Player Matchup

Danzaburou
Danzaburou
Blood94
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Ondaluce
Tiamat
Level 156
God Stats
2W - 5L
1,474 SR
Queue Stats
22W - 24L
1,412 Elo+
Party 1
Ravana
Ravana
Symo84
Ravana
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Vaan16
Bellona
Level 83
God Stats
1W - 2L
1,243 SR
Queue Stats
19W - 25L
1,345 Elo+
Party 1
Sobek
Sobek
demys94
Sobek
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 56L
1,347 Elo+
Party 1
Team Averages
Level 112
1,443 SR
1,421 Elo+

VS

Team Averages
Level 87
1,425 SR
1,442 Elo+
Xing Tian
Xing Tian
Molderon
Xing Tian
Level 107
God Stats
0W - 3L
1,160 SR
Queue Stats
2W - 5L
1,329 Elo+
Solo
Cupid
Cupid
OSKARSANESS
Cupid
Level 84
God Stats
17W - 12L
1,361 SR
Queue Stats
220W - 207L
1,470 Elo+
Solo
Mercury
Mercury
Smiter4000
Mercury
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
WolfScout6
Amaterasu
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
208W - 198L
1,445 Elo+
Solo
Hera
Hera
apenzeller1968
Hera
Level 75
God Stats
3W - 2L
1,605 SR
Queue Stats
166W - 154L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blood94
Danzaburou
9
3 / 3 / 1
5,442
495
5,751
5,032
1,137
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
Ondaluce
Tiamat
12
3 / 0 / 1
6,853
623
4,169
2,799
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ravana
Symo84
Ravana
8
2 / 1 / 1
5,427
493
1,939
4,397
1,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Vaan16
Bellona
12
1 / 1 / 0
6,510
592
3,391
8,633
6,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
demys94
Sobek
9
0 / 1 / 4
5,582
507
2,813
8,007
4,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Molderon
Xing Tian
11
1 / 1 / 1
5,792
527
4,886
7,111
5,212
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 2 / 2
5,326
484
3,874
5,489
1,411
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Smiter4000
Mercury
10
1 / 2 / 2
5,568
506
823
6,196
1,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
WolfScout6
Amaterasu
9
1 / 0 / 3
5,768
524
2,743
7,042
2,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 4 / 0
5,056
460
1,962
5,625
1,664
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
9
Kills
5
6
Deaths
9
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Blood94
Danzaburou
3
3
1
1.17
L
Xing Tian
Molderon
Xing Tian
1
1
1
1.5
L
2
2
2
1.5
W
Tiamat
Ondaluce
Tiamat
3
0
1
3.5
L
Mercury
Smiter4000
Mercury
1
2
2
1
W
Ravana
Symo84
Ravana
2
1
1
2.5
W
Bellona
Vaan16
Bellona
1
1
0
1
L
Amaterasu
WolfScout6
Amaterasu
1
0
3
2.5
L
0
4
0
0
W
Sobek
demys94
Sobek
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,063
Damage
14,288
28,868
Taken
31,463
15,152
Mitigated
12,628
13,979
Healing
11,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Blood94
Danzaburou
5,751
2,746
0
1,680
5,032
1,137
0
216
4,816
0
36,407
L
Xing Tian
Molderon
Xing Tian
4,886
1,082
0
1,955
7,111
5,212
0
0
7,111
30,731
0
L
3,874
2,976
0
2,392
5,489
1,411
0
1,436
4,053
0
30,714
W
Tiamat
Ondaluce
Tiamat
4,169
590
0
1,580
2,799
1,580
0
485
2,314
35,409
0
L
Mercury
Smiter4000
Mercury
823
326
0
2,500
6,196
1,698
0
546
5,558
0
24,429
W
Ravana
Symo84
Ravana
1,939
356
0
2,672
4,397
1,483
0
539
3,858
0
21,498
W
Bellona
Vaan16
Bellona
3,391
1,194
0
4,362
8,633
6,540
0
4,466
4,167
0
38,382
L
Amaterasu
WolfScout6
Amaterasu
2,743
894
0
3,787
7,042
2,643
0
1,211
5,831
0
13,422
L
1,962
544
0
1,070
5,625
1,664
0
3,325
1,928
28,528
0
W
Sobek
demys94
Sobek
2,813
265
268
3,417
8,007
4,412
0
1,142
6,865
10,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,814
Gold Earned
27,510
311
Minions Killed
245
0
Camps Cleared
0
1,007,455
Distance Traveled
1,011,134
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,442
495
61
6
0
179,155
3
L
Xing Tian
5,792
527
52
5
0
195,200
0
L
Cupid
5,326
484
61
6
0
190,551
1
W
Tiamat
6,853
623
82
7
0
205,732
3
L
Mercury
5,568
506
65
6
0
231,158
2
W
Ravana
5,427
493
48
4
0
229,559
0
W
Bellona
6,510
592
95
9
0
197,440
5
L
Amaterasu
5,768
524
20
2
0
207,762
2
L
Hera
5,056
460
47
4
0
186,463
2
W
Sobek
5,582
507
25
2
0
195,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role