
Cthulhu
12,408
730
71
4
0
310,840
0
L
Vulcan
11,784
693
50
3
0
342,382
0
L
Zeus
10,198
600
41
2
0
238,660
0
W
Aphrodite
12,541
738
32
2
0
294,367
0
W
He Bo
10,869
639
22
1
0
282,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role