Player Matchup

Nu Wa
Nu Wa
Akator100
Nu Wa
Level 65
God Stats
72W - 49L
1,603 SR
Queue Stats
292W - 300L
1,458 Elo+
Solo
Ymir
Ymir
Black_Hammer_Bub
Ymir
Level 129
God Stats
10W - 8L
1,500 SR
Queue Stats
172W - 148L
1,482 Elo+
Solo
Amaterasu
Amaterasu
Etxpo
Amaterasu
Level 67
God Stats
8W - 6L
1,396 SR
Queue Stats
178W - 171L
1,466 Elo+
Party 2
Olorun
Olorun
Korzone
Olorun
Level 99
God Stats
18W - 26L
1,500 SR
Queue Stats
730W - 704L
1,426 Elo+
Solo
Khepri
Khepri
TGG x DEMONZz
Khepri
Level 66
God Stats
3W - 3L
1,477 SR
Queue Stats
110W - 103L
1,415 Elo+
Party 2
Team Averages
Level 85
1,495 SR
1,449 Elo+

VS

Team Averages
Level 126
1,529 SR
1,431 Elo+
King Arthur
King Arthur
 
King Arthur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Hontinho-13
Hades
Level 122
God Stats
8W - 5L
1,503 SR
Queue Stats
108W - 124L
1,553 Elo+
Party 1
Izanami
Izanami
Justabb_
Izanami
Level 127
God Stats
1W - 1L
1,274 SR
Queue Stats
6W - 13L
1,276 Elo+
Party 1
Tiamat
Tiamat
oCHRISv2
Tiamat
Level 139
God Stats
3W - 1L
1,726 SR
Queue Stats
117W - 134L
1,478 Elo+
Party 1
Arachne
Arachne
tony23red
Arachne
Level 99
God Stats
46W - 28L
1,640 SR
Queue Stats
204W - 238L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Akator100
Nu Wa
16
3 / 6 / 6
9,614
506
14,546
12,606
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 4 / 1
10,606
558
13,800
17,543
8,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Etxpo
Amaterasu
14
0 / 6 / 1
8,334
439
7,790
20,192
10,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
Korzone
Olorun
13
2 / 6 / 4
8,145
429
5,462
13,936
5,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 3 / 8
9,209
485
5,617
11,190
8,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
7 / 2 / 1
10,711
564
13,884
22,402
11,136
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
5 / 4 / 7
10,479
552
13,759
13,999
6,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Justabb_
Izanami
15
5 / 3 / 5
9,520
501
10,318
11,927
4,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
oCHRISv2
Tiamat
16
5 / 4 / 7
9,426
496
9,277
9,821
6,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
tony23red
Arachne
15
3 / 3 / 8
9,509
500
8,300
14,999
5,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
53
16
Kills
25
25
Deaths
16
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
7
2
1
3.75
L
Nu Wa
Akator100
Nu Wa
3
6
6
1
L
9
4
1
2.38
L
Amaterasu
Etxpo
Amaterasu
0
6
1
0.08
W
5
4
7
2.13
W
Izanami
Justabb_
Izanami
5
3
5
2.5
L
Olorun
Korzone
Olorun
2
6
4
0.67
L
2
3
8
2
W
Tiamat
oCHRISv2
Tiamat
5
4
7
2.13
W
Arachne
tony23red
Arachne
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,215
Damage
55,538
75,467
Taken
73,148
37,416
Mitigated
35,352
26,634
Healing
23,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
13,884
1,662
0
7,565
22,402
11,136
8
7,381
15,021
0
71,514
L
Nu Wa
Akator100
Nu Wa
14,546
3,616
98
4,654
12,606
4,146
227
3,503
9,103
72,107
0
L
13,800
3,195
0
5,080
17,543
8,603
0
7,085
10,458
66,073
0
L
Amaterasu
Etxpo
Amaterasu
7,790
3,849
0
9,571
20,192
10,766
0
2,633
17,559
0
45,481
W
13,759
688
510
5,714
13,999
6,828
0
9,789
4,210
56,387
0
W
Izanami
Justabb_
Izanami
10,318
4,816
417
1,462
11,927
4,997
946
6,428
5,499
0
67,513
L
Olorun
Korzone
Olorun
5,462
1,931
568
4,690
13,936
5,137
0
5,022
8,914
48,548
0
L
5,617
665
541
1,432
11,190
8,764
0
4,793
6,397
32,546
0
W
Tiamat
oCHRISv2
Tiamat
9,277
1,573
429
2,486
9,821
6,778
306
7,235
2,586
38,311
0
W
Arachne
tony23red
Arachne
8,300
5,545
0
4,604
14,999
5,613
0
8,592
6,407
0
54,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,908
Gold Earned
49,645
482
Minions Killed
509
0
Camps Cleared
0
1,628,088
Distance Traveled
1,730,244
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,711
564
126
7
0
350,745
3
L
Nu Wa
9,614
506
110
6
0
316,241
4
L
Ymir
10,606
558
125
7
0
328,488
3
L
Amaterasu
8,334
439
85
4
0
313,646
2
W
Hades
10,479
552
110
6
0
315,300
3
W
Izanami
9,520
501
124
7
0
320,517
0
L
Olorun
8,145
429
94
5
0
315,703
3
L
Khepri
9,209
485
68
4
0
354,010
1
W
Tiamat
9,426
496
57
3
0
358,480
6
W
Arachne
9,509
500
92
5
0
385,202
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role