Player Matchup

Cthulhu
Cthulhu
KezKez98
Cthulhu
Level 18
God Stats
2W - 1L
1,700 SR
Queue Stats
23W - 22L
1,500 Elo+
Party 1
Osiris
Osiris
LUFC_Danny1
Osiris
Level 68
God Stats
4W - 3L
1,575 SR
Queue Stats
76W - 70L
1,462 Elo+
Party 1
Cerberus
Cerberus
Roberts2130
Cerberus
Level 104
God Stats
4W - 3L
1,732 SR
Queue Stats
67W - 68L
1,474 Elo+
Party 1
Hera
Hera
XxRegginxX9245
Hera
Level 35
God Stats
3W - 0L
1,500 SR
Queue Stats
147W - 129L
1,620 Elo+
Solo
Medusa
Medusa
xJonnyboy97x
Medusa
Level 38
God Stats
4W - 1L
1,552 SR
Queue Stats
38W - 37L
1,465 Elo+
Party 1
Team Averages
Level 53
1,612 SR
1,504 Elo+

VS

Team Averages
Level 54
1,604 SR
1,490 Elo+
Cernunnos
Cernunnos
HackoiQ
Cernunnos
Level 86
God Stats
14W - 9L
1,547 SR
Queue Stats
230W - 215L
1,498 Elo+
Party 2
Nemesis
Nemesis
N3-_-xUs-
Nemesis
Level 75
God Stats
5W - 4L
1,601 SR
Queue Stats
230W - 198L
1,494 Elo+
Party 2
Ra
Ra
TPlusHC
Ra
Level 44
God Stats
12W - 14L
1,544 SR
Queue Stats
313W - 340L
1,438 Elo+
Solo
Aphrodite
Aphrodite
Tekna51
Aphrodite
Level 4
God Stats
5W - 7L
1,666 SR
Queue Stats
12W - 13L
1,634 Elo+
Party 2
Thanatos
Thanatos
joan2309
Thanatos
Level 62
God Stats
6W - 5L
1,661 SR
Queue Stats
163W - 167L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KezKez98
Cthulhu
14
2 / 5 / 14
8,279
436
8,321
12,216
8,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Osiris
19
11 / 1 / 8
11,970
630
11,944
12,747
10,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
Roberts2130
Cerberus
17
6 / 3 / 6
10,405
548
11,949
16,843
13,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
5 / 5 / 10
11,414
601
16,467
8,193
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
16
3 / 2 / 2
9,438
497
6,704
10,508
3,600
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HackoiQ
Cernunnos
15
4 / 5 / 4
9,465
498
12,577
16,344
6,163
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
N3-_-xUs-
Nemesis
15
2 / 5 / 2
9,433
496
8,369
16,109
7,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 7 / 3
10,215
538
7,628
13,175
4,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Tekna51
Aphrodite
12
0 / 4 / 7
8,138
428
2,574
12,048
7,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
joan2309
Thanatos
16
7 / 6 / 4
10,343
544
9,998
14,021
4,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
36
27
Kills
16
16
Deaths
27
40
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
HackoiQ
Cernunnos
4
5
4
1.2
W
Cthulhu
KezKez98
Cthulhu
2
5
14
1.8
W
Osiris
11
1
8
15
L
Nemesis
N3-_-xUs-
Nemesis
2
5
2
0.6
W
Cerberus
Roberts2130
Cerberus
6
3
6
3
L
3
7
3
0.64
L
Aphrodite
Tekna51
Aphrodite
0
4
7
0.88
W
5
5
10
2
L
Thanatos
joan2309
Thanatos
7
6
4
1.5
W
Medusa
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,385
Damage
41,146
60,507
Taken
71,697
39,154
Mitigated
31,616
18,263
Healing
29,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
HackoiQ
Cernunnos
12,577
5,471
0
5,484
16,344
6,163
1,589
5,256
10,863
0
65,097
W
Cthulhu
KezKez98
Cthulhu
8,321
772
799
1,234
12,216
8,684
592
4,296
7,781
18,574
0
W
Osiris
11,944
4,693
0
3,934
12,747
10,005
0
1,287
11,366
0
77,706
L
Nemesis
N3-_-xUs-
Nemesis
8,369
3,358
0
4,457
16,109
7,700
627
10,249
5,835
315
48,403
W
Cerberus
Roberts2130
Cerberus
11,949
795
0
6,885
16,843
13,932
447
1,158
15,584
58,396
0
L
7,628
83
668
4,009
13,175
4,899
0
7,860
5,290
68,333
0
L
Aphrodite
Tekna51
Aphrodite
2,574
1,321
2,253
4,635
12,048
7,998
440
5,222
6,751
18,799
0
W
16,467
5,111
0
800
8,193
2,933
1,337
2,561
5,350
92,010
0
L
Thanatos
joan2309
Thanatos
9,998
3,854
0
7,775
14,021
4,856
147
7,700
6,221
0
54,893
W
Medusa
6,704
2,454
0
4,611
10,508
3,600
648
557
9,909
0
62,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,506
Gold Earned
47,594
525
Minions Killed
474
0
Camps Cleared
0
1,814,602
Distance Traveled
1,646,056
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,465
498
120
6
0
332,949
1
W
Cthulhu
8,279
436
25
1
0
374,040
2
W
Osiris
11,970
630
122
6
0
395,263
4
L
Nemesis
9,433
496
103
5
0
329,670
5
W
Cerberus
10,405
548
119
6
0
340,560
1
L
Ra
10,215
538
134
7
0
334,097
3
L
Aphrodite
8,138
428
36
2
0
309,681
0
W
Hera
11,414
601
155
8
0
324,521
0
L
Thanatos
10,343
544
81
4
0
339,659
3
W
Medusa
9,438
497
104
5
0
380,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role