Player Matchup

Bellona
Bellona
DenisYTB
Bellona
Level 129
God Stats
4W - 1L
1,606 SR
Queue Stats
35W - 30L
1,443 Elo+
Party 1
Olorun
Olorun
Ionutcerbul
Olorun
Level 98
God Stats
3W - 0L
1,720 SR
Queue Stats
34W - 24L
1,636 Elo+
Party 1
Bakasura
Bakasura
OniiiiiiChaann
Bakasura
Level 108
God Stats
3W - 1L
1,681 SR
Queue Stats
54W - 50L
1,445 Elo+
Party 1
Cabrakan
Cabrakan
RainBowHaxGFG
Cabrakan
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
lorelaaaaii
Sol
Level 104
God Stats
24W - 17L
1,590 SR
Queue Stats
32W - 24L
1,477 Elo+
Party 1
Team Averages
Level 111
1,619 SR
1,500 Elo+

VS

Team Averages
Level 52
1,511 SR
1,446 Elo+
Ares
Ares
DethroneTyranny
Ares
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 240L
1,473 Elo+
Party 2
Nemesis
Nemesis
IceColdCowJuice
Nemesis
Level 28
God Stats
7W - 12L
1,412 SR
Queue Stats
98W - 96L
1,435 Elo+
Party 2
Ao Kuang
Ao Kuang
Juvilia
Ao Kuang
Level 29
God Stats
12W - 12L
1,507 SR
Queue Stats
139W - 146L
1,395 Elo+
Party 2
Medusa
Medusa
Murisha
Medusa
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Therionfall
The Morrigan
Level 46
God Stats
6W - 7L
1,635 SR
Queue Stats
173W - 185L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DenisYTB
Bellona
11
0 / 0 / 1
6,831
525
2,776
3,590
2,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Olorun
12
7 / 3 / 3
7,719
594
9,691
8,143
3,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
14
4 / 0 / 0
8,072
621
4,222
7,602
3,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
RainBowHaxGFG
Cabrakan
11
3 / 3 / 8
7,585
583
9,660
9,847
5,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 2
7,927
610
5,062
7,257
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 5
6,037
464
3,900
10,910
9,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
5 / 2 / 2
6,383
491
5,190
7,556
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
Juvilia
Ao Kuang
12
0 / 0 / 0
5,899
454
2,035
6,935
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Medusa
Murisha
Medusa
9
1 / 4 / 4
5,687
437
5,761
9,777
3,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
Therionfall
The Morrigan
9
0 / 6 / 0
5,463
420
3,090
7,424
2,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
17
Kills
7
7
Deaths
17
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
DenisYTB
Bellona
0
0
1
0.5
L
1
5
5
0.7
L
5
2
2
3
W
Olorun
7
3
3
2.83
L
Ao Kuang
Juvilia
Ao Kuang
0
0
0
0
L
Medusa
Murisha
Medusa
1
4
4
0.75
W
Bakasura
4
0
0
4
W
Cabrakan
RainBowHaxGFG
Cabrakan
3
3
8
2.33
L
The Morrigan
Therionfall
The Morrigan
0
6
0
0
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,411
Damage
19,976
36,439
Taken
42,602
16,148
Mitigated
20,056
15,627
Healing
8,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DenisYTB
Bellona
2,776
590
0
840
3,590
2,160
68
1,683
1,907
0
28,144
L
3,900
529
0
596
10,910
9,146
0
8,396
2,514
18,018
0
L
5,190
2,569
0
2,170
7,556
2,627
0
3,910
3,593
0
20,844
W
Olorun
9,691
5,605
1,286
2,767
8,143
3,011
1,024
2,099
6,040
39,200
0
L
Ao Kuang
Juvilia
Ao Kuang
2,035
451
0
3,482
6,935
2,508
0
0
6,715
25,153
0
L
Medusa
Murisha
Medusa
5,761
2,053
0
2,188
9,777
3,394
0
7,750
2,027
0
31,143
W
Bakasura
4,222
3,450
0
3,973
7,602
3,553
446
1,165
6,339
0
40,856
W
Cabrakan
RainBowHaxGFG
Cabrakan
9,660
1,078
0
1,420
9,847
5,279
448
2,474
7,335
21,395
0
L
The Morrigan
Therionfall
The Morrigan
3,090
477
0
201
7,424
2,381
0
4,357
2,621
24,108
0
W
5,062
1,535
135
5,206
7,257
2,145
3,585
1,238
5,793
48,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,134
Gold Earned
29,469
360
Minions Killed
225
0
Camps Cleared
0
1,217,108
Distance Traveled
1,194,984
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,831
525
64
5
0
241,718
0
L
Ares
6,037
464
34
3
0
254,689
2
L
Nemesis
6,383
491
33
3
0
289,852
1
W
Olorun
7,719
594
63
5
0
220,956
3
L
Ao Kuang
5,899
454
53
4
0
231,612
0
L
Medusa
5,687
437
51
4
0
197,068
1
W
Bakasura
8,072
621
100
8
0
274,285
5
W
Cabrakan
7,585
583
28
2
0
238,895
0
L
The Morrigan
5,463
420
54
4
0
221,763
1
W
Sol
7,927
610
105
8
0
241,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role