Player Matchup

Bacchus
Bacchus
Silver I
ItsPieManHD
Bacchus
Silver I
Level 47
God Stats
5W - 2L
1,755 SR
Queue Stats
5W - 3L
1,652 MMR
Party 2
Olorun
Olorun
Gold V
MrElTimador
Olorun
Gold V
Level 109
God Stats
1W - 0L
1,759 SR
Queue Stats
43W - 52L
1,631 MMR
Solo
Chiron
Chiron
Gold V
darkJwarrior
Chiron
Gold V
Level 60
God Stats
6W - 12L
1,438 SR
Queue Stats
24W - 43L
1,296 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 72
1,651 SR
1,526 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 121
1,617 SR
1,445 MMR
Janus
Janus
Bronze III
CUKAZAEBAL
Janus
Bronze III
Level 109
God Stats
1W - 1L
1,535 SR
Queue Stats
1W - 1L
1,568 MMR
Party 1
Eset
Eset
Gold V
ErrorOccurred
Eset
Gold V
Level 126
God Stats
10W - 13L
1,614 SR
Queue Stats
194W - 256L
1,244 MMR
Solo
Loki
Loki
Bronze III
MrMoriton
Loki
Bronze III
Level 128
God Stats
0W - 1L
1,700 SR
Queue Stats
51W - 41L
1,524 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ItsPieManHD
Bacchus
15
1 / 5 / 12
12,261
681
8,195
22,150
33,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
16
4 / 6 / 5
12,129
674
7,361
20,380
9,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
17
10 / 2 / 4
12,799
711
16,987
16,282
7,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThothAthenaAphroditeNoxPersephone

VS

Bans
DiscordiaChaacAh Muzen CabCthulhuCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
7 / 4 / 5
12,512
695
20,061
10,460
4,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 5 / 9
11,909
662
14,236
11,422
5,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Loki
15
3 / 6 / 7
11,521
640
14,958
19,910
23,380
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
34
15
Kills
13
13
Deaths
15
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
7
4
5
2.38
L
3
5
9
1.5
W
Bacchus
ItsPieManHD
Bacchus
1
5
12
1.4
W
Olorun
4
6
5
1.08
L
Loki
3
6
7
1.08
W
Chiron
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,543
Damage
49,255
58,812
Taken
41,792
50,058
Mitigated
32,941
20,550
Healing
5,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
20,061
755
0
1,000
10,460
4,341
462
3,759
6,701
58,904
0
L
14,236
102
650
1,218
11,422
5,220
567
4,298
7,124
62,965
0
W
Bacchus
ItsPieManHD
Bacchus
8,195
1,008
1,164
2,862
22,150
33,152
433
12,364
9,786
19,827
0
W
Olorun
7,361
4,361
1,521
9,595
20,380
9,380
1,697
11,470
8,910
66,439
0
L
Loki
14,958
3,045
0
2,514
19,910
23,380
277
7,545
12,365
918
38,671
W
Chiron
16,987
7,626
965
4,443
16,282
7,526
1,740
11,286
4,996
0
58,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,189
Gold Earned
35,942
181
Minions Killed
198
0
Camps Cleared
0
931,348
Distance Traveled
953,271
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,512
695
83
5
0
320,474
3
L
Eset
11,909
662
81
5
0
302,813
2
W
Bacchus
12,261
681
15
1
0
341,796
4
W
Olorun
12,129
674
96
5
0
268,346
3
L
Loki
11,521
640
34
2
0
329,984
4
W
Chiron
12,799
711
70
4
0
321,206
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role