Player Matchup

Ne Zha
Ne Zha
Silver IV
Egestatem
Ne Zha
Silver IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver I
ZOHAN147
Agni
Silver I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Silver II
fenisturbo
Ymir
Silver II
Level 127
God Stats
19W - 26L
1,706 SR
Queue Stats
47W - 56L
1,438 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,569 SR
1,479 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,648 SR
1,187 MMR
Zeus
Zeus
Silver II
Samige
Zeus
Silver II
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 28L
1,240 MMR
Solo
Sobek
Sobek
Silver V
leeoomel
Sobek
Silver V
Level 100
God Stats
2W - 2L
1,715 SR
Queue Stats
114W - 205L
880 MMR
Solo
Apollo
Apollo
Gold IV
torelia
Apollo
Gold IV
Level 157
God Stats
3W - 1L
1,728 SR
Queue Stats
35W - 37L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Egestatem
Ne Zha
15
3 / 8 / 11
12,432
622
11,088
16,460
7,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
15
5 / 5 / 6
12,605
630
15,386
14,889
6,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
6 / 4 / 7
13,620
681
10,969
23,471
31,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
CthulhuThothAphroditeNoxKing Arthur

VS

Bans
DanzaburouKumbhakarnaBacchusOsirisAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Samige
Zeus
17
7 / 6 / 5
13,596
680
20,883
14,674
5,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
leeoomel
Sobek
16
1 / 7 / 11
12,296
615
5,869
22,459
25,099
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
torelia
Apollo
18
8 / 1 / 3
13,962
698
15,924
15,344
6,166
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
35
14
Kills
16
17
Deaths
14
24
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Egestatem
Ne Zha
3
8
11
1.06
W
Zeus
Samige
Zeus
7
6
5
1.58
L
Agni
5
5
6
1.6
L
6
4
7
2.38
W
Sobek
leeoomel
Sobek
1
7
11
0.93
W
Apollo
torelia
Apollo
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,443
Damage
42,676
54,820
Taken
52,477
44,749
Mitigated
37,102
5,049
Healing
6,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Egestatem
Ne Zha
11,088
1,568
0
2,805
16,460
7,048
1,531
6,312
10,148
0
43,644
W
Zeus
Samige
Zeus
20,883
2,327
0
2,549
14,674
5,837
747
7,940
6,492
74,076
0
L
Agni
15,386
649
199
1,252
14,889
6,463
848
8,524
6,365
53,603
0
L
10,969
2,099
0
793
23,471
31,238
573
12,158
11,313
42,473
0
W
Sobek
leeoomel
Sobek
5,869
402
0
3,464
22,459
25,099
365
10,353
11,312
18,073
0
W
Apollo
torelia
Apollo
15,924
11,432
0
500
15,344
6,166
1,218
6,881
8,153
0
109,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,657
Gold Earned
39,854
187
Minions Killed
252
0
Camps Cleared
0
979,508
Distance Traveled
1,036,702
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,432
622
53
3
0
336,914
5
W
Zeus
13,596
680
111
6
0
287,732
6
L
Agni
12,605
630
74
4
0
336,464
5
L
Ymir
13,620
681
60
3
0
306,130
5
W
Sobek
12,296
615
20
1
0
344,116
1
W
Apollo
13,962
698
121
6
0
404,854
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role