Player Matchup

Fenrir
Fenrir
Masters
Caralhudos_
Fenrir
Masters
Level 160
God Stats
7W - 6L
1,779 SR
Queue Stats
325W - 297L
2,583 MMR
Solo
Sun Wukong
Sun Wukong
Masters
Kraioh
Sun Wukong
Masters
Level 147
God Stats
31W - 22L
2,076 SR
Queue Stats
480W - 499L
2,628 MMR
Solo
Hou Yi
Hou Yi
Masters
OreoNebulaz
Hou Yi
Masters
Level 159
God Stats
25W - 32L
1,566 SR
Queue Stats
694W - 605L
2,589 MMR
Solo
Geb
Geb
Masters
WumboXBanned
Geb
Masters
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
177W - 121L
2,593 MMR
Solo
Tiamat
Tiamat
Masters
cozyhime
Tiamat
Masters
Level 159
God Stats
16W - 6L
1,659 SR
Queue Stats
369W - 321L
2,717 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 135
1,716 SR
2,622 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 132
1,696 SR
2,623 MMR
Tsukuyomi
Tsukuyomi
Diamond II
IFakeProdigy
Tsukuyomi
Diamond II
Level 127
God Stats
19W - 19L
1,752 SR
Queue Stats
124W - 97L
2,536 MMR
Solo
Loki
Loki
Diamond I
IIm_d4zed
Loki
Diamond I
Level 155
God Stats
2W - 4L
1,538 SR
Queue Stats
166W - 135L
2,466 MMR
Solo
Merlin
Merlin
Masters
PolyProcsOnly-
Merlin
Masters
Level 160
God Stats
6W - 5L
1,737 SR
Queue Stats
376W - 292L
2,731 MMR
Party 1
Achilles
Achilles
Masters
Spinal Tappa
Achilles
Masters
Level 59
God Stats
12W - 11L
1,828 SR
Queue Stats
120W - 111L
2,744 MMR
Solo
Cabrakan
Cabrakan
Masters
silverskull23
Cabrakan
Masters
Level 160
God Stats
4W - 7L
1,625 SR
Queue Stats
190W - 134L
2,641 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
5 / 0 / 3
6,432
643
4,045
6,903
2,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Kraioh
Sun Wukong
11
1 / 1 / 3
6,061
606
4,079
6,562
2,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
11
2 / 0 / 1
6,126
613
2,679
4,812
1,534
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 1 / 4
5,636
564
2,505
6,886
2,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
cozyhime
Tiamat
11
2 / 0 / 2
6,330
633
4,412
3,987
2,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
AphroditeSetApolloDanzaburouScylla

VS

Bans
Guan YuHun BatzYmirNemesisAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IFakeProdigy
Tsukuyomi
8
1 / 2 / 0
4,992
499
4,078
7,130
2,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
9
0 / 2 / 1
4,938
494
2,972
5,036
1,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 0
5,229
523
3,331
3,916
1,216
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Spinal Tappa
Achilles
10
1 / 3 / 0
5,476
548
4,547
8,729
5,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
silverskull23
Cabrakan
8
0 / 2 / 1
4,985
499
1,073
5,079
2,755
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
11
Kills
2
2
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
0
3
6.5
L
Tsukuyomi
IFakeProdigy
Tsukuyomi
1
2
0
0.5
L
Loki
0
2
1
0.25
W
Sun Wukong
Kraioh
Sun Wukong
1
1
3
2.5
W
Hou Yi
2
0
1
2.5
L
0
2
0
0
L
Achilles
Spinal Tappa
Achilles
1
3
0
0.33
W
1
1
4
3
W
Tiamat
cozyhime
Tiamat
2
0
2
3
L
Cabrakan
silverskull23
Cabrakan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,720
Damage
16,001
29,150
Taken
29,890
11,207
Mitigated
13,381
12,324
Healing
8,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,045
954
0
3,037
6,903
2,382
0
727
6,101
0
27,804
L
Tsukuyomi
IFakeProdigy
Tsukuyomi
4,078
1,365
0
1,941
7,130
2,194
0
2,404
4,726
0
25,041
L
Loki
2,972
746
0
878
5,036
1,267
0
769
4,267
0
27,548
W
Sun Wukong
Kraioh
Sun Wukong
4,079
735
0
2,472
6,562
2,386
0
0
6,212
0
31,640
W
Hou Yi
2,679
1,556
0
3,171
4,812
1,534
671
272
4,540
0
40,008
L
3,331
340
0
786
3,916
1,216
0
2,439
1,477
37,047
0
L
Achilles
Spinal Tappa
Achilles
4,547
1,120
0
3,674
8,729
5,949
590
0
8,729
0
26,790
W
2,505
601
0
1,896
6,886
2,630
0
1,817
5,069
13,008
0
W
Tiamat
cozyhime
Tiamat
4,412
484
0
1,748
3,987
2,275
0
1,588
2,399
40,226
0
L
Cabrakan
silverskull23
Cabrakan
1,073
217
0
915
5,079
2,755
0
1,305
3,774
16,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,585
Gold Earned
25,620
322
Minions Killed
262
0
Camps Cleared
0
1,012,605
Distance Traveled
962,769
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,432
643
70
7
0
224,665
3
L
Tsukuyomi
4,992
499
61
6
0
219,398
4
L
Loki
4,938
494
48
5
0
193,769
1
W
Sun Wukong
6,061
606
67
7
0
207,437
3
W
Hou Yi
6,126
613
85
9
0
162,615
2
L
Merlin
5,229
523
79
8
0
170,118
4
L
Achilles
5,476
548
46
5
0
187,467
2
W
Geb
5,636
564
13
1
0
213,360
5
W
Tiamat
6,330
633
87
9
0
204,528
3
L
Cabrakan
4,985
499
28
3
0
192,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role