Player Matchup

Anubis
Anubis
Darksp3ct3r
Anubis
Level 136
God Stats
15W - 9L
1,876 SR
Queue Stats
224W - 211L
1,574 Elo+
Party 2
Sylvanus
Sylvanus
DeusCrustulum
Sylvanus
Level 144
God Stats
2W - 0L
1,247 SR
Queue Stats
86W - 72L
1,584 Elo+
Party 2
Neith
Neith
Ruyashiiiiii
Neith
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 35L
1,611 Elo+
Party 1
Athena
Athena
TheBestPatate
Athena
Level 63
God Stats
5W - 9L
1,516 SR
Queue Stats
111W - 97L
1,583 Elo+
Party 1
Ne Zha
Ne Zha
jjsalo01
Ne Zha
Level 45
God Stats
1W - 1L
1,498 SR
Queue Stats
131W - 110L
1,563 Elo+
Party 2
Team Averages
Level 83
1,528 SR
1,583 Elo+

VS

Team Averages
Level 78
1,613 SR
1,519 Elo+
Ares
Ares
CrazyGuyzo
Ares
Level 107
God Stats
9W - 9L
1,579 SR
Queue Stats
52W - 48L
1,544 Elo+
Party 3
King Arthur
King Arthur
Hatazu
King Arthur
Level 109
God Stats
3W - 6L
1,490 SR
Queue Stats
58W - 58L
1,516 Elo+
Party 3
Eset
Eset
NeniaDea
Eset
Level 89
God Stats
10W - 3L
1,621 SR
Queue Stats
541W - 510L
1,495 Elo+
Solo
Loki
Loki
SeV3V
Loki
Level 43
God Stats
2W - 2L
1,601 SR
Queue Stats
91W - 93L
1,509 Elo+
Solo
Hou Yi
Hou Yi
W0nderBread
Hou Yi
Level 42
God Stats
1W - 1L
1,775 SR
Queue Stats
7W - 9L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
8 / 2 / 0
7,108
711
5,659
6,483
3,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
DeusCrustulum
Sylvanus
11
1 / 1 / 2
6,246
625
5,974
6,527
3,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
5 / 0 / 3
6,665
667
6,253
2,721
844
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 0 / 9
6,692
669
3,909
6,077
4,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
jjsalo01
Ne Zha
11
2 / 0 / 8
6,511
651
3,367
6,035
1,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,849
485
2,297
7,759
3,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

King Arthur
Hatazu
King Arthur
10
1 / 3 / 0
5,215
522
4,564
10,428
5,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Eset
10
0 / 4 / 1
5,548
555
2,379
5,976
1,452
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Loki
SeV3V
Loki
9
2 / 4 / 1
5,667
567
2,822
6,110
1,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
7
0 / 4 / 0
4,438
444
2,735
5,734
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
19
Kills
3
3
Deaths
19
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Anubis
8
2
0
4
W
Sylvanus
DeusCrustulum
Sylvanus
1
1
2
2
L
King Arthur
Hatazu
King Arthur
1
3
0
0.33
L
Eset
0
4
1
0.13
W
5
0
3
6.5
L
Loki
SeV3V
Loki
2
4
1
0.63
W
3
0
9
7.5
L
Hou Yi
0
4
0
0
W
Ne Zha
jjsalo01
Ne Zha
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,162
Damage
14,797
27,843
Taken
36,007
13,752
Mitigated
13,422
12,535
Healing
8,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,297
214
0
1,867
7,759
3,557
0
1,303
6,456
11,953
0
W
Anubis
5,659
722
207
3,678
6,483
3,747
275
1,945
4,513
34,609
0
W
Sylvanus
DeusCrustulum
Sylvanus
5,974
2,094
365
3,390
6,527
3,297
246
0
6,177
30,244
5,072
L
King Arthur
Hatazu
King Arthur
4,564
547
0
2,286
10,428
5,323
0
5,502
4,574
0
23,758
L
Eset
2,379
232
0
863
5,976
1,452
60
3,357
2,619
27,067
0
W
6,253
3,742
0
1,587
2,721
844
865
981
1,740
0
43,091
L
Loki
SeV3V
Loki
2,822
829
0
1,624
6,110
1,462
0
3,378
2,732
0
21,685
W
3,909
834
0
2,169
6,077
4,048
301
1,413
4,639
14,347
0
L
Hou Yi
2,735
1,231
0
1,413
5,734
1,628
0
1,178
4,556
0
23,998
W
Ne Zha
jjsalo01
Ne Zha
3,367
1,003
0
1,139
6,035
1,816
0
337
5,673
0
41,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,222
Gold Earned
25,717
343
Minions Killed
223
0
Camps Cleared
0
972,991
Distance Traveled
942,445
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,849
485
19
2
0
173,974
1
W
Anubis
7,108
711
74
7
0
178,256
4
W
Sylvanus
6,246
625
76
8
0
168,299
2
L
King Arthur
5,215
522
45
5
0
189,255
2
L
Eset
5,548
555
58
6
0
193,378
5
W
Neith
6,665
667
99
10
0
211,269
1
L
Loki
5,667
567
48
5
0
212,581
3
W
Athena
6,692
669
15
2
0
194,982
1
L
Hou Yi
4,438
444
53
5
0
173,257
3
W
Ne Zha
6,511
651
79
8
0
220,185
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role