Player Matchup

Hercules
Hercules
GrooPhyx
Hercules
Level 67
God Stats
11W - 14L
1,461 SR
Queue Stats
466W - 231L
1,592 Elo+
Solo
Khepri
Khepri
Rokword2137
Khepri
Level 77
God Stats
4W - 2L
1,694 SR
Queue Stats
389W - 350L
1,609 Elo+
Party 2
Merlin
Merlin
Wjewjurka
Merlin
Level 28
God Stats
53W - 22L
1,903 SR
Queue Stats
117W - 79L
1,691 Elo+
Party 2
Team Averages
Level 57
1,686 SR
1,631 Elo+

VS

Team Averages
Level 36
1,650 SR
1,553 Elo+
Izanami
Izanami
AdorableGod
Izanami
Level 57
God Stats
7W - 6L
1,591 SR
Queue Stats
271W - 273L
1,541 Elo+
Party 1
Ao Kuang
Ao Kuang
Oway
Ao Kuang
Level 22
God Stats
5W - 6L
1,587 SR
Queue Stats
91W - 84L
1,550 Elo+
Party 1
Odin
Odin
crakmage
Odin
Level 28
God Stats
17W - 11L
1,773 SR
Queue Stats
110W - 75L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GrooPhyx
Hercules
18
17 / 0 / 9
15,330
807
16,734
12,694
14,903
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
16
2 / 3 / 23
13,414
706
9,139
17,112
21,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Wjewjurka
Merlin
16
7 / 8 / 14
13,268
698
23,701
12,241
5,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AdorableGod
Izanami
13
4 / 12 / 4
11,125
586
17,960
21,537
6,184
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
Oway
Ao Kuang
15
4 / 8 / 6
11,582
610
9,400
16,928
5,535
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Odin
16
3 / 6 / 8
11,436
602
7,290
18,228
11,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
29
26
Kills
11
11
Deaths
26
46
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
AdorableGod
Izanami
4
12
4
0.5
W
Hercules
GrooPhyx
Hercules
17
0
9
21.5
L
Ao Kuang
Oway
Ao Kuang
4
8
6
0.88
W
Khepri
2
3
23
4.5
W
Merlin
Wjewjurka
Merlin
7
8
14
1.75
L
Odin
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,574
Damage
34,650
42,047
Taken
56,693
41,699
Mitigated
23,272
9,915
Healing
8,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AdorableGod
Izanami
17,960
13,749
0
3,936
21,537
6,184
0
12,241
8,876
0
76,663
W
Hercules
GrooPhyx
Hercules
16,734
7,047
0
4,980
12,694
14,903
879
1,888
10,806
1,056
36,686
L
Ao Kuang
Oway
Ao Kuang
9,400
2,550
0
4,257
16,928
5,535
0
9,569
6,943
29,535
0
W
Khepri
9,139
974
0
3,715
17,112
21,329
37
3,848
13,264
32,975
0
W
Merlin
Wjewjurka
Merlin
23,701
996
172
1,048
12,241
5,467
284
3,672
8,569
72,386
0
L
Odin
7,290
1,884
0
0
18,228
11,553
0
10,930
6,962
0
35,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,012
Gold Earned
34,143
181
Minions Killed
199
0
Camps Cleared
0
934,471
Distance Traveled
945,337
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,125
586
105
6
0
265,384
3
W
Hercules
15,330
807
56
3
0
307,136
2
L
Ao Kuang
11,582
610
47
2
0
333,138
2
W
Khepri
13,414
706
40
2
0
345,139
2
W
Merlin
13,268
698
85
4
0
282,196
2
L
Odin
11,436
602
47
2
0
346,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role