Player Matchup

Raijin
Raijin
Eddyux
Raijin
Level 115
God Stats
13W - 16L
1,371 SR
Queue Stats
703W - 733L
1,553 Elo+
Solo
Ravana
Ravana
InnerSpatial
Ravana
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 263L
1,624 Elo+
Solo
Ra
Ra
NoaTic
Ra
Level 86
God Stats
0W - 5L
1,355 SR
Queue Stats
239W - 248L
1,611 Elo+
Solo
Cernunnos
Cernunnos
Owleyes44
Cernunnos
Level 123
God Stats
5W - 2L
1,713 SR
Queue Stats
396W - 405L
1,527 Elo+
Solo
Ne Zha
Ne Zha
death hunter496
Ne Zha
Level 157
God Stats
6W - 5L
1,284 SR
Queue Stats
750W - 751L
1,574 Elo+
Solo
Team Averages
Level 120
1,444 SR
1,578 Elo+

VS

Team Averages
Level 126
1,533 SR
1,581 Elo+
Tiamat
Tiamat
JimmySteve
Tiamat
Level 67
God Stats
1W - 0L
1,595 SR
Queue Stats
12W - 29L
1,437 Elo+
Solo
Chaac
Chaac
JumpsuitJack
Chaac
Level 143
God Stats
1W - 0L
1,791 SR
Queue Stats
34W - 25L
1,606 Elo+
Solo
Hel
Hel
Kzckzk
Hel
Level 142
God Stats
8W - 5L
1,304 SR
Queue Stats
219W - 210L
1,599 Elo+
Solo
Ymir
Ymir
QisNOT
Ymir
Level 156
God Stats
2W - 1L
1,476 SR
Queue Stats
63W - 25L
1,761 Elo+
Solo
Achilles
Achilles
Quatervwa
Achilles
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Eddyux
Raijin
13
4 / 6 / 3
7,922
792
14,414
10,287
4,048
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
12
1 / 5 / 8
7,825
783
5,372
19,601
8,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
16
4 / 5 / 4
9,161
916
10,478
11,277
4,929
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Owleyes44
Cernunnos
15
1 / 7 / 7
7,947
795
12,002
13,388
7,305
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 4 / 9
7,003
700
6,189
10,491
11,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JimmySteve
Tiamat
16
4 / 2 / 18
9,609
961
18,665
11,320
12,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 2 / 17
9,029
903
10,967
14,481
7,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hel
Kzckzk
Hel
16
5 / 2 / 18
9,399
940
9,802
11,873
5,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
QisNOT
Ymir
15
2 / 2 / 17
9,398
940
6,046
17,655
14,156
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Quatervwa
Achilles
15
11 / 3 / 8
9,511
951
12,873
12,749
12,225
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
105
10
Kills
27
27
Deaths
11
31
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Raijin
Eddyux
Raijin
4
6
3
0.92
L
Ravana
1
5
8
1
W
Tiamat
JimmySteve
Tiamat
4
2
18
6.5
W
5
2
17
6.75
W
Hel
Kzckzk
Hel
5
2
18
7
L
Ra
4
5
4
1.2
L
Cernunnos
Owleyes44
Cernunnos
1
7
7
0.64
W
Ymir
QisNOT
Ymir
2
2
17
5.25
W
Achilles
Quatervwa
Achilles
11
3
8
5
L
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,455
Damage
58,353
65,044
Taken
68,078
35,554
Mitigated
51,924
22,499
Healing
36,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Eddyux
Raijin
14,414
967
205
173
10,287
4,048
0
5,809
4,478
26,887
0
L
Ravana
5,372
1,099
1,358
5,633
19,601
8,243
0
10,624
8,977
0
7,219
W
Tiamat
JimmySteve
Tiamat
18,665
988
1,972
3,185
11,320
12,217
604
3,719
7,601
37,238
0
W
10,967
466
1,427
4,057
14,481
7,625
2,242
4,965
9,516
0
18,803
W
Hel
Kzckzk
Hel
9,802
579
15,940
6,562
11,873
5,701
452
3,643
8,230
17,673
0
L
Ra
10,478
526
7,021
4,203
11,277
4,929
0
5,890
5,387
27,737
0
L
Cernunnos
Owleyes44
Cernunnos
12,002
5,459
796
1,012
13,388
7,305
147
6,377
7,011
0
25,872
W
Ymir
QisNOT
Ymir
6,046
528
94
1,403
17,655
14,156
306
9,280
8,375
11,238
0
W
Achilles
Quatervwa
Achilles
12,873
3,184
790
1,162
12,749
12,225
641
3,285
9,464
0
18,395
L
6,189
1,113
1,236
862
10,491
11,029
0
5,813
4,678
0
11,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,858
Gold Earned
46,946
126
Minions Killed
89
0
Camps Cleared
0
814,564
Distance Traveled
939,308
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,922
792
36
4
0
159,503
1
L
Ravana
7,825
783
6
1
0
173,409
0
W
Tiamat
9,609
961
36
4
0
208,900
2
W
Chaac
9,029
903
18
2
0
185,689
1
W
Hel
9,399
940
20
2
0
204,178
0
L
Ra
9,161
916
48
5
0
165,752
0
L
Cernunnos
7,947
795
33
3
0
151,042
0
W
Ymir
9,398
940
5
1
0
145,023
0
W
Achilles
9,511
951
10
1
0
195,518
0
L
Ne Zha
7,003
700
3
0
0
164,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role