Player Matchup

Sobek
Sobek
LuccasLima07
Sobek
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 104L
1,645 Elo+
Party 2
Rama
Rama
Xatubo
Rama
Level 125
God Stats
1W - 1L
1,452 SR
Queue Stats
26W - 23L
1,570 Elo+
Party 2
Ra
Ra
z Aegon I z
Ra
Level 129
God Stats
1W - 0L
1,392 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 2
Team Averages
Level 134
1,448 SR
1,572 Elo+

VS

Team Averages
Level 97
1,550 SR
1,500 Elo+
Jormungandr
Jormungandr
Arturia64Saber
Jormungandr
Level 27
God Stats
2W - 4L
1,502 SR
Queue Stats
14W - 18L
1,446 Elo+
Party 1
Chang'e
Chang'e
NarutoGames
Chang'e
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,446 Elo+
Party 1
Heimdallr
Heimdallr
Olorff
Heimdallr
Level 137
God Stats
15W - 13L
1,647 SR
Queue Stats
591W - 432L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 6 / 10
13,468
792
14,181
24,209
32,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
Xatubo
Rama
17
9 / 5 / 10
13,481
793
22,650
13,685
5,061
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
5 / 3 / 11
12,043
708
14,501
12,527
4,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arturia64Saber
Jormungandr
15
3 / 6 / 5
11,435
673
8,209
20,503
18,588
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
NarutoGames
Chang'e
13
4 / 6 / 4
10,604
624
10,868
16,471
11,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Olorff
Heimdallr
15
7 / 11 / 4
12,284
723
18,155
21,550
8,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
23
Kills
14
14
Deaths
23
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Arturia64Saber
Jormungandr
3
6
5
0.92
W
9
6
10
2.33
L
Chang'e
NarutoGames
Chang'e
4
6
4
1
L
Heimdallr
Olorff
Heimdallr
7
11
4
0.82
W
Rama
Xatubo
Rama
9
5
10
2.8
W
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,332
Damage
37,232
50,421
Taken
58,524
42,806
Mitigated
38,609
11,804
Healing
11,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Arturia64Saber
Jormungandr
8,209
2,171
0
1,891
20,503
18,588
0
6,577
13,614
27,009
0
W
14,181
1,358
0
4,028
24,209
32,792
0
7,779
16,430
39,922
0
L
Chang'e
NarutoGames
Chang'e
10,868
453
2,128
4,021
16,471
11,376
0
8,558
7,673
39,026
0
L
Heimdallr
Olorff
Heimdallr
18,155
11,632
0
3,078
21,550
8,645
113
12,688
8,488
0
62,670
W
Rama
Xatubo
Rama
22,650
20,922
0
355
13,685
5,061
1,165
6,055
7,630
0
78,498
W
14,501
1,143
2,912
4,509
12,527
4,953
1,087
5,319
7,208
55,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,992
Gold Earned
34,323
207
Minions Killed
183
0
Camps Cleared
0
996,138
Distance Traveled
749,914
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,435
673
42
2
0
245,709
1
W
Sobek
13,468
792
31
2
0
329,928
3
L
Chang'e
10,604
624
51
3
0
262,357
1
L
Heimdallr
12,284
723
90
5
0
241,848
2
W
Rama
13,481
793
83
5
0
288,217
3
W
Ra
12,043
708
93
5
0
377,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role