Player Matchup

Danzaburou
Danzaburou
Floydrick
Danzaburou
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 18L
1,678 Elo+
Party 1
Ullr
Ullr
Gh0stPrid3
Ullr
Level 24
God Stats
7W - 8L
1,612 SR
Queue Stats
82W - 47L
1,767 Elo+
Solo
Aphrodite
Aphrodite
HealerBunny
Aphrodite
Level 16
God Stats
15W - 4L
1,778 SR
Queue Stats
44W - 22L
1,894 Elo+
Solo
Freya
Freya
ROSAMELANOXXX
Freya
Level 15
God Stats
11W - 6L
1,789 SR
Queue Stats
42W - 19L
1,750 Elo+
Solo
Da Ji
Da Ji
bronchoitis
Da Ji
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 20L
1,840 Elo+
Party 1
Team Averages
Level 20
1,636 SR
1,786 Elo+

VS

Team Averages
Level 20
1,590 SR
1,629 Elo+
Mulan
Mulan
BlazingRevan
Mulan
Level 26
God Stats
13W - 14L
1,632 SR
Queue Stats
45W - 45L
1,679 Elo+
Solo
Awilix
Awilix
Giornosthemesong
Awilix
Level 11
God Stats
3W - 4L
1,530 SR
Queue Stats
20W - 15L
1,663 Elo+
Solo
Danzaburou
Danzaburou
hottness42069
Danzaburou
Level 26
God Stats
3W - 4L
1,516 SR
Queue Stats
35W - 23L
1,611 Elo+
Solo
Aphrodite
Aphrodite
isitjio
Aphrodite
Level 9
God Stats
38W - 33L
1,774 SR
Queue Stats
51W - 44L
1,694 Elo+
Solo
Ares
Ares
vapegod69420
Ares
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Floydrick
Danzaburou
11
1 / 2 / 0
6,253
625
2,163
4,294
1,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 0 / 2
6,739
674
8,585
7,014
2,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
HealerBunny
Aphrodite
10
1 / 0 / 6
6,115
612
3,843
4,723
1,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
1 / 1 / 1
6,138
614
3,607
5,107
2,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 0 / 2
6,348
635
2,880
6,852
2,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
4,921
492
3,520
6,029
3,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
3 / 3 / 0
6,215
622
3,114
6,589
2,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
hottness42069
Danzaburou
1
0 / 0 / 0
1,860
186
0
0
0
Aphrodite
isitjio
Aphrodite
9
0 / 3 / 2
5,168
517
2,624
5,741
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 3 / 0
4,556
456
3,387
10,503
5,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
3
3
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Danzaburou
Floydrick
Danzaburou
1
2
0
0.5
W
5
0
2
6
L
3
3
0
1
W
Aphrodite
HealerBunny
Aphrodite
1
0
6
4
W
1
1
1
1.5
W
2
0
2
3
L
Danzaburou
hottness42069
Danzaburou
0
0
0
0
L
Aphrodite
isitjio
Aphrodite
0
3
2
0.33
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,078
Damage
12,645
27,990
Taken
28,862
10,056
Mitigated
13,197
16,325
Healing
9,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,520
817
0
3,131
6,029
3,251
388
2,445
3,584
0
21,522
W
Danzaburou
Floydrick
Danzaburou
2,163
844
0
1,573
4,294
1,278
780
621
3,603
0
36,634
W
8,585
5,178
0
2,196
7,014
2,323
1,567
2,943
3,961
0
45,816
L
3,114
1,163
0
250
6,589
2,001
0
1,607
4,982
0
34,532
W
Aphrodite
HealerBunny
Aphrodite
3,843
809
3,076
3,593
4,723
1,848
316
1,523
3,090
14,389
0
W
3,607
1,159
0
2,197
5,107
2,041
104
0
4,907
27,044
1,631
W
2,880
1,001
0
3,690
6,852
2,566
245
634
6,168
0
37,898
L
Danzaburou
hottness42069
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Aphrodite
isitjio
Aphrodite
2,624
201
1,398
2,269
5,741
2,177
56
1,014
4,727
21,272
0
L
3,387
429
0
2,678
10,503
5,768
0
2,102
8,401
19,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,593
Gold Earned
22,720
331
Minions Killed
178
0
Camps Cleared
0
901,194
Distance Traveled
718,246
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,921
492
33
3
0
144,311
3
W
Danzaburou
6,253
625
85
9
0
176,138
2
W
Ullr
6,739
674
88
9
0
169,567
0
L
Awilix
6,215
622
76
8
0
218,178
1
W
Aphrodite
6,115
612
14
1
0
196,554
3
W
Freya
6,138
614
67
7
0
164,961
4
W
Da Ji
6,348
635
77
8
0
193,974
1
L
Danzaburou
1,860
186
0
0
0
0
0
L
Aphrodite
5,168
517
51
5
0
158,780
5
L
Ares
4,556
456
18
2
0
196,977
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role