Player Matchup

Cthulhu
Cthulhu
DYZAS
Cthulhu
Level 7
God Stats
11W - 8L
1,876 SR
Queue Stats
12W - 12L
1,840 Elo+
Solo
Neith
Neith
Rinoceronte0
Neith
Level 27
God Stats
2W - 0L
1,786 SR
Queue Stats
17W - 11L
1,633 Elo+
Solo
Ratatoskr
Ratatoskr
The_GreatLangini
Ratatoskr
Level 24
God Stats
68W - 48L
1,610 SR
Queue Stats
264W - 222L
1,609 Elo+
Solo
Kali
Kali
poltergeist438
Kali
Level 27
God Stats
3W - 3L
1,714 SR
Queue Stats
140W - 108L
1,566 Elo+
Solo
Zhong Kui
Zhong Kui
sacredpanda69
Zhong Kui
Level 16
God Stats
1W - 0L
1,304 SR
Queue Stats
7W - 8L
1,546 Elo+
Solo
Team Averages
Level 20
1,658 SR
1,639 Elo+

VS

Team Averages
Level 15
1,462 SR
1,526 Elo+
Tsukuyomi
Tsukuyomi
Adrianw1020
Tsukuyomi
Level 7
God Stats
3W - 10L
1,557 SR
Queue Stats
17W - 16L
1,567 Elo+
Solo
Skadi
Skadi
D-Train45
Skadi
Level 8
God Stats
3W - 8L
1,206 SR
Queue Stats
129W - 168L
1,394 Elo+
Solo
Aphrodite
Aphrodite
VI Gaara IV
Aphrodite
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Zeus
Zeus
fish hell 44
Zeus
Level 28
God Stats
7W - 18L
1,461 SR
Queue Stats
75W - 71L
1,535 Elo+
Solo
Bellona
Bellona
girlgamer953555
Bellona
Level 28
God Stats
12W - 15L
1,586 SR
Queue Stats
129W - 130L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DYZAS
Cthulhu
15
2 / 4 / 7
8,610
431
9,950
11,947
10,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 4 / 4
8,534
427
11,037
10,364
3,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ratatoskr
19
9 / 0 / 3
11,419
571
13,049
12,844
5,196
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
4 / 7 / 5
10,316
516
9,538
18,585
8,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
sacredpanda69
Zhong Kui
19
8 / 2 / 6
11,541
577
14,335
10,097
6,793
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Adrianw1020
Tsukuyomi
14
1 / 5 / 0
8,603
430
8,076
15,467
5,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
D-Train45
Skadi
13
7 / 6 / 3
8,906
445
10,654
18,001
6,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
VI Gaara IV
Aphrodite
14
3 / 3 / 5
9,593
480
7,547
13,303
10,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 9 / 1
8,983
449
3,315
12,502
3,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 2 / 1
11,781
589
11,195
13,612
12,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
25
Kills
17
17
Deaths
25
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Adrianw1020
Tsukuyomi
1
5
0
0.2
L
Skadi
D-Train45
Skadi
7
6
3
1.42
W
Cthulhu
DYZAS
Cthulhu
2
4
7
1.38
W
2
4
4
1
W
Ratatoskr
9
0
3
10.5
L
Aphrodite
VI Gaara IV
Aphrodite
3
3
5
1.83
L
1
9
1
0.17
L
5
2
1
2.75
W
4
7
5
0.93
W
Zhong Kui
sacredpanda69
Zhong Kui
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,909
Damage
40,787
63,837
Taken
72,885
35,368
Mitigated
38,902
24,323
Healing
23,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Adrianw1020
Tsukuyomi
8,076
1,620
0
3,090
15,467
5,816
362
6,006
9,386
0
58,493
L
Skadi
D-Train45
Skadi
10,654
6,355
0
2,961
18,001
6,468
443
6,589
11,037
0
40,620
W
Cthulhu
DYZAS
Cthulhu
9,950
371
365
650
11,947
10,998
243
3,087
8,860
36,679
0
W
11,037
4,622
0
2,615
10,364
3,633
428
2,163
8,155
0
58,078
W
Ratatoskr
13,049
4,134
0
6,857
12,844
5,196
0
1,891
10,787
0
90,146
L
Aphrodite
VI Gaara IV
Aphrodite
7,547
1,380
4,801
7,806
13,303
10,472
237
4,020
9,058
39,126
0
L
3,315
704
0
1,588
12,502
3,735
46
4,055
8,447
47,537
0
L
11,195
5,420
0
2,802
13,612
12,411
284
2,940
10,672
0
81,898
W
9,538
5,935
0
9,160
18,585
8,748
611
2,301
16,284
0
47,368
W
Zhong Kui
sacredpanda69
Zhong Kui
14,335
1,750
0
4,676
10,097
6,793
1,532
1,064
8,889
65,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,420
Gold Earned
47,866
491
Minions Killed
523
0
Camps Cleared
0
1,915,129
Distance Traveled
1,731,436
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,603
430
89
4
0
373,018
0
L
Skadi
8,906
445
59
3
0
308,702
5
W
Cthulhu
8,610
431
68
3
0
400,031
0
W
Neith
8,534
427
85
4
0
298,333
3
W
Ratatoskr
11,419
571
139
7
0
465,936
13
L
Aphrodite
9,593
480
90
5
0
342,019
5
L
Zeus
8,983
449
90
5
0
311,663
2
L
Bellona
11,781
589
195
10
0
396,034
2
W
Kali
10,316
516
73
4
0
365,899
2
W
Zhong Kui
11,541
577
126
6
0
384,930
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role